Clean up the 'outputs' interface
This commit is contained in:
parent
89468410d5
commit
2341f30ec6
|
@ -505,17 +505,14 @@ void callFlake(EvalState & state,
|
||||||
const FlakeInputs & inputs,
|
const FlakeInputs & inputs,
|
||||||
Value & vRes)
|
Value & vRes)
|
||||||
{
|
{
|
||||||
// Construct the resulting attrset '{outputs, ...}'. This attrset
|
auto & vInputs = *state.allocValue();
|
||||||
// is passed lazily as an argument to the 'outputs' function.
|
|
||||||
|
|
||||||
auto & v = *state.allocValue();
|
state.mkAttrs(vInputs,
|
||||||
|
|
||||||
state.mkAttrs(v,
|
|
||||||
inputs.flakeInputs.size() +
|
inputs.flakeInputs.size() +
|
||||||
inputs.nonFlakeInputs.size() + 8);
|
inputs.nonFlakeInputs.size() + 1);
|
||||||
|
|
||||||
for (auto & dep : inputs.flakeInputs) {
|
for (auto & dep : inputs.flakeInputs) {
|
||||||
auto vFlake = state.allocAttr(v, dep.second.id);
|
auto vFlake = state.allocAttr(vInputs, dep.second.id);
|
||||||
auto vPrimOp = state.allocValue();
|
auto vPrimOp = state.allocValue();
|
||||||
static auto primOp = new PrimOp(prim_callFlake, 1, state.symbols.create("callFlake"));
|
static auto primOp = new PrimOp(prim_callFlake, 1, state.symbols.create("callFlake"));
|
||||||
vPrimOp->type = tPrimOp;
|
vPrimOp->type = tPrimOp;
|
||||||
|
@ -528,7 +525,7 @@ void callFlake(EvalState & state,
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto & dep : inputs.nonFlakeInputs) {
|
for (auto & dep : inputs.nonFlakeInputs) {
|
||||||
auto vNonFlake = state.allocAttr(v, dep.first);
|
auto vNonFlake = state.allocAttr(vInputs, dep.first);
|
||||||
auto vPrimOp = state.allocValue();
|
auto vPrimOp = state.allocValue();
|
||||||
static auto primOp = new PrimOp(prim_callNonFlake, 1, state.symbols.create("callNonFlake"));
|
static auto primOp = new PrimOp(prim_callNonFlake, 1, state.symbols.create("callNonFlake"));
|
||||||
vPrimOp->type = tPrimOp;
|
vPrimOp->type = tPrimOp;
|
||||||
|
@ -540,24 +537,27 @@ void callFlake(EvalState & state,
|
||||||
mkApp(*vNonFlake, *vPrimOp, *vArg);
|
mkApp(*vNonFlake, *vPrimOp, *vArg);
|
||||||
}
|
}
|
||||||
|
|
||||||
mkString(*state.allocAttr(v, state.sDescription), flake.description);
|
auto & vSourceInfo = *state.allocValue();
|
||||||
|
state.mkAttrs(vSourceInfo, 8);
|
||||||
|
emitSourceInfoAttrs(state, flake.sourceInfo, vSourceInfo);
|
||||||
|
|
||||||
emitSourceInfoAttrs(state, flake.sourceInfo, v);
|
vInputs.attrs->push_back(Attr(state.sSelf, &vRes));
|
||||||
|
|
||||||
auto vOutputs = state.allocAttr(v, state.symbols.create("outputs"));
|
vInputs.attrs->sort();
|
||||||
mkApp(*vOutputs, *flake.vOutputs, v);
|
|
||||||
|
|
||||||
v.attrs->push_back(Attr(state.sSelf, &v));
|
|
||||||
|
|
||||||
v.attrs->sort();
|
|
||||||
|
|
||||||
/* For convenience, put the outputs directly in the result, so you
|
/* For convenience, put the outputs directly in the result, so you
|
||||||
can refer to an output of an input as 'inputs.foo.bar' rather
|
can refer to an output of an input as 'inputs.foo.bar' rather
|
||||||
than 'inputs.foo.outputs.bar'. */
|
than 'inputs.foo.outputs.bar'. */
|
||||||
auto v2 = *state.allocValue();
|
auto vCall = *state.allocValue();
|
||||||
state.eval(state.parseExprFromString("res: res.outputs // res", "/"), v2);
|
state.eval(state.parseExprFromString(
|
||||||
|
"outputsFun: inputs: sourceInfo: let outputs = outputsFun inputs; in "
|
||||||
|
"outputs // sourceInfo // { inherit inputs; inherit outputs; inherit sourceInfo; }", "/"), vCall);
|
||||||
|
|
||||||
state.callFunction(v2, v, vRes, noPos);
|
auto vCall2 = *state.allocValue();
|
||||||
|
auto vCall3 = *state.allocValue();
|
||||||
|
state.callFunction(vCall, *flake.vOutputs, vCall2, noPos);
|
||||||
|
state.callFunction(vCall2, vInputs, vCall3, noPos);
|
||||||
|
state.callFunction(vCall3, vSourceInfo, vRes, noPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
void callFlake(EvalState & state,
|
void callFlake(EvalState & state,
|
||||||
|
|
Loading…
Reference in a new issue