Change error messages about 'invalid paths' to 'path does not exist'.
Fixes #270.
Change-Id: I07d2da41498cfdf324a03af40533044d58c97c7e
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6c311a4afa
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89c782b0c0
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@ -383,7 +383,8 @@ void prim_exec(EvalState & state, const PosIdx pos, Value * * args, Value & v)
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try {
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auto _ = state.realiseContext(context); // FIXME: Handle CA derivations
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} catch (InvalidPathError & e) {
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state.error<EvalError>("cannot execute '%1%', since path '%2%' is not valid", program, e.path).atPos(pos).debugThrow();
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e.addTrace(state.positions[pos], "while realising the context for builtins.exec");
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throw;
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}
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auto output = runProgram(program, true, commandArgs);
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@ -170,7 +170,7 @@ ref<const ValidPathInfo> BinaryCacheStore::addToStoreCommon(
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if (ref != info.path)
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queryPathInfo(ref);
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} catch (InvalidPath &) {
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throw Error("cannot add '%s' to the binary cache because the reference '%s' is not valid",
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throw Error("cannot add '%s' to the binary cache because the reference '%s' does not exist",
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printStorePath(info.path), printStorePath(ref));
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}
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@ -23,7 +23,7 @@ struct LocalStoreAccessor : public FSAccessor
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{
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auto storePath = store->toStorePath(path).first;
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if (requireValidPath && !store->isValidPath(storePath))
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throw InvalidPath("path '%1%' is not a valid store path", store->printStorePath(storePath));
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throw InvalidPath("path '%1%' does not exist in the store", store->printStorePath(storePath));
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return store->getRealStoreDir() + std::string(path, store->storeDir.size());
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}
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@ -81,7 +81,7 @@ ref<FSAccessor> LocalFSStore::getFSAccessor()
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void LocalFSStore::narFromPath(const StorePath & path, Sink & sink)
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{
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if (!isValidPath(path))
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throw Error("path '%s' is not valid", printStorePath(path));
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throw Error("path '%s' does not exist in store", printStorePath(path));
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dumpPath(getRealStoreDir() + std::string(printStorePath(path), storeDir.size()), sink);
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}
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@ -907,7 +907,7 @@ std::shared_ptr<const ValidPathInfo> LocalStore::queryPathInfoInternal(State & s
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try {
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narHash = Hash::parseAnyPrefixed(useQueryPathInfo.getStr(1));
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} catch (BadHash & e) {
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throw Error("invalid-path entry for '%s': %s", printStorePath(path), e.what());
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throw BadStorePath("bad hash in store path '%s': %s", printStorePath(path), e.what());
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}
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auto info = std::make_shared<ValidPathInfo>(path, narHash);
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@ -957,8 +957,8 @@ void LocalStore::updatePathInfo(State & state, const ValidPathInfo & info)
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uint64_t LocalStore::queryValidPathId(State & state, const StorePath & path)
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{
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auto use(state.stmts->QueryPathInfo.use()(printStorePath(path)));
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if (!use.next())
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throw InvalidPath("path '%s' is not valid", printStorePath(path));
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if (!use.next()) // TODO: I guess if SQLITE got corrupted..?
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throw InvalidPath("path '%s' does not exist", printStorePath(path));
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return use.getInt(0);
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}
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@ -55,7 +55,7 @@ std::pair<ref<FSAccessor>, Path> RemoteFSAccessor::fetch(const Path & path_, boo
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auto [storePath, restPath] = store->toStorePath(path);
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if (requireValidPath && !store->isValidPath(storePath))
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throw InvalidPath("path '%1%' is not a valid store path", store->printStorePath(storePath));
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throw InvalidPath("path '%1%' does not exist in remote store", store->printStorePath(storePath));
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auto i = nars.find(std::string(storePath.hashPart()));
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if (i != nars.end()) return {i->second, restPath};
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