FSAccessor: Throw InvalidPath
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@ -254,7 +254,7 @@ struct BinaryCacheStoreAccessor : public FSAccessor
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std::string restPath = std::string(path, storePath.size());
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std::string restPath = std::string(path, storePath.size());
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if (!store->isValidPath(storePath))
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if (!store->isValidPath(storePath))
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throw Error(format("path ‘%1%’ is not a valid store path") % storePath);
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throw InvalidPath(format("path ‘%1%’ is not a valid store path") % storePath);
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auto i = nars.find(storePath);
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auto i = nars.find(storePath);
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if (i != nars.end()) return {i->second, restPath};
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if (i != nars.end()) return {i->second, restPath};
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@ -23,7 +23,7 @@ struct LocalStoreAccessor : public FSAccessor
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{
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{
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Path storePath = store->toStorePath(path);
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Path storePath = store->toStorePath(path);
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if (!store->isValidPath(storePath))
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if (!store->isValidPath(storePath))
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throw Error(format("path ‘%1%’ is not a valid store path") % storePath);
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throw InvalidPath(format("path ‘%1%’ is not a valid store path") % storePath);
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return store->getRealStoreDir() + std::string(path, store->storeDir.size());
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return store->getRealStoreDir() + std::string(path, store->storeDir.size());
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}
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}
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