libexpr: extend Value::print
to allow limited depth
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c48277c1c1
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1400fde144
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@ -95,11 +95,16 @@ RootValue allocRootValue(Value * v)
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#endif
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}
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void Value::print(const SymbolTable & symbols, std::ostream & str,
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std::set<const void *> * seen) const
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void Value::print(const SymbolTable &symbols, std::ostream &str,
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std::set<const void *> *seen, int depth) const
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{
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checkInterrupt();
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if (depth <= 0) {
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str << "«too deep»";
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return;
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}
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switch (internalType) {
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case tInt:
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str << integer;
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@ -123,7 +128,7 @@ void Value::print(const SymbolTable & symbols, std::ostream & str,
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str << "{ ";
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for (auto & i : attrs->lexicographicOrder(symbols)) {
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str << symbols[i->name] << " = ";
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i->value->print(symbols, str, seen);
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i->value->print(symbols, str, seen, depth - 1);
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str << "; ";
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}
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str << "}";
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@ -139,7 +144,7 @@ void Value::print(const SymbolTable & symbols, std::ostream & str,
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str << "[ ";
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for (auto v2 : listItems()) {
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if (v2)
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v2->print(symbols, str, seen);
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v2->print(symbols, str, seen, depth - 1);
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else
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str << "(nullptr)";
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str << " ";
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@ -181,11 +186,10 @@ void Value::print(const SymbolTable & symbols, std::ostream & str,
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}
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}
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void Value::print(const SymbolTable & symbols, std::ostream & str, bool showRepeated) const
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{
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void Value::print(const SymbolTable &symbols, std::ostream &str,
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bool showRepeated, int depth) const {
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std::set<const void *> seen;
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print(symbols, str, showRepeated ? nullptr : &seen);
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print(symbols, str, showRepeated ? nullptr : &seen, depth);
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}
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// Pretty print types for assertion errors
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@ -167,4 +167,70 @@ TEST_F(ValuePrintingTests, vBlackhole)
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test(vBlackhole, "«potential infinite recursion»");
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}
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TEST_F(ValuePrintingTests, depthAttrs)
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{
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Value vOne;
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vOne.mkInt(1);
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Value vTwo;
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vTwo.mkInt(2);
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BindingsBuilder builder(state, state.allocBindings(10));
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builder.insert(state.symbols.create("one"), &vOne);
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builder.insert(state.symbols.create("two"), &vTwo);
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Value vAttrs;
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vAttrs.mkAttrs(builder.finish());
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BindingsBuilder builder2(state, state.allocBindings(10));
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builder2.insert(state.symbols.create("one"), &vOne);
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builder2.insert(state.symbols.create("two"), &vTwo);
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builder2.insert(state.symbols.create("nested"), &vAttrs);
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Value vNested;
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vNested.mkAttrs(builder2.finish());
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test(vNested, "{ nested = «too deep»; one = «too deep»; two = «too deep»; }", false, 1);
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test(vNested, "{ nested = { one = «too deep»; two = «too deep»; }; one = 1; two = 2; }", false, 2);
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test(vNested, "{ nested = { one = 1; two = 2; }; one = 1; two = 2; }", false, 3);
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test(vNested, "{ nested = { one = 1; two = 2; }; one = 1; two = 2; }", false, 4);
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}
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TEST_F(ValuePrintingTests, depthList)
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{
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Value vOne;
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vOne.mkInt(1);
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Value vTwo;
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vTwo.mkInt(2);
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BindingsBuilder builder(state, state.allocBindings(10));
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builder.insert(state.symbols.create("one"), &vOne);
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builder.insert(state.symbols.create("two"), &vTwo);
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Value vAttrs;
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vAttrs.mkAttrs(builder.finish());
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BindingsBuilder builder2(state, state.allocBindings(10));
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builder2.insert(state.symbols.create("one"), &vOne);
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builder2.insert(state.symbols.create("two"), &vTwo);
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builder2.insert(state.symbols.create("nested"), &vAttrs);
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Value vNested;
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vNested.mkAttrs(builder2.finish());
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Value vList;
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state.mkList(vList, 5);
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vList.bigList.elems[0] = &vOne;
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vList.bigList.elems[1] = &vTwo;
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vList.bigList.elems[2] = &vNested;
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vList.bigList.size = 3;
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test(vList, "[ «too deep» «too deep» «too deep» ]", false, 1);
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test(vList, "[ 1 2 { nested = «too deep»; one = «too deep»; two = «too deep»; } ]", false, 2);
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test(vList, "[ 1 2 { nested = { one = «too deep»; two = «too deep»; }; one = 1; two = 2; } ]", false, 3);
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test(vList, "[ 1 2 { nested = { one = 1; two = 2; }; one = 1; two = 2; } ]", false, 4);
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test(vList, "[ 1 2 { nested = { one = 1; two = 2; }; one = 1; two = 2; } ]", false, 5);
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}
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} // namespace nix
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@ -2,6 +2,7 @@
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///@file
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#include <cassert>
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#include <climits>
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#include "symbol-table.hh"
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#include "value/context.hh"
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@ -137,11 +138,11 @@ private:
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friend std::string showType(const Value & v);
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void print(const SymbolTable & symbols, std::ostream & str, std::set<const void *> * seen) const;
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void print(const SymbolTable &symbols, std::ostream &str, std::set<const void *> *seen, int depth) const;
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public:
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void print(const SymbolTable & symbols, std::ostream & str, bool showRepeated = false) const;
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void print(const SymbolTable &symbols, std::ostream &str, bool showRepeated = false, int depth = INT_MAX) const;
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// Functions needed to distinguish the type
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// These should be removed eventually, by putting the functionality that's
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