nix: Add --flake flag
This allows using an arbitrary "provides" attribute from the specified flake. For example: nix build --flake nixpkgs packages.hello (Maybe provides.packages should be used for consistency...)
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272b58220d
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@ -318,8 +318,6 @@ public:
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const FlakeRegistry & getFlakeRegistry();
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Value * makeFlakeRegistryValue();
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private:
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std::unique_ptr<FlakeRegistry> _flakeRegistry;
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std::once_flag _flakeRegistryInit;
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@ -40,18 +40,18 @@ const FlakeRegistry & EvalState::getFlakeRegistry()
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return *_flakeRegistry;
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}
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Value * EvalState::makeFlakeRegistryValue()
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Value * makeFlakeRegistryValue(EvalState & state)
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{
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auto v = allocValue();
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auto v = state.allocValue();
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auto registry = getFlakeRegistry();
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auto registry = state.getFlakeRegistry();
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mkAttrs(*v, registry.entries.size());
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state.mkAttrs(*v, registry.entries.size());
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for (auto & entry : registry.entries) {
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auto vEntry = allocAttr(*v, entry.first);
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mkAttrs(*vEntry, 2);
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mkString(*allocAttr(*vEntry, symbols.create("uri")), entry.second.ref.to_string());
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auto vEntry = state.allocAttr(*v, entry.first);
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state.mkAttrs(*vEntry, 2);
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mkString(*state.allocAttr(*vEntry, state.symbols.create("uri")), entry.second.ref.to_string());
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vEntry->attrs->sort();
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}
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@ -163,16 +163,19 @@ static Flake getFlake(EvalState & state, const FlakeRef & flakeRef)
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}
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/* Given a flake reference, recursively fetch it and its
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dependencies. */
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static std::map<FlakeId, Flake> resolveFlake(EvalState & state,
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dependencies.
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FIXME: this should return a graph of flakes.
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*/
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static std::tuple<FlakeId, std::map<FlakeId, Flake>> resolveFlake(EvalState & state,
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const FlakeRef & topRef, bool impureTopRef)
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{
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std::map<FlakeId, Flake> done;
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std::queue<std::tuple<FlakeRef, bool>> todo;
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todo.push({topRef, impureTopRef});
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std::optional<FlakeId> topFlakeId; /// FIXME: ambiguous
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todo.push({topRef, true});
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while (!todo.empty()) {
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auto [flakeRef, impureRef] = todo.front();
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auto [flakeRef, toplevel] = todo.front();
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todo.pop();
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if (auto refData = std::get_if<FlakeRef::IsFlakeId>(&flakeRef.data)) {
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@ -180,26 +183,27 @@ static std::map<FlakeId, Flake> resolveFlake(EvalState & state,
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flakeRef = lookupFlake(state, flakeRef);
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}
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if (evalSettings.pureEval && !flakeRef.isImmutable() && !impureRef)
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if (evalSettings.pureEval && !flakeRef.isImmutable() && (!toplevel || !impureTopRef))
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throw Error("mutable flake '%s' is not allowed in pure mode; use --no-pure-eval to disable", flakeRef.to_string());
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auto flake = getFlake(state, flakeRef);
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if (done.count(flake.id)) continue;
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if (toplevel) topFlakeId = flake.id;
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for (auto & require : flake.requires)
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todo.push({require, false});
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done.emplace(flake.id, flake);
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}
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return done;
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assert(topFlakeId);
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return {*topFlakeId, done};
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}
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static void prim_getFlake(EvalState & state, const Pos & pos, Value * * args, Value & v)
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Value * makeFlakeValue(EvalState & state, std::string flakeUri, Value & v)
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{
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auto flakeUri = state.forceStringNoCtx(*args[0], pos);
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// FIXME: temporary hack to make the default installation source
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// work.
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bool impure = false;
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@ -210,14 +214,20 @@ static void prim_getFlake(EvalState & state, const Pos & pos, Value * * args, Va
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auto flakeRef = FlakeRef(flakeUri);
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auto flakes = resolveFlake(state, flakeUri, impure);
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auto [topFlakeId, flakes] = resolveFlake(state, flakeUri, impure);
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// FIXME: we should call each flake with only its dependencies
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// (rather than the closure of the top-level flake).
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auto vResult = state.allocValue();
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state.mkAttrs(*vResult, flakes.size());
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Value * vTop = 0;
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for (auto & flake : flakes) {
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auto vFlake = state.allocAttr(*vResult, flake.second.id);
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if (topFlakeId == flake.second.id) vTop = vFlake;
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state.mkAttrs(*vFlake, 2);
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mkString(*state.allocAttr(*vFlake, state.sDescription), flake.second.description);
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auto vProvides = state.allocAttr(*vFlake, state.symbols.create("provides"));
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@ -228,6 +238,14 @@ static void prim_getFlake(EvalState & state, const Pos & pos, Value * * args, Va
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vResult->attrs->sort();
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v = *vResult;
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assert(vTop);
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return vTop;
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}
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static void prim_getFlake(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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makeFlakeValue(state, state.forceStringNoCtx(*args[0], pos), v);
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}
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static RegisterPrimOp r2("getFlake", 1, prim_getFlake);
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@ -5,6 +5,9 @@
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namespace nix {
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struct Value;
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class EvalState;
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struct FlakeRegistry
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{
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struct Entry
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@ -14,4 +17,8 @@ struct FlakeRegistry
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std::map<FlakeId, Entry> entries;
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};
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Value * makeFlakeRegistryValue(EvalState & state);
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Value * makeFlakeValue(EvalState & state, std::string flakeUri, Value & v);
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}
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@ -53,7 +53,8 @@ struct Installable
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struct SourceExprCommand : virtual Args, StoreCommand, MixEvalArgs
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{
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Path file;
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std::optional<Path> file;
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std::optional<std::string> flakeUri;
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SourceExprCommand();
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@ -7,6 +7,7 @@
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#include "get-drvs.hh"
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#include "store-api.hh"
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#include "shared.hh"
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#include "primops/flake.hh"
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#include <regex>
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@ -18,8 +19,15 @@ SourceExprCommand::SourceExprCommand()
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.shortName('f')
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.longName("file")
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.label("file")
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.description("evaluate FILE rather than the default")
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.description("evaluate FILE rather than use the default installation source")
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.dest(&file);
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mkFlag()
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.shortName('F')
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.longName("flake")
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.label("flake")
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.description("evaluate FLAKE rather than use the default installation source")
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.dest(&flakeUri);
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}
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Value * SourceExprCommand::getSourceExpr(EvalState & state)
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@ -28,9 +36,17 @@ Value * SourceExprCommand::getSourceExpr(EvalState & state)
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vSourceExpr = state.allocValue();
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if (file != "")
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state.evalFile(lookupFileArg(state, file), *vSourceExpr);
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else {
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if (file && flakeUri)
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throw Error("cannot use both --file and --flake");
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if (file)
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state.evalFile(lookupFileArg(state, *file), *vSourceExpr);
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else if (flakeUri) {
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// FIXME: handle flakeUri being a relative path
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auto vTemp = state.allocValue();
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auto vFlake = *makeFlakeValue(state, "impure:" + *flakeUri, *vTemp);
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*vSourceExpr = *((*vFlake.attrs->get(state.symbols.create("provides")))->value);
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} else {
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// FIXME: remove "impure" hack, call some non-user-accessible
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// variant of getFlake instead.
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auto fun = state.parseExprFromString(
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@ -38,7 +54,7 @@ Value * SourceExprCommand::getSourceExpr(EvalState & state)
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" (getFlake (\"impure:\" + flakeInfo.uri)).${flakeName}.provides.packages or {})", "/");
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auto vFun = state.allocValue();
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state.eval(fun, *vFun);
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auto vRegistry = state.makeFlakeRegistryValue();
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auto vRegistry = makeFlakeRegistryValue(state);
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mkApp(*vSourceExpr, *vFun, *vRegistry);
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}
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