Make primop registration pluggable
This way we don't have to put all primops in one giant file.
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@ -26,9 +26,9 @@ typedef void (* PrimOpFun) (EvalState & state, const Pos & pos, Value * * args,
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struct PrimOp
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struct PrimOp
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{
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{
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PrimOpFun fun;
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PrimOpFun fun;
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unsigned int arity;
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size_t arity;
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Symbol name;
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Symbol name;
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PrimOp(PrimOpFun fun, unsigned int arity, Symbol name)
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PrimOp(PrimOpFun fun, size_t arity, Symbol name)
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: fun(fun), arity(arity), name(name) { }
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: fun(fun), arity(arity), name(name) { }
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};
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};
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@ -4,7 +4,7 @@ libexpr_NAME = libnixexpr
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libexpr_DIR := $(d)
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libexpr_DIR := $(d)
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libexpr_SOURCES := $(wildcard $(d)/*.cc) $(d)/lexer-tab.cc $(d)/parser-tab.cc
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libexpr_SOURCES := $(wildcard $(d)/*.cc) $(wildcard $(d)/primops/*.cc) $(d)/lexer-tab.cc $(d)/parser-tab.cc
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libexpr_CXXFLAGS := -Wno-deprecated-register
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libexpr_CXXFLAGS := -Wno-deprecated-register
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@ -10,6 +10,7 @@
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#include "util.hh"
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#include "util.hh"
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#include "value-to-json.hh"
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#include "value-to-json.hh"
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#include "value-to-xml.hh"
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#include "value-to-xml.hh"
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#include "primops.hh"
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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@ -1725,6 +1726,16 @@ static void prim_fetchTarball(EvalState & state, const Pos & pos, Value * * args
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*************************************************************/
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*************************************************************/
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RegisterPrimOp::PrimOps * RegisterPrimOp::primOps;
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RegisterPrimOp::RegisterPrimOp(std::string name, size_t arity, PrimOpFun fun)
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{
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if (!primOps) primOps = new PrimOps;
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primOps->emplace_back(name, arity, fun);
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}
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void EvalState::createBaseEnv()
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void EvalState::createBaseEnv()
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{
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{
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baseEnv.up = 0;
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baseEnv.up = 0;
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@ -1889,6 +1900,10 @@ void EvalState::createBaseEnv()
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}
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}
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addConstant("__nixPath", v);
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addConstant("__nixPath", v);
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if (RegisterPrimOp::primOps)
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for (auto & primOp : *RegisterPrimOp::primOps)
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addPrimOp(std::get<0>(primOp), std::get<1>(primOp), std::get<2>(primOp));
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/* Now that we've added all primops, sort the `builtins' set,
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/* Now that we've added all primops, sort the `builtins' set,
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because attribute lookups expect it to be sorted. */
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because attribute lookups expect it to be sorted. */
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baseEnv.values[0]->attrs->sort();
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baseEnv.values[0]->attrs->sort();
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15
src/libexpr/primops.hh
Normal file
15
src/libexpr/primops.hh
Normal file
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@ -0,0 +1,15 @@
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#include "eval.hh"
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#include <tuple>
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#include <vector>
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namespace nix {
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struct RegisterPrimOp
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{
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typedef std::vector<std::tuple<std::string, size_t, PrimOpFun>> PrimOps;
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static PrimOps * primOps;
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RegisterPrimOp(std::string name, size_t arity, PrimOpFun fun);
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};
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}
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