primops: Move functions to primops/debug.cc

Moved builtins: deepSeq, seq, trace, unsafeGetAttrPos

Change-Id: I95cfaf2487fde61256f506e0d7254c5a0b32b1a3
This commit is contained in:
Tom Hubrecht 2024-05-30 10:05:07 +02:00
parent 0bf532b0c1
commit 2279c39bea
4 changed files with 175 additions and 143 deletions

View file

@ -90,6 +90,7 @@ libexpr_sources = files(
'primops/attrset.cc',
'primops/context.cc',
'primops/control.cc',
'primops/debug.cc',
'primops/derivation.cc',
'primops/hash.cc',
'primops/fetchClosure.cc',

View file

@ -224,86 +224,8 @@ static RegisterPrimOp primop_getEnv({
});
/* Evaluate the first argument, then return the second argument. */
static void prim_seq(EvalState & state, const PosIdx pos, Value * * args, Value & v)
{
state.forceValue(*args[0], pos);
state.forceValue(*args[1], pos);
v = *args[1];
}
static RegisterPrimOp primop_seq({
.name = "__seq",
.args = {"e1", "e2"},
.doc = R"(
Evaluate *e1*, then evaluate and return *e2*. This ensures that a
computation is strict in the value of *e1*.
)",
.fun = prim_seq,
});
/* Evaluate the first argument deeply (i.e. recursing into lists and
attrsets), then return the second argument. */
static void prim_deepSeq(EvalState & state, const PosIdx pos, Value * * args, Value & v)
{
state.forceValueDeep(*args[0]);
state.forceValue(*args[1], pos);
v = *args[1];
}
static RegisterPrimOp primop_deepSeq({
.name = "__deepSeq",
.args = {"e1", "e2"},
.doc = R"(
This is like `seq e1 e2`, except that *e1* is evaluated *deeply*:
if its a list or set, its elements or attributes are also
evaluated recursively.
)",
.fun = prim_deepSeq,
});
/* Evaluate the first expression and print it on standard error. Then
return the second expression. Useful for debugging. */
static void prim_trace(EvalState & state, const PosIdx pos, Value * * args, Value & v)
{
state.forceValue(*args[0], pos);
if (args[0]->type() == nString)
printError("trace: %1%", args[0]->string.s);
else
printError("trace: %1%", ValuePrinter(state, *args[0]));
if (evalSettings.builtinsTraceDebugger && state.debugRepl && !state.debugTraces.empty()) {
const DebugTrace & last = state.debugTraces.front();
state.runDebugRepl(nullptr, last.env, last.expr);
}
state.forceValue(*args[1], pos);
v = *args[1];
}
static RegisterPrimOp primop_trace({
.name = "__trace",
.args = {"e1", "e2"},
.doc = R"(
Evaluate *e1* and print its abstract syntax representation on
standard error. Then return *e2*. This function is useful for
debugging.
If the
[`debugger-on-trace`](@docroot@/command-ref/conf-file.md#conf-debugger-on-trace)
option is set to `true` and the `--debugger` flag is given, the
interactive debugger will be started when `trace` is called (like
[`break`](@docroot@/language/builtins.md#builtins-break)).
)",
.fun = prim_trace,
});
/* Takes two arguments and evaluates to the second one. Used as the
* builtins.traceVerbose implementation when --trace-verbose is not enabled
*/
static void prim_second(EvalState & state, const PosIdx pos, Value * * args, Value & v)
{
state.forceValue(*args[1], pos);
v = *args[1];
}
/*************************************************************
* Derivations
@ -492,71 +414,6 @@ static RegisterPrimOp primop_fromJSON({
* Sets
*************************************************************/
/* Return position information of the specified attribute. */
static void prim_unsafeGetAttrPos(EvalState & state, const PosIdx pos, Value * * args, Value & v)
{
auto attr = state.forceStringNoCtx(*args[0], pos, "while evaluating the first argument passed to builtins.unsafeGetAttrPos");
state.forceAttrs(*args[1], pos, "while evaluating the second argument passed to builtins.unsafeGetAttrPos");
Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr));
if (i == args[1]->attrs->end())
v.mkNull();
else
state.mkPos(v, i->pos);
}
static RegisterPrimOp primop_unsafeGetAttrPos(PrimOp {
.name = "__unsafeGetAttrPos",
.arity = 2,
.fun = prim_unsafeGetAttrPos,
});
// access to exact position information (ie, line and colum numbers) is deferred
// due to the cost associated with calculating that information and how rarely
// it is used in practice. this is achieved by creating thunks to otherwise
// inaccessible primops that are not exposed as __op or under builtins to turn
// the internal PosIdx back into a line and column number, respectively. exposing
// these primops in any way would at best be not useful and at worst create wildly
// indeterministic eval results depending on parse order of files.
//
// in a simpler world this would instead be implemented as another kind of thunk,
// but each type of thunk has an associated runtime cost in the current evaluator.
// as with black holes this cost is too high to justify another thunk type to check
// for in the very hot path that is forceValue.
static struct LazyPosAcessors {
PrimOp primop_lineOfPos{
.arity = 1,
.fun = [] (EvalState & state, PosIdx pos, Value * * args, Value & v) {
v.mkInt(state.positions[PosIdx(args[0]->integer)].line);
}
};
PrimOp primop_columnOfPos{
.arity = 1,
.fun = [] (EvalState & state, PosIdx pos, Value * * args, Value & v) {
v.mkInt(state.positions[PosIdx(args[0]->integer)].column);
}
};
Value lineOfPos, columnOfPos;
LazyPosAcessors()
{
lineOfPos.mkPrimOp(&primop_lineOfPos);
columnOfPos.mkPrimOp(&primop_columnOfPos);
}
void operator()(EvalState & state, const PosIdx pos, Value & line, Value & column)
{
Value * posV = state.allocValue();
posV->mkInt(pos.id);
line.mkApp(&lineOfPos, posV);
column.mkApp(&columnOfPos, posV);
}
} makeLazyPosAccessors;
void makePositionThunks(EvalState & state, const PosIdx pos, Value & line, Value & column)
{
makeLazyPosAccessors(state, pos, line, column);
}
/* Determine whether the argument is a set. */

View file

@ -56,6 +56,10 @@ void prim_lessThan(EvalState & state, const PosIdx pos, Value ** args, Value & v
void prim_importNative(EvalState & state, const PosIdx pos, Value ** args, Value & v);
void prim_trace(EvalState & state, const PosIdx pos, Value ** args, Value & v);
void prim_second(EvalState & state, const PosIdx pos, Value ** args, Value & v);
void makePositionThunks(EvalState & state, const PosIdx pos, Value & line, Value & column);
void mkOutputString(

View file

@ -0,0 +1,170 @@
#include "eval-settings.hh"
#include "primops.hh"
namespace nix {
// access to exact position information (ie, line and colum numbers) is deferred
// due to the cost associated with calculating that information and how rarely
// it is used in practice. this is achieved by creating thunks to otherwise
// inaccessible primops that are not exposed as __op or under builtins to turn
// the internal PosIdx back into a line and column number, respectively. exposing
// these primops in any way would at best be not useful and at worst create wildly
// indeterministic eval results depending on parse order of files.
//
// in a simpler world this would instead be implemented as another kind of thunk,
// but each type of thunk has an associated runtime cost in the current evaluator.
// as with black holes this cost is too high to justify another thunk type to check
// for in the very hot path that is forceValue.
static struct LazyPosAcessors
{
PrimOp primop_lineOfPos{
.arity = 1,
.fun = [](EvalState & state, PosIdx pos, Value ** args, Value & v
) { v.mkInt(state.positions[PosIdx(args[0]->integer)].line); }
};
PrimOp primop_columnOfPos{
.arity = 1,
.fun = [](EvalState & state, PosIdx pos, Value ** args, Value & v
) { v.mkInt(state.positions[PosIdx(args[0]->integer)].column); }
};
Value lineOfPos, columnOfPos;
LazyPosAcessors()
{
lineOfPos.mkPrimOp(&primop_lineOfPos);
columnOfPos.mkPrimOp(&primop_columnOfPos);
}
void operator()(EvalState & state, const PosIdx pos, Value & line, Value & column)
{
Value * posV = state.allocValue();
posV->mkInt(pos.id);
line.mkApp(&lineOfPos, posV);
column.mkApp(&columnOfPos, posV);
}
} makeLazyPosAccessors;
void makePositionThunks(EvalState & state, const PosIdx pos, Value & line, Value & column)
{
makeLazyPosAccessors(state, pos, line, column);
}
/**
* Takes two arguments and evaluates to the second one. Used as the
* builtins.traceVerbose implementation when --trace-verbose is not enabled
*/
void prim_second(EvalState & state, const PosIdx pos, Value ** args, Value & v)
{
state.forceValue(*args[1], pos);
v = *args[1];
}
/**
* builtins.deepSeq
*/
static void prim_deepSeq(EvalState & state, const PosIdx pos, Value ** args, Value & v)
{
state.forceValueDeep(*args[0]);
state.forceValue(*args[1], pos);
v = *args[1];
}
static RegisterPrimOp primop_deepSeq({
.name = "__deepSeq",
.args = {"e1", "e2"},
.doc = R"(
This is like `seq e1 e2`, except that *e1* is evaluated *deeply*:
if its a list or set, its elements or attributes are also
evaluated recursively.
)",
.fun = prim_deepSeq,
});
/**
* builtins.seq
*/
static void prim_seq(EvalState & state, const PosIdx pos, Value ** args, Value & v)
{
state.forceValue(*args[0], pos);
state.forceValue(*args[1], pos);
v = *args[1];
}
static RegisterPrimOp primop_seq({
.name = "__seq",
.args = {"e1", "e2"},
.doc = R"(
Evaluate *e1*, then evaluate and return *e2*. This ensures that a
computation is strict in the value of *e1*.
)",
.fun = prim_seq,
});
/**
* builtins.trace
*/
void prim_trace(EvalState & state, const PosIdx pos, Value ** args, Value & v)
{
state.forceValue(*args[0], pos);
if (args[0]->type() == nString) {
printError("trace: %1%", args[0]->string.s);
} else {
printError("trace: %1%", ValuePrinter(state, *args[0]));
}
if (evalSettings.builtinsTraceDebugger && state.debugRepl && !state.debugTraces.empty()) {
const DebugTrace & last = state.debugTraces.front();
state.runDebugRepl(nullptr, last.env, last.expr);
}
state.forceValue(*args[1], pos);
v = *args[1];
}
static RegisterPrimOp primop_trace({
.name = "__trace",
.args = {"e1", "e2"},
.doc = R"(
Evaluate *e1* and print its abstract syntax representation on
standard error. Then return *e2*. This function is useful for
debugging.
If the
[`debugger-on-trace`](@docroot@/command-ref/conf-file.md#conf-debugger-on-trace)
option is set to `true` and the `--debugger` flag is given, the
interactive debugger will be started when `trace` is called (like
[`break`](@docroot@/language/builtins.md#builtins-break)).
)",
.fun = prim_trace,
});
/**
* builtins.unsafeGetAttrPos
*/
static void prim_unsafeGetAttrPos(EvalState & state, const PosIdx pos, Value ** args, Value & v)
{
auto attr = state.forceStringNoCtx(
*args[0], pos, "while evaluating the first argument passed to builtins.unsafeGetAttrPos"
);
state.forceAttrs(
*args[1], pos, "while evaluating the second argument passed to builtins.unsafeGetAttrPos"
);
Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr));
if (i == args[1]->attrs->end()) {
v.mkNull();
} else {
state.mkPos(v, i->pos);
}
}
static RegisterPrimOp primop_unsafeGetAttrPos(PrimOp{
.name = "__unsafeGetAttrPos",
.arity = 2,
.fun = prim_unsafeGetAttrPos,
});
}