build-remote: Don't use a SSH master
This is unnecessary because we make only one connection.
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@ -233,7 +233,9 @@ int main (int argc, char * * argv)
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lock = -1;
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try {
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sshStore = openStore("ssh://" + bestMachine->hostName + "?ssh-key=" + bestMachine->sshKey);
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sshStore = openStore("ssh://" + bestMachine->hostName,
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{ {"ssh-key", bestMachine->sshKey },
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{"max-connections", "1" } });
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hostName = bestMachine->hostName;
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} catch (std::exception & e) {
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printError("unable to open SSH connection to ‘%s’: %s; trying other available machines...",
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@ -708,7 +708,11 @@ ref<Store> openStore(const std::string & uri_)
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}
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uri = uri_.substr(0, q);
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}
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return openStore(uri, params);
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}
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ref<Store> openStore(const std::string & uri, const Store::Params & params)
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{
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for (auto fun : *RegisterStoreImplementation::implementations) {
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auto store = fun(uri, params);
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if (store) return ref<Store>(store);
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@ -642,6 +642,8 @@ void removeTempRoots();
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set to true *unless* you're going to collect garbage. */
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ref<Store> openStore(const std::string & uri = getEnv("NIX_REMOTE"));
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ref<Store> openStore(const std::string & uri, const Store::Params & params);
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void copyPaths(ref<Store> from, ref<Store> to, const Paths & storePaths, bool substitute = false);
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