* Restore the __overrides feature that was lost somewhere in the

fast-eval branch.
This commit is contained in:
Eelco Dolstra 2010-05-15 08:10:12 +00:00
parent 8032f26ca0
commit b2235d81d1
2 changed files with 21 additions and 3 deletions

View file

@ -108,6 +108,7 @@ EvalState::EvalState()
, sMeta(symbols.create("meta"))
, sName(symbols.create("name"))
, sSystem(symbols.create("system"))
, sOverrides(symbols.create("__overrides"))
, baseEnv(allocEnv(128))
, baseEnvDispl(0)
, staticBaseEnv(false, 0)
@ -428,8 +429,8 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
environment. */
foreach (Attrs::iterator, i, attrs) {
nix::Attr & a = (*v.attrs)[i->first];
mkCopy(a.value, env2.values[displ]);
mkThunk(env2.values[displ++], env2, i->second.first);
mkThunk(a.value, env2, i->second.first);
mkCopy(env2.values[displ++], a.value);
a.pos = &i->second.second;
}
@ -443,6 +444,22 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
a.pos = &i->second;
}
/* If the rec contains an attribute called `__overrides', then
evaluate it, and add the attributes in that set to the rec.
This allows overriding of recursive attributes, which is
otherwise not possible. (You can use the // operator to
replace an attribute, but other attributes in the rec will
still reference the original value, because that value has
been substituted into the bodies of the other attributes.
Hence we need __overrides.) */
Bindings::iterator overrides = v.attrs->find(state.sOverrides);
if (overrides != v.attrs->end()) {
state.forceAttrs(overrides->second.value);
foreach (Bindings::iterator, i, *overrides->second.value.attrs) {
nix::Attr & a = (*v.attrs)[i->first];
mkCopy(a.value, i->second.value);
}
}
}
else {

View file

@ -181,7 +181,8 @@ public:
SymbolTable symbols;
const Symbol sWith, sOutPath, sDrvPath, sType, sMeta, sName, sSystem;
const Symbol sWith, sOutPath, sDrvPath, sType, sMeta, sName,
sSystem, sOverrides;
private:
SrcToStore srcToStore;