Simplify
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8fff3e7bb5
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@ -33,6 +33,7 @@ typedef enum {
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resCorruptedPath = 103,
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resSetPhase = 104,
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resProgress = 105,
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resSetExpected = 106,
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} ResultType;
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typedef uint64_t ActivityId;
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@ -72,8 +73,6 @@ public:
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virtual void stopActivity(ActivityId act) { };
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virtual void setExpected(ActivityId act, ActivityType type, uint64_t expected) { };
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virtual void result(ActivityId act, ResultType type, const Fields & fields) { };
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};
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@ -97,7 +96,7 @@ struct Activity
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{ result(resProgress, done, expected, running, failed); }
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void setExpected(ActivityType type2, uint64_t expected) const
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{ logger.setExpected(id, type2, expected); }
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{ result(resSetExpected, type2, expected); }
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template<typename... Args>
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void result(ResultType type, const Args & ... args) const
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@ -192,21 +192,6 @@ public:
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update(*state);
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}
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void setExpected(ActivityId act, ActivityType type, uint64_t expected) override
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{
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auto state(state_.lock());
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auto i = state->its.find(act);
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assert(i != state->its.end());
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ActInfo & actInfo = *i->second;
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auto & j = actInfo.expectedByType[type];
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state->activitiesByType[type].expected -= j;
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j = expected;
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state->activitiesByType[type].expected += j;
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update(*state);
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}
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void result(ActivityId act, ResultType type, const std::vector<Field> & fields) override
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{
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auto state(state_.lock());
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@ -258,6 +243,18 @@ public:
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actInfo.failed = getI(fields, 3);
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update(*state);
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}
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else if (type == resSetExpected) {
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auto i = state->its.find(act);
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assert(i != state->its.end());
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ActInfo & actInfo = *i->second;
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auto type = (ActivityType) getI(fields, 0);
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auto & j = actInfo.expectedByType[type];
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state->activitiesByType[type].expected -= j;
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j = getI(fields, 1);
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state->activitiesByType[type].expected += j;
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update(*state);
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}
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}
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void update()
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