fetchClosure: Split into three cases
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@ -5,6 +5,101 @@
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namespace nix {
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/**
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* Handler for the content addressed case.
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*
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* @param state The evaluator state and store to write to.
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* @param fromStore The store containing the path to rewrite.
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* @param fromPath The source path to be rewritten.
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* @param toPathMaybe The path to write the rewritten path to. If empty, the error shows the actual path.
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* @param v The return `Value`
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*/
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static void runFetchClosureWithRewrite(EvalState & state, const PosIdx pos, Store & fromStore, const StorePath & fromPath, const std::optional<StorePath> & toPathMaybe, Value &v) {
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// establish toPath or throw
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if (!toPathMaybe || !state.store->isValidPath(*toPathMaybe)) {
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auto rewrittenPath = makeContentAddressed(fromStore, *state.store, fromPath);
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if (toPathMaybe && *toPathMaybe != rewrittenPath)
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throw Error({
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.msg = hintfmt("rewriting '%s' to content-addressed form yielded '%s', while '%s' was expected",
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state.store->printStorePath(fromPath),
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state.store->printStorePath(rewrittenPath),
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state.store->printStorePath(*toPathMaybe)),
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.errPos = state.positions[pos]
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});
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if (!toPathMaybe)
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throw Error({
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.msg = hintfmt(
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"rewriting '%s' to content-addressed form yielded '%s'; "
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"please set this in the 'toPath' attribute passed to 'fetchClosure'",
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state.store->printStorePath(fromPath),
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state.store->printStorePath(rewrittenPath)),
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.errPos = state.positions[pos]
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});
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}
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auto toPath = *toPathMaybe;
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// check and return
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auto resultInfo = state.store->queryPathInfo(toPath);
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if (!resultInfo->isContentAddressed(*state.store)) {
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// We don't perform the rewriting when outPath already exists, as an optimisation.
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// However, we can quickly detect a mistake if the toPath is input addressed.
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throw Error({
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.msg = hintfmt("The 'toPath' value '%s' is input addressed, so it can't possibly be the result of rewriting. You may set 'toPath' to an empty string to figure out the correct path.",
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state.store->printStorePath(toPath)),
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.errPos = state.positions[pos]
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});
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}
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state.mkStorePathString(toPath, v);
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}
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/**
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* Fetch the closure and make sure it's content addressed.
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*/
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static void runFetchClosureWithContentAddressedPath(EvalState & state, const PosIdx pos, Store & fromStore, const StorePath & fromPath, Value & v) {
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if (!state.store->isValidPath(fromPath))
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copyClosure(fromStore, *state.store, RealisedPath::Set { fromPath });
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auto info = state.store->queryPathInfo(fromPath);
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if (!info->isContentAddressed(*state.store)) {
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throw Error({
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.msg = hintfmt("The 'fromPath' value '%s' is input addressed, but input addressing was not requested. If you do intend to return an input addressed store path, add 'inputAddressed = true;' to the 'fetchClosure' arguments. Note that content addressing does not require users to configure a trusted binary cache public key on their systems, and is therefore preferred.",
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state.store->printStorePath(fromPath)),
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.errPos = state.positions[pos]
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});
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}
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state.mkStorePathString(fromPath, v);
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}
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/**
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* Fetch the closure and make sure it's input addressed.
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*/
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static void runFetchClosureWithInputAddressedPath(EvalState & state, const PosIdx pos, Store & fromStore, const StorePath & fromPath, Value & v) {
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if (!state.store->isValidPath(fromPath))
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copyClosure(fromStore, *state.store, RealisedPath::Set { fromPath });
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auto info = state.store->queryPathInfo(fromPath);
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if (info->isContentAddressed(*state.store)) {
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throw Error({
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.msg = hintfmt("The 'fetchClosure' result, '%s' is not input addressed, despite 'inputAddressed' being set to true. It is preferable to return a content addressed path, so remove the 'inputAddressed' attribute to ensure content addressing is used in the future",
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state.store->printStorePath(fromPath)),
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.errPos = state.positions[pos]
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});
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}
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state.mkStorePathString(fromPath, v);
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}
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static void prim_fetchClosure(EvalState & state, const PosIdx pos, Value * * args, Value & v)
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{
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state.forceAttrs(*args[0], pos, "while evaluating the argument passed to builtins.fetchClosure");
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@ -92,82 +187,12 @@ static void prim_fetchClosure(EvalState & state, const PosIdx pos, Value * * arg
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auto fromStore = openStore(parsedURL.to_string());
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if (enableRewriting) {
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if (!toPath || !state.store->isValidPath(*toPath)) {
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auto rewrittenPath = makeContentAddressed(*fromStore, *state.store, *fromPath);
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if (toPath && *toPath != rewrittenPath)
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throw Error({
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.msg = hintfmt("rewriting '%s' to content-addressed form yielded '%s', while '%s' was expected",
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state.store->printStorePath(*fromPath),
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state.store->printStorePath(rewrittenPath),
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state.store->printStorePath(*toPath)),
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.errPos = state.positions[pos]
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});
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if (!toPath)
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throw Error({
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.msg = hintfmt(
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"rewriting '%s' to content-addressed form yielded '%s'; "
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"please set this in the 'toPath' attribute passed to 'fetchClosure'",
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state.store->printStorePath(*fromPath),
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state.store->printStorePath(rewrittenPath)),
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.errPos = state.positions[pos]
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});
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}
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} else {
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if (!state.store->isValidPath(*fromPath))
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copyClosure(*fromStore, *state.store, RealisedPath::Set { *fromPath });
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toPath = fromPath;
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}
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auto info = state.store->queryPathInfo(*toPath);
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/* If inputAddressed is set, make sure the result is as expected. */
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if (inputAddressedMaybe) {
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bool expectCA = !inputAddressed;
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if (info->isContentAddressed(*state.store) != expectCA) {
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if (inputAddressed)
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throw Error({
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.msg = hintfmt("The 'fetchClosure' result, '%s' is not input addressed, despite 'inputAddressed' being set to true. It is ok or even preferable to return a content addressed path, so you probably want to remove the 'inputAddressed' attribute",
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state.store->printStorePath(*toPath)),
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.errPos = state.positions[pos]
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});
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else
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throw Error({
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.msg = hintfmt("The 'fetchClosure' result, '%s' is input addressed, despite 'inputAddressed' being set to false. Please make sure you passed the correct path(s) or set 'inputAddressed' to true if you intended to return an input addressed path",
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state.store->printStorePath(*toPath)),
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.errPos = state.positions[pos]
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});
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}
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} else {
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/*
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While it's fine to omit the inputAddressed attribute for CA paths,
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we want input addressing to be explicit, to inform readers and to give
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expression authors an opportunity to improve their user experience;
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see message below.
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*/
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if (!info->isContentAddressed(*state.store)) {
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if (enableRewriting) {
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// We don't perform the rewriting when outPath already exists, as an optimisation.
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// However, we can quickly detect a mistake if the toPath is input addressed.
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// Ideally we'd compute the path for them here, but this error message is unlikely to occur in practice, so we keep it simple.
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throw Error({
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.msg = hintfmt("The 'toPath' value '%s' is input addressed, so it can't possibly be the result of rewriting. You may set 'toPath' to an empty string to figure out the correct path.",
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state.store->printStorePath(*toPath)),
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.errPos = state.positions[pos]
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});
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} else {
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// We just checked toPath, but we report fromPath, because that's what the user certainly passed.
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assert (toPath == fromPath);
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throw Error({
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.msg = hintfmt("The 'fromPath' value '%s' is input addressed, but input addressing was not requested. If you do intend to return an input addressed store path, add 'inputAddressed = true;' to the 'fetchClosure' arguments. Note that content addressing does not require users to configure a trusted binary cache public key on their systems, and is therefore preferred.",
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state.store->printStorePath(*fromPath)),
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.errPos = state.positions[pos]
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});
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}
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}
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}
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state.mkStorePathString(*toPath, v);
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if (enableRewriting)
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runFetchClosureWithRewrite(state, pos, *fromStore, *fromPath, toPath, v);
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else if (inputAddressed)
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runFetchClosureWithInputAddressedPath(state, pos, *fromStore, *fromPath, v);
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else
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runFetchClosureWithContentAddressedPath(state, pos, *fromStore, *fromPath, v);
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}
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static RegisterPrimOp primop_fetchClosure({
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