fix thunk issue
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6faa56ea1f
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@ -2073,7 +2073,7 @@ void EvalState::forceValueDeep(Value & v)
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try {
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try {
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// If the value is a thunk, we're evaling. Otherwise no trace necessary.
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// If the value is a thunk, we're evaling. Otherwise no trace necessary.
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auto dts = debuggerHook && i.value->isThunk()
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auto dts = debuggerHook && i.value->isThunk()
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? makeDebugTraceStacker(*this, *v.thunk.expr, *v.thunk.env, positions[i.pos],
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? makeDebugTraceStacker(*this, *i.value->thunk.expr, *i.value->thunk.env, positions[i.pos],
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"while evaluating the attribute '%1%'", symbols[i.name])
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"while evaluating the attribute '%1%'", symbols[i.name])
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: nullptr;
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: nullptr;
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