Propagate flags like --sandbox to the daemon properly
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@ -116,17 +116,17 @@ template<> void BaseSetting<SandboxMode>::convertToArg(Args & args, const std::s
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args.mkFlag()
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.longName(name)
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.description("Enable sandboxing.")
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.handler([=](std::vector<std::string> ss) { value = smEnabled; })
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.handler([=](std::vector<std::string> ss) { override(smEnabled); })
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.category(category);
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args.mkFlag()
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.longName("no-" + name)
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.description("Disable sandboxing.")
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.handler([=](std::vector<std::string> ss) { value = smDisabled; })
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.handler([=](std::vector<std::string> ss) { override(smDisabled); })
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.category(category);
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args.mkFlag()
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.longName("relaxed-" + name)
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.description("Enable sandboxing, but allow builds to disable it.")
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.handler([=](std::vector<std::string> ss) { value = smRelaxed; })
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.handler([=](std::vector<std::string> ss) { override(smRelaxed); })
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.category(category);
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}
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@ -152,7 +152,7 @@ void BaseSetting<T>::convertToArg(Args & args, const std::string & category)
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.longName(name)
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.description(description)
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.arity(1)
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.handler([=](std::vector<std::string> ss) { set(ss[0]); })
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.handler([=](std::vector<std::string> ss) { overriden = true; set(ss[0]); })
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.category(category);
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}
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@ -201,12 +201,12 @@ template<> void BaseSetting<bool>::convertToArg(Args & args, const std::string &
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args.mkFlag()
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.longName(name)
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.description(description)
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.handler([=](std::vector<std::string> ss) { value = true; })
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.handler([=](std::vector<std::string> ss) { override(true); })
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.category(category);
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args.mkFlag()
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.longName("no-" + name)
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.description(description)
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.handler([=](std::vector<std::string> ss) { value = false; })
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.handler([=](std::vector<std::string> ss) { override(false); })
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.category(category);
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}
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@ -142,6 +142,12 @@ public:
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void set(const std::string & str) override;
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virtual void override(const T & v)
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{
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overriden = true;
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value = v;
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}
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std::string to_string() override;
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void convertToArg(Args & args, const std::string & category) override;
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