libstore: remove an always-defaulted argument
Change-Id: I3c7f17d5492a16bb54480fa1aa384b96fba72d61
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58a91d70c9
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@ -205,7 +205,7 @@ void Worker::childStarted(GoalPtr goal, const std::set<int> & fds,
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}
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void Worker::childTerminated(Goal * goal, bool wakeSleepers)
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void Worker::childTerminated(Goal * goal)
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{
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auto i = std::find_if(children.begin(), children.end(),
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[&](const Child & child) { return child.goal2 == goal; });
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@ -228,8 +228,6 @@ void Worker::childTerminated(Goal * goal, bool wakeSleepers)
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children.erase(i);
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if (wakeSleepers) {
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/* Wake up goals waiting for a build slot. */
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for (auto & j : wantingToBuild) {
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GoalPtr goal = j.lock();
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@ -238,7 +236,6 @@ void Worker::childTerminated(Goal * goal, bool wakeSleepers)
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wantingToBuild.clear();
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}
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}
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void Worker::waitForBuildSlot(GoalPtr goal)
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@ -223,12 +223,9 @@ public:
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bool inBuildSlot, bool respectTimeouts);
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/**
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* Unregisters a running child process. `wakeSleepers` should be
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* false if there is no sense in waking up goals that are sleeping
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* because they can't run yet (e.g., there is no free build slot,
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* or the hook would still say `postpone`).
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* Unregisters a running child process.
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*/
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void childTerminated(Goal * goal, bool wakeSleepers = true);
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void childTerminated(Goal * goal);
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/**
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* Put `goal` to sleep until a build slot becomes available (which
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