Shuffled the logic around a bit so the shorter code paths are early
returns, added comments, etc.
Should be NFC.
Change-Id: Ie3ddb3d0eddd614d6f8c37bf9a4d5a50282084ea
This also bans various sneaking of negative numbers from the language
into unsuspecting builtins as was exposed while auditing the
consequences of changing the Nix language integer type to a newtype.
It's unlikely that this change comprehensively ensures correctness when
passing integers out of the Nix language and we should probably add a
checked-narrowing function or something similar, but that's out of scope
for the immediate change.
During the development of this I found a few fun facts about the
language:
- You could overflow integers by converting from unsigned JSON values.
- You could overflow unsigned integers by converting negative numbers
into them when going into Nix config, into fetchTree, and into flake
inputs.
The flake inputs and Nix config cannot actually be tested properly
since they both ban thunks, however, we put in checks anyway because
it's possible these could somehow be used to do such shenanigans some
other way.
Note that Lix has banned Nix language integer overflows since the very
first public beta, but threw a SIGILL about them because we run with
-fsanitize=signed-overflow -fsanitize-undefined-trap-on-error in
production builds. Since the Nix language uses signed integers, overflow
was simply undefined behaviour, and since we defined that to trap, it
did.
Trapping on it was a bad UX, but we didn't even entirely notice
that we had done this at all until it was reported as a bug a couple of
months later (which is, to be fair, that flag working as intended), and
it's got enough production time that, aside from code that is IMHO buggy
(and which is, in any case, not in nixpkgs) such as
#445, we don't think
anyone doing anything reasonable actually depends on wrapping overflow.
Even for weird use cases such as doing funny bit crimes, it doesn't make
sense IMO to have wrapping behaviour, since two's complement arithmetic
overflow behaviour is so *aggressively* not what you want for *any* kind
of mathematics/algorithms. The Nix language exists for package
management, a domain where bit crimes are already only dubiously in
scope to begin with, and it makes a lot more sense for that domain for
the integers to never lose precision, either by throwing errors if they
would, or by being arbitrary-precision.
This change will be ported to CppNix as well, to maintain language
consistency.
Fixes: #423
Change-Id: I51f253840c4af2ea5422b8a420aa5fafbf8fae75
DrvInfo's query methods all use mutable fields to cache, but like.
that's basically the entire interface for DrvInfo. Not only that, but
these formerly-const-marked functions can even throw due to eval errors!
Changing this only required removing some `const` markers in nix-env,
and changing a single inline `queryInstalled()` call to be an lvalue
instead.
Change-Id: I796807118f3b35b0e93668b5e28210d9e521b2ae
deduplication does not currently work fully, showing derivations
multiple times if they have different underlying values. this can happen
by selecting the same derivation twice for two different attributes of a
set, using inherit-from (which reduces to the previous), importing
nixpkgs twice, or any other number of things.
since users already have to deal with duplicates for this reason it
won't hurt to add *more* duplicates. the alternative would be to
deduplicate fully, which would drop derivations that are currently
returned and those pose a regression risk.
Change-Id: I64b397351237e10375d270f1bddecb71f62aa131
While preparing PRs like #9753, I've had to change error messages in
dozens of code paths. It would be nice if instead of
EvalError("expected 'boolean' but found '%1%'", showType(v))
we could write
TypeError(v, "boolean")
or similar. Then, changing the error message could be a mechanical
refactor with the compiler pointing out places the constructor needs to
be changed, rather than the error-prone process of grepping through the
codebase. Structured errors would also help prevent the "same" error
from having multiple slightly different messages, and could be a first
step towards error codes / an error index.
This PR reworks the exception infrastructure in `libexpr` to
support exception types with different constructor signatures than
`BaseError`. Actually refactoring the exceptions to use structured data
will come in a future PR (this one is big enough already, as it has to
touch every exception in `libexpr`).
The core design is in `eval-error.hh`. Generally, errors like this:
state.error("'%s' is not a string", getAttrPathStr())
.debugThrow<TypeError>()
are transformed like this:
state.error<TypeError>("'%s' is not a string", getAttrPathStr())
.debugThrow()
The type annotation has moved from `ErrorBuilder::debugThrow` to
`EvalState::error`.
(cherry picked from commit c6a89c1a1659b31694c0fbcd21d78a6dd521c732)
Change-Id: Iced91ba4e00ca9e801518071fb43798936cbd05a
Motivation
`PathSet` is not correct because string contexts have other forms
(`Built` and `DrvDeep`) that are not rendered as plain store paths.
Instead of wrongly using `PathSet`, or "stringly typed" using
`StringSet`, use `std::std<StringContextElem>`.
-----
In support of this change, `NixStringContext` is now defined as
`std::std<StringContextElem>` not `std:vector<StringContextElem>`. The
old definition was just used by a `getContext` method which was only
used by the eval cache. It can be deleted altogether since the types are
now unified and the preexisting `copyContext` function already suffices.
Summarizing the previous paragraph:
Old:
- `value/context.hh`: `NixStringContext = std::vector<StringContextElem>`
- `value.hh`: `NixStringContext Value::getContext(...)`
- `value.hh`: `copyContext(...)`
New:
- `value/context.hh`: `NixStringContext = std::set<StringContextElem>`
- `value.hh`: `copyContext(...)`
----
The string representation of string context elements no longer contains
the store dir. The diff of `src/libexpr/tests/value/context.cc` should
make clear what the new representation is, so we recommend reviewing
that file first. This was done for two reasons:
Less API churn:
`Value::mkString` and friends did not take a `Store` before. But if
`NixStringContextElem::{parse, to_string}` *do* take a store (as they
did before), then we cannot have the `Value` functions use them (in
order to work with the fully-structured `NixStringContext`) without
adding that argument.
That would have been a lot of churn of threading the store, and this
diff is already large enough, so the easier and less invasive thing to
do was simply make the element `parse` and `to_string` functions not
take the `Store` reference, and the easiest way to do that was to simply
drop the store dir.
Space usage:
Dropping the `/nix/store/` (or similar) from the internal representation
will safe space in the heap of the Nix programming being interpreted. If
the heap contains many strings with non-trivial contexts, the saving
could add up to something significant.
----
The eval cache version is bumped.
The eval cache serialization uses `NixStringContextElem::{parse,
to_string}`, and since those functions are changed per the above, that
means the on-disk representation is also changed.
This is simply done by changing the name of the used for the eval cache
from `eval-cache-v4` to eval-cache-v5`.
----
To avoid some duplication `EvalCache::mkPathString` is added to abstract
over the simple case of turning a store path to a string with just that
string in the context.
Context
This PR picks up where #7543 left off. That one introduced the fully
structured `NixStringContextElem` data type, but kept `PathSet context`
as an awkward middle ground between internal `char[][]` interpreter heap
string contexts and `NixStringContext` fully parsed string contexts.
The infelicity of `PathSet context` was specifically called out during
Nix team group review, but it was agreeing that fixing it could be left
as future work. This is that future work.
A possible follow-up step would be to get rid of the `char[][]`
evaluator heap representation, too, but it is not yet clear how to do
that. To use `NixStringContextElem` there we would need to get the STL
containers to GC pointers in the GC build, and I am not sure how to do
that.
----
PR #7543 effectively is writing the inverse of a `mkPathString`,
`mkOutputString`, and one more such function for the `DrvDeep` case. I
would like that PR to have property tests ensuring it is actually the
inverse as expected.
This PR sets things up nicely so that reworking that PR to be in that
more elegant and better tested way is possible.
Co-authored-by: Théophane Hufschmitt <7226587+thufschmitt@users.noreply.github.com>
this slightly increases the amount of memory used for any given symbol, but this
increase is more than made up for if the symbol is referenced more than once in
the EvalState that holds it. on average every symbol should be referenced at
least twice (once to introduce a binding, once to use it), so we expect no
increase in memory on average.
symbol tables are limited to 2³² entries like position tables, and similar
arguments apply to why overflow is not likely: 2³² symbols would require as many
string instances (at 24 bytes each) and map entries (at 24 bytes or more each,
assuming that the map holds on average at most one item per bucket as the docs
say). a full symbol table would require at least 192GB of memory just for
symbols, which is well out of reach. (an ofborg eval of nixpks today creates
less than a million symbols!)
Pos objects are somewhat wasteful as they duplicate the origin file name and
input type for each object. on files that produce more than one Pos when parsed
this a sizeable waste of memory (one pointer per Pos). the same goes for
ptr<Pos> on 64 bit machines: parsing enough source to require 8 bytes to locate
a position would need at least 8GB of input and 64GB of expression memory. it's
not likely that we'll hit that any time soon, so we can use a uint32_t index to
locate positions instead.
1. `DerivationOutput` now as the `std::variant` as a base class. And the
variants are given hierarchical names under `DerivationOutput`.
In 8e0d0689be @matthewbauer and I
didn't know a better idiom, and so we made it a field. But this sort
of "newtype" is anoying for literals downstream.
Since then we leaned the base class, inherit the constructors trick,
e.g. used in `DerivedPath`. Switching to use that makes this more
ergonomic, and consistent.
2. `store-api.hh` and `derivations.hh` are now independent.
In bcde5456cc I swapped the dependency,
but I now know it is better to just keep on using incomplete types as
much as possible for faster compilation and good separation of
concerns.
The current `--out-path` flag has two disadvantages when one is only
concerned with querying the names of outputs:
- it requires evaluating every output's `outPath`, which takes
significantly more resources and runs into more failures
- it destroys the information of the order of outputs so we can't tell
which one is the main output
This patch makes the output names always present (replacing paths with
`null` in JSON if `--out-path` isn't given), and adds an `outputName`
field.
This is useful whenever we want to evaluate something to a store path
(e.g. in get-drvs.cc).
Extracted from the lazy-trees branch (where we can require that a
store path must come from a store source tree accessor).
- Make passing the position to `forceValue` mandatory,
this way we remember people that the position is
important for better error messages
- Add pos to all `forceValue` calls
Previously you had to remember to call value->attrs->sort() after
populating value->attrs. Now there is a BindingsBuilder helper that
wraps Bindings and ensures that sort() is called before you can use
it.
This avoids an ambiguity where the `StorePathWithOutputs { drvPath, {}
}` could mean "build `brvPath`" or "substitute `drvPath`" depending on
context.
It also brings the internals closer in line to the new CLI, by
generalizing the `Buildable` type is used there and makes that
distinction already.
In doing so, relegate `StorePathWithOutputs` to being a type just for
backwards compatibility (CLI and RPC).
These are by no means part of the notion of a store, but rather are
things that happen to use stores. (Or put another way, there's no way
we'd make them virtual methods any time soon.) It's better to move them
out of that too-big class then.
Also, this helps us remove StorePathWithOutputs from the Store interface
altogether next commit.