Fix#6209
When trying to run `nix log <installable>`, try first to resolve the derivation pointed to
by `<installable>` as it is the resolved one that holds the build log.
This has a couple of shortcomings:
1. It’s expensive as it requires re-reading the derivation
2. It’s brittle because if the derivation doesn’t exist anymore or can’t
be resolved (which is the case if any one of its build inputs is missing),
then we can’t access the log anymore
However, I don’t think we can do better (at least not right now).
The alternatives I see are:
1. Copy the build log for the un-resolved derivation. But that means a
lot of duplication
2. Store the results of the resolving in the db. Which might be the best
long-term solution, but leads to a whole new class of potential
issues.
Extend `FSAccessor::readFile` to allow not checking that the path is a
valid one, and rewrite `readInvalidDerivation` using this extended
`readFile`.
Several places in the code use `readInvalidDerivation`, either because
they need to read a derivation that has been written in the store but
not registered yet, or more generally to prevent a deadlock because
`readDerivation` tries to lock the state, so can't be called from a
place where the lock is already held.
However, `readInvalidDerivation` implicitely assumes that the store is a
`LocalFSStore`, which isn't always the case.
The concrete motivation for this is that it's required for `nix copy
--from someBinaryCache` to work, which is tremendously useful for the
tests.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
The typical use is to inherit Config and add Setting<T> members:
class MyClass : private Config
{
Setting<int> foo{this, 123, "foo", "the number of foos to use"};
Setting<std::string> bar{this, "blabla", "bar", "the name of the bar"};
MyClass() : Config(readConfigFile("/etc/my-app.conf"))
{
std::cout << foo << "\n"; // will print 123 unless overriden
}
};
Currently, this is used by Store and its subclasses for store
parameters. You now get a warning if you specify a non-existant store
parameter in a store URI.
This allows various Store implementations to provide different ways to
get build logs. For example, BinaryCacheStore can get the build logs
from the binary cache.
Also, remove the log-servers option since we can use substituters for
this.
This makes it easier to create a diverted store, i.e.
NIX_REMOTE="local?root=/tmp/root"
instead of
NIX_REMOTE="local?real=/tmp/root/nix/store&state=/tmp/root/nix/var/nix" NIX_LOG_DIR=/tmp/root/nix/var/log