Add back copyClosure
for plain StorePath
s
This was removed in2e199673a5
when `copyPath` transitioned to use `RealisedPath`. But then ine9848beca7
we added it back just for `realisedPath`. I think it is a good utility function --- one can easily imagine it becoming optimized in the future, and copying paths *violating* the closure is a very niche feature. So if we have `copyPaths` for both sorts of paths, I think we should have `copyClosure` for both sorts too.
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@ -1042,6 +1042,21 @@ void copyClosure(
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copyPaths(srcStore, dstStore, closure, repair, checkSigs, substitute);
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}
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void copyClosure(
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Store & srcStore,
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Store & dstStore,
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const StorePathSet & storePaths,
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RepairFlag repair,
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CheckSigsFlag checkSigs,
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SubstituteFlag substitute)
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{
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if (&srcStore == &dstStore) return;
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StorePathSet closure;
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srcStore.computeFSClosure(storePaths, closure);
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copyPaths(srcStore, dstStore, closure, repair, checkSigs, substitute);
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}
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std::optional<ValidPathInfo> decodeValidPathInfo(const Store & store, std::istream & str, std::optional<HashResult> hashGiven)
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{
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std::string path;
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@ -794,6 +794,13 @@ void copyClosure(
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CheckSigsFlag checkSigs = CheckSigs,
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SubstituteFlag substitute = NoSubstitute);
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void copyClosure(
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Store & srcStore, Store & dstStore,
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const StorePathSet & paths,
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RepairFlag repair = NoRepair,
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CheckSigsFlag checkSigs = CheckSigs,
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SubstituteFlag substitute = NoSubstitute);
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/* Remove the temporary roots file for this process. Any temporary
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root becomes garbage after this point unless it has been registered
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as a (permanent) root. */
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