Pool<T>: Allow a maximum pool size
This commit is contained in:
parent
e292144d46
commit
d5626bf4c1
|
@ -126,6 +126,7 @@ void initNix()
|
|||
std::cerr.rdbuf()->pubsetbuf(buf, sizeof(buf));
|
||||
#endif
|
||||
|
||||
// FIXME: do we need this? It's not thread-safe.
|
||||
std::ios::sync_with_stdio(false);
|
||||
|
||||
if (getEnv("IN_SYSTEMD") == "1")
|
||||
|
|
|
@ -14,8 +14,8 @@
|
|||
#include <sys/un.h>
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
#include <cstring>
|
||||
|
||||
namespace nix {
|
||||
|
@ -39,8 +39,8 @@ template<class T> T readStorePaths(Source & from)
|
|||
template PathSet readStorePaths(Source & from);
|
||||
|
||||
|
||||
RemoteStore::RemoteStore()
|
||||
: connections(make_ref<Pool<Connection>>([this]() { return openConnection(); }))
|
||||
RemoteStore::RemoteStore(size_t maxConnections)
|
||||
: connections(make_ref<Pool<Connection>>(maxConnections, [this]() { return openConnection(); }))
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -116,18 +116,6 @@ ref<RemoteStore::Connection> RemoteStore::openConnection(bool reserveSpace)
|
|||
}
|
||||
|
||||
|
||||
RemoteStore::~RemoteStore()
|
||||
{
|
||||
try {
|
||||
//to.flush();
|
||||
//fdSocket.close();
|
||||
// FIXME: close pool
|
||||
} catch (...) {
|
||||
ignoreException();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void RemoteStore::setOptions(ref<Connection> conn)
|
||||
{
|
||||
conn->to << wopSetOptions
|
||||
|
@ -568,6 +556,18 @@ bool RemoteStore::verifyStore(bool checkContents, bool repair)
|
|||
return readInt(conn->from) != 0;
|
||||
}
|
||||
|
||||
|
||||
RemoteStore::Connection::~Connection()
|
||||
{
|
||||
try {
|
||||
to.flush();
|
||||
fd.close();
|
||||
} catch (...) {
|
||||
ignoreException();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void RemoteStore::Connection::processStderr(Sink * sink, Source * source)
|
||||
{
|
||||
to.flush();
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
#include <string>
|
||||
|
||||
#include "store-api.hh"
|
||||
|
@ -19,9 +20,7 @@ class RemoteStore : public Store
|
|||
{
|
||||
public:
|
||||
|
||||
RemoteStore();
|
||||
|
||||
~RemoteStore();
|
||||
RemoteStore(size_t maxConnections = std::numeric_limits<size_t>::max());
|
||||
|
||||
/* Implementations of abstract store API methods. */
|
||||
|
||||
|
@ -100,6 +99,8 @@ private:
|
|||
FdSource from;
|
||||
unsigned int daemonVersion;
|
||||
|
||||
~Connection();
|
||||
|
||||
void processStderr(Sink * sink = 0, Source * source = 0);
|
||||
};
|
||||
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <list>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <cassert>
|
||||
|
||||
#include "sync.hh"
|
||||
#include "ref.hh"
|
||||
|
@ -39,37 +41,58 @@ private:
|
|||
|
||||
struct State
|
||||
{
|
||||
unsigned int count = 0;
|
||||
std::list<ref<R>> idle;
|
||||
size_t inUse = 0;
|
||||
size_t max;
|
||||
std::vector<ref<R>> idle;
|
||||
};
|
||||
|
||||
Sync<State> state;
|
||||
|
||||
std::condition_variable_any wakeup;
|
||||
|
||||
public:
|
||||
|
||||
Pool(const Factory & factory = []() { return make_ref<R>(); })
|
||||
Pool(size_t max = std::numeric_limits<size_t>::max,
|
||||
const Factory & factory = []() { return make_ref<R>(); })
|
||||
: factory(factory)
|
||||
{ }
|
||||
{
|
||||
auto state_(state.lock());
|
||||
state_->max = max;
|
||||
}
|
||||
|
||||
~Pool()
|
||||
{
|
||||
auto state_(state.lock());
|
||||
assert(!state_->inUse);
|
||||
state_->max = 0;
|
||||
state_->idle.clear();
|
||||
}
|
||||
|
||||
class Handle
|
||||
{
|
||||
private:
|
||||
Pool & pool;
|
||||
ref<R> r;
|
||||
std::shared_ptr<R> r;
|
||||
|
||||
friend Pool;
|
||||
|
||||
Handle(Pool & pool, std::shared_ptr<R> r) : pool(pool), r(r) { }
|
||||
|
||||
public:
|
||||
Handle(Handle && h) : pool(h.pool), r(h.r) { abort(); }
|
||||
Handle(Handle && h) : pool(h.pool), r(h.r) { h.r.reset(); }
|
||||
|
||||
Handle(const Handle & l) = delete;
|
||||
|
||||
~Handle()
|
||||
{
|
||||
auto state_(pool.state.lock());
|
||||
state_->idle.push_back(r);
|
||||
if (!r) return;
|
||||
{
|
||||
auto state_(pool.state.lock());
|
||||
state_->idle.push_back(ref<R>(r));
|
||||
assert(state_->inUse);
|
||||
state_->inUse--;
|
||||
}
|
||||
pool.wakeup.notify_one();
|
||||
}
|
||||
|
||||
R * operator -> () { return &*r; }
|
||||
|
@ -80,22 +103,38 @@ public:
|
|||
{
|
||||
{
|
||||
auto state_(state.lock());
|
||||
|
||||
/* If we're over the maximum number of instance, we need
|
||||
to wait until a slot becomes available. */
|
||||
while (state_->idle.empty() && state_->inUse >= state_->max)
|
||||
state_.wait(wakeup);
|
||||
|
||||
if (!state_->idle.empty()) {
|
||||
auto p = state_->idle.back();
|
||||
state_->idle.pop_back();
|
||||
state_->inUse++;
|
||||
return Handle(*this, p);
|
||||
}
|
||||
state_->count++;
|
||||
|
||||
state_->inUse++;
|
||||
}
|
||||
|
||||
/* We need to create a new instance. Because that might take a
|
||||
while, we don't hold the lock in the meantime. */
|
||||
try {
|
||||
Handle h(*this, factory());
|
||||
return h;
|
||||
} catch (...) {
|
||||
auto state_(state.lock());
|
||||
state_->inUse--;
|
||||
throw;
|
||||
}
|
||||
/* Note: we don't hold the lock while creating a new instance,
|
||||
because creation might take a long time. */
|
||||
return Handle(*this, factory());
|
||||
}
|
||||
|
||||
unsigned int count()
|
||||
{
|
||||
auto state_(state.lock());
|
||||
return state_->count;
|
||||
return state_->count + state_->inUse;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue