cache more often-used symbols for primops
there's a few symbols in primops we can create once and pick them out of EvalState afterwards instead of creating them every time we need them. this gives almost 1% speedup to an uncached nix search.
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@ -425,6 +425,11 @@ EvalState::EvalState(
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, sDescription(symbols.create("description"))
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, sSelf(symbols.create("self"))
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, sEpsilon(symbols.create(""))
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, sStartSet(symbols.create("startSet"))
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, sOperator(symbols.create("operator"))
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, sKey(symbols.create("key"))
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, sPath(symbols.create("path"))
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, sPrefix(symbols.create("prefix"))
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, repair(NoRepair)
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, emptyBindings(0)
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, store(store)
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@ -80,7 +80,8 @@ public:
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sContentAddressed,
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sOutputHash, sOutputHashAlgo, sOutputHashMode,
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sRecurseForDerivations,
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sDescription, sSelf, sEpsilon;
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sDescription, sSelf, sEpsilon, sStartSet, sOperator, sKey, sPath,
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sPrefix;
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Symbol sDerivationNix;
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/* If set, force copying files to the Nix store even if they
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@ -592,16 +592,16 @@ typedef list<Value *> ValueList;
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static Bindings::iterator getAttr(
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EvalState & state,
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string funcName,
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string attrName,
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std::string_view funcName,
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Symbol attrSym,
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Bindings * attrSet,
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const Pos & pos)
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{
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Bindings::iterator value = attrSet->find(state.symbols.create(attrName));
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Bindings::iterator value = attrSet->find(attrSym);
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if (value == attrSet->end()) {
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hintformat errorMsg = hintfmt(
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"attribute '%s' missing for call to '%s'",
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attrName,
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attrSym,
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funcName
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);
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@ -635,7 +635,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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Bindings::iterator startSet = getAttr(
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state,
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"genericClosure",
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"startSet",
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state.sStartSet,
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args[0]->attrs,
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pos
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);
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@ -650,7 +650,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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Bindings::iterator op = getAttr(
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state,
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"genericClosure",
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"operator",
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state.sOperator,
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args[0]->attrs,
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pos
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);
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@ -672,7 +672,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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state.forceAttrs(*e, pos);
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Bindings::iterator key =
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e->attrs->find(state.symbols.create("key"));
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e->attrs->find(state.sKey);
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if (key == e->attrs->end())
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throw EvalError({
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.msg = hintfmt("attribute 'key' required"),
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@ -1498,14 +1498,14 @@ static void prim_findFile(EvalState & state, const Pos & pos, Value * * args, Va
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state.forceAttrs(*v2, pos);
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string prefix;
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Bindings::iterator i = v2->attrs->find(state.symbols.create("prefix"));
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Bindings::iterator i = v2->attrs->find(state.sPrefix);
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if (i != v2->attrs->end())
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prefix = state.forceStringNoCtx(*i->value, pos);
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i = getAttr(
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state,
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"findFile",
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"path",
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state.sPath,
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v2->attrs,
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pos
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);
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@ -2184,11 +2184,10 @@ void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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string attr = state.forceStringNoCtx(*args[0], pos);
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state.forceAttrs(*args[1], pos);
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// !!! Should we create a symbol here or just do a lookup?
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Bindings::iterator i = getAttr(
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state,
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"getAttr",
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attr,
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state.symbols.create(attr),
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args[1]->attrs,
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pos
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);
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