attempt to fix #1630: make the queries of store paths run in parallel using a thread pool
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@ -389,8 +389,9 @@ PathSet Store::queryValidPaths(const PathSet & paths, SubstituteFlag maybeSubsti
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Sync<State> state_(State{paths.size(), PathSet()});
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Sync<State> state_(State{paths.size(), PathSet()});
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std::condition_variable wakeup;
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std::condition_variable wakeup;
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ThreadPool pool;
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for (auto & path : paths)
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auto doQuery = [&](const Path & path ) {
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queryPathInfo(path,
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queryPathInfo(path,
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[path, &state_, &wakeup](ref<ValidPathInfo> info) {
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[path, &state_, &wakeup](ref<ValidPathInfo> info) {
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auto state(state_.lock());
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auto state(state_.lock());
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@ -411,6 +412,12 @@ PathSet Store::queryValidPaths(const PathSet & paths, SubstituteFlag maybeSubsti
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if (!--state->left)
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if (!--state->left)
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wakeup.notify_one();
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wakeup.notify_one();
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});
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});
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};
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for (auto & path : paths)
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pool.enqueue(std::bind(doQuery, path));
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pool.process();
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while (true) {
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while (true) {
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auto state(state_.lock());
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auto state(state_.lock());
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