EvalCommand::getEvalState: use gc tracable allocator for EvalState
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20b1290103
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@ -73,8 +73,13 @@ ref<Store> EvalCommand::getEvalStore()
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ref<EvalState> EvalCommand::getEvalState()
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{
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if (!evalState)
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evalState = std::make_shared<EvalState>(searchPath, getEvalStore(), getStore());
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if (!evalState) evalState =
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#if HAVE_BOEHMGC
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std::allocate_shared<EvalState>(traceable_allocator<EvalState>(),
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#else
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std::make_shared<EvalState>(
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#endif
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searchPath, getEvalStore(), getStore());
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return ref<EvalState>(evalState);
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}
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