StorePathsCommand: Don't build installables
On second though this was annoying. E.g. "nix log nixpkgs.hello" would build/download Hello first, even though the log can be fetched directly from the binary cache. May need to revisit this.
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@ -23,7 +23,7 @@ struct CmdBuild : MixDryRun, InstallablesCommand
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void run(ref<Store> store) override
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{
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auto paths = buildInstallables(store, dryRun);
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auto paths = toStorePaths(store, dryRun ? DryRun : Build);
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printInfo("build result: %s", showPaths(paths));
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}
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@ -115,7 +115,7 @@ void StorePathsCommand::run(ref<Store> store)
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}
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else {
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for (auto & p : buildInstallables(store, false))
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for (auto & p : toStorePaths(store, NoBuild))
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storePaths.push_back(p);
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if (recursive) {
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@ -131,7 +131,7 @@ void StorePathsCommand::run(ref<Store> store)
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void StorePathCommand::run(ref<Store> store)
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{
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auto storePaths = buildInstallables(store, false);
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auto storePaths = toStorePaths(store, NoBuild);
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if (storePaths.size() != 1)
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throw UsageError("this command requires exactly one store path");
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@ -80,7 +80,9 @@ struct InstallablesCommand : virtual Args, StoreCommand
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std::vector<std::shared_ptr<Installable>> parseInstallables(ref<Store> store, Strings ss);
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PathSet buildInstallables(ref<Store> store, bool dryRun);
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enum ToStorePathsMode { Build, NoBuild, DryRun };
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PathSet toStorePaths(ref<Store> store, ToStorePathsMode mode);
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ref<EvalState> getEvalState();
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@ -214,7 +214,7 @@ std::vector<std::shared_ptr<Installable>> InstallablesCommand::parseInstallables
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return result;
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}
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PathSet InstallablesCommand::buildInstallables(ref<Store> store, bool dryRun)
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PathSet InstallablesCommand::toStorePaths(ref<Store> store, ToStorePathsMode mode)
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{
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PathSet buildables;
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@ -223,9 +223,9 @@ PathSet InstallablesCommand::buildInstallables(ref<Store> store, bool dryRun)
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buildables.insert(b.begin(), b.end());
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}
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if (dryRun)
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if (mode == DryRun)
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printMissing(store, buildables);
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else
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else if (mode == Build)
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store->buildPaths(buildables);
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PathSet outPaths;
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@ -30,7 +30,7 @@ struct CmdRun : InstallablesCommand
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void run(ref<Store> store) override
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{
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auto outPaths = buildInstallables(store, false);
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auto outPaths = toStorePaths(store, Build);
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auto store2 = store.dynamic_pointer_cast<LocalStore>();
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