* Some renaming.
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@ -60,7 +60,7 @@ static void tunnelStderr(const unsigned char * buf, size_t count)
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si_code in siginfo_t. That would make most of the SIGPOLL
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complexity unnecessary, i.e., we could just enable SIGPOLL all the
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time and wouldn't have to worry about races. */
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static void sigioHandler(int sigNo)
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static void sigPollHandler(int sigNo)
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{
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if (!blockInt) {
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_isInterrupted = 1;
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@ -71,10 +71,10 @@ static void sigioHandler(int sigNo)
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}
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static void setSigPollAction(bool ignore)
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static void setSigPollAction(bool enable)
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{
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struct sigaction act, oact;
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act.sa_handler = ignore ? SIG_IGN : sigioHandler;
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act.sa_handler = enable ? sigPollHandler : SIG_IGN;
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sigfillset(&act.sa_mask);
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act.sa_flags = 0;
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if (sigaction(SIGPOLL, &act, &oact))
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@ -89,7 +89,7 @@ static void startWork()
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canSendStderr = true;
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/* Handle client death asynchronously. */
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setSigPollAction(false);
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setSigPollAction(true);
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/* Of course, there is a race condition here: the socket could
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have closed between when we last read from / wrote to it, and
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@ -126,7 +126,7 @@ static void stopWork(bool success = true, const string & msg = "")
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/* Stop handling async client death; we're going to a state where
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we're either sending or receiving from the client, so we'll be
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notified of client death anyway. */
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setSigPollAction(true);
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setSigPollAction(false);
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canSendStderr = false;
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@ -315,7 +315,7 @@ static void processConnection()
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writeToStderr = tunnelStderr;
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/* Allow us to receive SIGPOLL for events on the client socket. */
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setSigPollAction(true);
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setSigPollAction(false);
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if (fcntl(from.fd, F_SETOWN, getpid()) == -1)
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throw SysError("F_SETOWN");
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if (fcntl(from.fd, F_SETFL, fcntl(from.fd, F_GETFL, 0) | FASYNC) == -1)
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