* Store attribute sets as a vector instead of a map (i.e. a red-black
tree). This saves a lot of memory. The vector should be sorted so that names can be looked up using binary search, but this is not the case yet. (Surprisingly, looking up attributes using linear search doesn't have a big impact on performance.) Memory consumption for $ nix-instantiate /etc/nixos/nixos/tests -A bittorrent.test --readonly-mode on x86_64-linux with GC enabled is now 185 MiB (compared to 946 MiB on the trunk).
This commit is contained in:
parent
a247d20604
commit
0b305c534f
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@ -49,7 +49,7 @@ void findAlongAttrPath(EvalState & state, const string & attrPath,
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Bindings::iterator a = v.attrs->find(state.symbols.create(attr));
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Bindings::iterator a = v.attrs->find(state.symbols.create(attr));
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if (a == v.attrs->end())
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if (a == v.attrs->end())
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throw Error(format("attribute `%1%' in selection path `%2%' not found") % attr % curPath);
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throw Error(format("attribute `%1%' in selection path `%2%' not found") % attr % curPath);
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v = *a->second.value;
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v = *a->value;
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}
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}
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else if (apType == apIndex) {
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else if (apType == apIndex) {
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@ -13,7 +13,7 @@
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#include <gc/gc.h>
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#include <gc/gc.h>
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#include <gc/gc_cpp.h>
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#include <gc/gc_cpp.h>
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#define NEW (UseGC)
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#define NEW new (UseGC)
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#else
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#else
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@ -30,6 +30,23 @@
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namespace nix {
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namespace nix {
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Bindings::iterator Bindings::find(const Symbol & name)
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{
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iterator i = begin();
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for ( ; i != end() && i->name != name; ++i) ;
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return i;
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}
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Attr & Bindings::operator [] (const Symbol & name)
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{
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iterator i = find(name);
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if (i != end()) return *i;
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push_back(Attr(name, 0));
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return back();
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}
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std::ostream & operator << (std::ostream & str, const Value & v)
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std::ostream & operator << (std::ostream & str, const Value & v)
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@ -62,7 +79,7 @@ std::ostream & operator << (std::ostream & str, const Value & v)
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typedef std::map<string, Value *> Sorted;
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typedef std::map<string, Value *> Sorted;
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Sorted sorted;
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Sorted sorted;
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foreach (Bindings::iterator, i, *v.attrs)
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foreach (Bindings::iterator, i, *v.attrs)
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sorted[i->first] = i->second.value;
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sorted[i->name] = i->value;
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foreach (Sorted::iterator, i, sorted)
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foreach (Sorted::iterator, i, sorted)
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str << i->first << " = " << *i->second << "; ";
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str << i->first << " = " << *i->second << "; ";
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str << "}";
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str << "}";
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@ -152,7 +169,7 @@ void EvalState::addConstant(const string & name, Value & v)
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staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
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staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
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baseEnv.values[baseEnvDispl++] = v2;
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baseEnv.values[baseEnvDispl++] = v2;
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string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
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string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
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(*baseEnv.values[0]->attrs)[symbols.create(name2)].value = v2;
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baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v2));
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}
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}
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@ -166,7 +183,7 @@ void EvalState::addPrimOp(const string & name,
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v->primOp = NEW PrimOp(primOp, arity, sym);
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v->primOp = NEW PrimOp(primOp, arity, sym);
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staticBaseEnv.vars[sym] = baseEnvDispl;
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staticBaseEnv.vars[sym] = baseEnvDispl;
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baseEnv.values[baseEnvDispl++] = v;
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baseEnv.values[baseEnvDispl++] = v;
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(*baseEnv.values[0]->attrs)[symbols.create(name2)].value = v;
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baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v));
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}
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}
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@ -277,7 +294,7 @@ Value * EvalState::lookupVar(Env * env, const VarRef & var)
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while (1) {
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while (1) {
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Bindings::iterator j = env->values[0]->attrs->find(var.name);
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Bindings::iterator j = env->values[0]->attrs->find(var.name);
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if (j != env->values[0]->attrs->end())
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if (j != env->values[0]->attrs->end())
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return j->second.value;
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return j->value;
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if (env->prevWith == 0)
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if (env->prevWith == 0)
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throwEvalError("undefined variable `%1%'", var.name);
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throwEvalError("undefined variable `%1%'", var.name);
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for (unsigned int l = env->prevWith; l; --l, env = env->up) ;
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for (unsigned int l = env->prevWith; l; --l, env = env->up) ;
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@ -305,9 +322,9 @@ Env & EvalState::allocEnv(unsigned int size)
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Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
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Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
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{
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{
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Attr & a = (*vAttrs.attrs)[name];
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Value * v = allocValue();
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a.value = allocValue();
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vAttrs.attrs->push_back(Attr(name, v));
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return a.value;
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return v;
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}
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}
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@ -338,8 +355,7 @@ void EvalState::mkThunk_(Value & v, Expr * expr)
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void EvalState::cloneAttrs(Value & src, Value & dst)
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void EvalState::cloneAttrs(Value & src, Value & dst)
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{
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{
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mkAttrs(dst);
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mkAttrs(dst);
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foreach (Bindings::iterator, i, *src.attrs)
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*dst.attrs = *src.attrs;
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(*dst.attrs)[i->first] = i->second;
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}
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}
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@ -462,21 +478,18 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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/* The recursive attributes are evaluated in the new
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/* The recursive attributes are evaluated in the new
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environment. */
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environment. */
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foreach (Attrs::iterator, i, attrs) {
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foreach (Attrs::iterator, i, attrs) {
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nix::Attr & a = (*v.attrs)[i->first];
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Value * vAttr = state.allocValue();
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a.value = state.allocValue();
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mkThunk(*vAttr, env2, i->second.first);
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mkThunk(*a.value, env2, i->second.first);
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env2.values[displ++] = vAttr;
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env2.values[displ++] = a.value;
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v.attrs->push_back(nix::Attr(i->first, vAttr, &i->second.second));
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a.pos = &i->second.second;
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}
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}
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/* The inherited attributes, on the other hand, are
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/* The inherited attributes, on the other hand, are
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evaluated in the original environment. */
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evaluated in the original environment. */
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foreach (list<Inherited>::iterator, i, inherited) {
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foreach (list<Inherited>::iterator, i, inherited) {
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nix::Attr & a = (*v.attrs)[i->first.name];
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Value * vAttr = state.lookupVar(&env, i->first);
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Value * v2 = state.lookupVar(&env, i->first);
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env2.values[displ++] = vAttr;
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a.value = v2;
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v.attrs->push_back(nix::Attr(i->first.name, vAttr, &i->second));
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env2.values[displ++] = v2;
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a.pos = &i->second;
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}
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}
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/* If the rec contains an attribute called `__overrides', then
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/* If the rec contains an attribute called `__overrides', then
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@ -489,12 +502,12 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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Hence we need __overrides.) */
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Hence we need __overrides.) */
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Bindings::iterator overrides = v.attrs->find(state.sOverrides);
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Bindings::iterator overrides = v.attrs->find(state.sOverrides);
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if (overrides != v.attrs->end()) {
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if (overrides != v.attrs->end()) {
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state.forceAttrs(*overrides->second.value);
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state.forceAttrs(*overrides->value);
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foreach (Bindings::iterator, i, *overrides->second.value->attrs) {
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foreach (Bindings::iterator, i, *overrides->value->attrs) {
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nix::Attr & a = (*v.attrs)[i->first];
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nix::Attr & a = (*v.attrs)[i->name];
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if (a.value)
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if (a.value)
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env2.values[displs[i->first]] = i->second.value;
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env2.values[displs[i->name]] = i->value;
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a = i->second;
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a = *i;
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}
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}
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}
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}
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}
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}
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@ -565,13 +578,13 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
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if (i == v2.attrs->end())
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if (i == v2.attrs->end())
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throwEvalError("attribute `%1%' missing", name);
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throwEvalError("attribute `%1%' missing", name);
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try {
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try {
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state.forceValue(*i->second.value);
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state.forceValue(*i->value);
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} catch (Error & e) {
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} catch (Error & e) {
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addErrorPrefix(e, "while evaluating the attribute `%1%' at %2%:\n",
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addErrorPrefix(e, "while evaluating the attribute `%1%' at %2%:\n",
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name, *i->second.pos);
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name, *i->pos);
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throw;
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throw;
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}
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}
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v = *i->second.value;
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v = *i->value;
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}
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}
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@ -676,7 +689,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v)
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mkThunk(*env2.values[displ++], env2, i->def);
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mkThunk(*env2.values[displ++], env2, i->def);
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} else {
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} else {
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attrsUsed++;
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attrsUsed++;
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env2.values[displ++] = j->second.value;
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env2.values[displ++] = j->value;
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}
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}
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}
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}
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@ -712,7 +725,7 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
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foreach (Formals::Formals_::iterator, i, fun.lambda.fun->formals->formals) {
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foreach (Formals::Formals_::iterator, i, fun.lambda.fun->formals->formals) {
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Bindings::iterator j = args.find(i->name);
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Bindings::iterator j = args.find(i->name);
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if (j != args.end())
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if (j != args.end())
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(*actualArgs.attrs)[i->name] = j->second;
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(*actualArgs.attrs)[i->name] = *j;
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else if (!i->def)
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else if (!i->def)
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throwTypeError("cannot auto-call a function that has an argument without a default value (`%1%')", i->name);
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throwTypeError("cannot auto-call a function that has an argument without a default value (`%1%')", i->name);
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}
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}
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@ -801,8 +814,9 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
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state.cloneAttrs(v1, v);
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state.cloneAttrs(v1, v);
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/* !!! fix */
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foreach (Bindings::iterator, i, *v2.attrs)
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foreach (Bindings::iterator, i, *v2.attrs)
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(*v.attrs)[i->first] = i->second;
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(*v.attrs)[i->name] = *i;
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state.nrOpUpdateValuesCopied += v.attrs->size();
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state.nrOpUpdateValuesCopied += v.attrs->size();
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}
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}
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@ -880,7 +894,7 @@ void EvalState::strictForceValue(Value & v)
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if (v.type == tAttrs) {
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if (v.type == tAttrs) {
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foreach (Bindings::iterator, i, *v.attrs)
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foreach (Bindings::iterator, i, *v.attrs)
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strictForceValue(*i->second.value);
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strictForceValue(*i->value);
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}
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}
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else if (v.type == tList) {
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else if (v.type == tList) {
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@ -971,7 +985,7 @@ bool EvalState::isDerivation(Value & v)
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{
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{
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if (v.type != tAttrs) return false;
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if (v.type != tAttrs) return false;
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Bindings::iterator i = v.attrs->find(sType);
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Bindings::iterator i = v.attrs->find(sType);
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return i != v.attrs->end() && forceStringNoCtx(*i->second.value) == "derivation";
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return i != v.attrs->end() && forceStringNoCtx(*i->value) == "derivation";
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}
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}
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@ -1015,7 +1029,7 @@ string EvalState::coerceToString(Value & v, PathSet & context,
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Bindings::iterator i = v.attrs->find(sOutPath);
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Bindings::iterator i = v.attrs->find(sOutPath);
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if (i == v.attrs->end())
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if (i == v.attrs->end())
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throwTypeError("cannot coerce an attribute set (except a derivation) to a string");
|
throwTypeError("cannot coerce an attribute set (except a derivation) to a string");
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return coerceToString(*i->second.value, context, coerceMore, copyToStore);
|
return coerceToString(*i->value, context, coerceMore, copyToStore);
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}
|
}
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if (coerceMore) {
|
if (coerceMore) {
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|
@ -1103,7 +1117,7 @@ bool EvalState::eqValues(Value & v1, Value & v2)
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if (v1.attrs->size() != v2.attrs->size()) return false;
|
if (v1.attrs->size() != v2.attrs->size()) return false;
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Bindings::iterator i = v1.attrs->begin(), j = v2.attrs->begin();
|
Bindings::iterator i = v1.attrs->begin(), j = v2.attrs->begin();
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for ( ; i != v1.attrs->end(); ++i, ++j)
|
for ( ; i != v1.attrs->end(); ++i, ++j)
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if (i->first != j->first || !eqValues(*i->second.value, *j->second.value))
|
if (i->name != j->name || !eqValues(*i->value, *j->value))
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return false;
|
return false;
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return true;
|
return true;
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}
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}
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|
|
@ -20,13 +20,24 @@ struct Env;
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struct Value;
|
struct Value;
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struct Attr;
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struct Attr;
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|
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/* Attribute sets are represented as a vector of attributes, sorted by
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|
symbol (i.e. pointer to the attribute name in the symbol table). */
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#if HAVE_BOEHMGC
|
#if HAVE_BOEHMGC
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typedef std::map<Symbol, Attr, std::less<Symbol>, gc_allocator<std::pair<const Symbol, Attr> > > Bindings;
|
typedef std::vector<Attr, gc_allocator<Attr> > BindingsBase;
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#else
|
#else
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typedef std::map<Symbol, Attr> Bindings;
|
typedef std::vector<Attr> BindingsBase;
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#endif
|
#endif
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|
|
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|
|
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|
class Bindings : public BindingsBase
|
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|
{
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|
public:
|
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|
iterator find(const Symbol & name);
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|
Attr & operator [] (const Symbol & name);
|
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|
};
|
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|
|
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|
|
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typedef enum {
|
typedef enum {
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tInt = 1,
|
tInt = 1,
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tBool,
|
tBool,
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|
@ -125,8 +136,11 @@ struct Env
|
||||||
|
|
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struct Attr
|
struct Attr
|
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{
|
{
|
||||||
|
Symbol name;
|
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Value * value;
|
Value * value;
|
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Pos * pos;
|
Pos * pos;
|
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|
Attr(Symbol name, Value * value, Pos * pos = &noPos)
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|
: name(name), value(value), pos(pos) { };
|
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Attr() : pos(&noPos) { };
|
Attr() : pos(&noPos) { };
|
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};
|
};
|
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|
|
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|
|
|
@ -10,7 +10,7 @@ string DrvInfo::queryDrvPath(EvalState & state) const
|
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if (drvPath == "" && attrs) {
|
if (drvPath == "" && attrs) {
|
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Bindings::iterator i = attrs->find(state.sDrvPath);
|
Bindings::iterator i = attrs->find(state.sDrvPath);
|
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PathSet context;
|
PathSet context;
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(string &) drvPath = i != attrs->end() ? state.coerceToPath(*i->second.value, context) : "";
|
(string &) drvPath = i != attrs->end() ? state.coerceToPath(*i->value, context) : "";
|
||||||
}
|
}
|
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return drvPath;
|
return drvPath;
|
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}
|
}
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|
@ -21,7 +21,7 @@ string DrvInfo::queryOutPath(EvalState & state) const
|
||||||
if (outPath == "" && attrs) {
|
if (outPath == "" && attrs) {
|
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Bindings::iterator i = attrs->find(state.sOutPath);
|
Bindings::iterator i = attrs->find(state.sOutPath);
|
||||||
PathSet context;
|
PathSet context;
|
||||||
(string &) outPath = i != attrs->end() ? state.coerceToPath(*i->second.value, context) : "";
|
(string &) outPath = i != attrs->end() ? state.coerceToPath(*i->value, context) : "";
|
||||||
}
|
}
|
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return outPath;
|
return outPath;
|
||||||
}
|
}
|
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|
@ -36,23 +36,23 @@ MetaInfo DrvInfo::queryMetaInfo(EvalState & state) const
|
||||||
Bindings::iterator a = attrs->find(state.sMeta);
|
Bindings::iterator a = attrs->find(state.sMeta);
|
||||||
if (a == attrs->end()) return meta; /* fine, empty meta information */
|
if (a == attrs->end()) return meta; /* fine, empty meta information */
|
||||||
|
|
||||||
state.forceAttrs(*a->second.value);
|
state.forceAttrs(*a->value);
|
||||||
|
|
||||||
foreach (Bindings::iterator, i, *a->second.value->attrs) {
|
foreach (Bindings::iterator, i, *a->value->attrs) {
|
||||||
MetaValue value;
|
MetaValue value;
|
||||||
state.forceValue(*i->second.value);
|
state.forceValue(*i->value);
|
||||||
if (i->second.value->type == tString) {
|
if (i->value->type == tString) {
|
||||||
value.type = MetaValue::tpString;
|
value.type = MetaValue::tpString;
|
||||||
value.stringValue = i->second.value->string.s;
|
value.stringValue = i->value->string.s;
|
||||||
} else if (i->second.value->type == tInt) {
|
} else if (i->value->type == tInt) {
|
||||||
value.type = MetaValue::tpInt;
|
value.type = MetaValue::tpInt;
|
||||||
value.intValue = i->second.value->integer;
|
value.intValue = i->value->integer;
|
||||||
} else if (i->second.value->type == tList) {
|
} else if (i->value->type == tList) {
|
||||||
value.type = MetaValue::tpStrings;
|
value.type = MetaValue::tpStrings;
|
||||||
for (unsigned int j = 0; j < i->second.value->list.length; ++j)
|
for (unsigned int j = 0; j < i->value->list.length; ++j)
|
||||||
value.stringValues.push_back(state.forceStringNoCtx(*i->second.value->list.elems[j]));
|
value.stringValues.push_back(state.forceStringNoCtx(*i->value->list.elems[j]));
|
||||||
} else continue;
|
} else continue;
|
||||||
((MetaInfo &) meta)[i->first] = value;
|
((MetaInfo &) meta)[i->name] = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
return meta;
|
return meta;
|
||||||
|
@ -99,13 +99,13 @@ static bool getDerivation(EvalState & state, Value & v,
|
||||||
Bindings::iterator i = v.attrs->find(state.sName);
|
Bindings::iterator i = v.attrs->find(state.sName);
|
||||||
/* !!! We really would like to have a decent back trace here. */
|
/* !!! We really would like to have a decent back trace here. */
|
||||||
if (i == v.attrs->end()) throw TypeError("derivation name missing");
|
if (i == v.attrs->end()) throw TypeError("derivation name missing");
|
||||||
drv.name = state.forceStringNoCtx(*i->second.value);
|
drv.name = state.forceStringNoCtx(*i->value);
|
||||||
|
|
||||||
Bindings::iterator i2 = v.attrs->find(state.sSystem);
|
Bindings::iterator i2 = v.attrs->find(state.sSystem);
|
||||||
if (i2 == v.attrs->end())
|
if (i2 == v.attrs->end())
|
||||||
drv.system = "unknown";
|
drv.system = "unknown";
|
||||||
else
|
else
|
||||||
drv.system = state.forceStringNoCtx(*i2->second.value);
|
drv.system = state.forceStringNoCtx(*i2->value);
|
||||||
|
|
||||||
drv.attrs = v.attrs;
|
drv.attrs = v.attrs;
|
||||||
|
|
||||||
|
@ -163,7 +163,7 @@ static void getDerivations(EvalState & state, Value & vIn,
|
||||||
typedef std::map<string, Symbol> SortedSymbols;
|
typedef std::map<string, Symbol> SortedSymbols;
|
||||||
SortedSymbols attrs;
|
SortedSymbols attrs;
|
||||||
foreach (Bindings::iterator, i, *v.attrs)
|
foreach (Bindings::iterator, i, *v.attrs)
|
||||||
attrs.insert(std::pair<string, Symbol>(i->first, i->first));
|
attrs.insert(std::pair<string, Symbol>(i->name, i->name));
|
||||||
|
|
||||||
foreach (SortedSymbols::iterator, i, attrs) {
|
foreach (SortedSymbols::iterator, i, attrs) {
|
||||||
startNest(nest, lvlDebug, format("evaluating attribute `%1%'") % i->first);
|
startNest(nest, lvlDebug, format("evaluating attribute `%1%'") % i->first);
|
||||||
|
@ -178,7 +178,7 @@ static void getDerivations(EvalState & state, Value & vIn,
|
||||||
attribute. */
|
attribute. */
|
||||||
if (v2.type == tAttrs) {
|
if (v2.type == tAttrs) {
|
||||||
Bindings::iterator j = v2.attrs->find(state.symbols.create("recurseForDerivations"));
|
Bindings::iterator j = v2.attrs->find(state.symbols.create("recurseForDerivations"));
|
||||||
if (j != v2.attrs->end() && state.forceBool(*j->second.value))
|
if (j != v2.attrs->end() && state.forceBool(*j->value))
|
||||||
getDerivations(state, v2, pathPrefix2, autoArgs, drvs, done);
|
getDerivations(state, v2, pathPrefix2, autoArgs, drvs, done);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -119,18 +119,18 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
|
||||||
args[0]->attrs->find(state.symbols.create("startSet"));
|
args[0]->attrs->find(state.symbols.create("startSet"));
|
||||||
if (startSet == args[0]->attrs->end())
|
if (startSet == args[0]->attrs->end())
|
||||||
throw EvalError("attribute `startSet' required");
|
throw EvalError("attribute `startSet' required");
|
||||||
state.forceList(*startSet->second.value);
|
state.forceList(*startSet->value);
|
||||||
|
|
||||||
list<Value *> workSet;
|
list<Value *> workSet;
|
||||||
for (unsigned int n = 0; n < startSet->second.value->list.length; ++n)
|
for (unsigned int n = 0; n < startSet->value->list.length; ++n)
|
||||||
workSet.push_back(startSet->second.value->list.elems[n]);
|
workSet.push_back(startSet->value->list.elems[n]);
|
||||||
|
|
||||||
/* Get the operator. */
|
/* Get the operator. */
|
||||||
Bindings::iterator op =
|
Bindings::iterator op =
|
||||||
args[0]->attrs->find(state.symbols.create("operator"));
|
args[0]->attrs->find(state.symbols.create("operator"));
|
||||||
if (op == args[0]->attrs->end())
|
if (op == args[0]->attrs->end())
|
||||||
throw EvalError("attribute `operator' required");
|
throw EvalError("attribute `operator' required");
|
||||||
state.forceValue(*op->second.value);
|
state.forceValue(*op->value);
|
||||||
|
|
||||||
/* Construct the closure by applying the operator to element of
|
/* Construct the closure by applying the operator to element of
|
||||||
`workSet', adding the result to `workSet', continuing until
|
`workSet', adding the result to `workSet', continuing until
|
||||||
|
@ -147,15 +147,15 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
|
||||||
e->attrs->find(state.symbols.create("key"));
|
e->attrs->find(state.symbols.create("key"));
|
||||||
if (key == e->attrs->end())
|
if (key == e->attrs->end())
|
||||||
throw EvalError("attribute `key' required");
|
throw EvalError("attribute `key' required");
|
||||||
state.forceValue(*key->second.value);
|
state.forceValue(*key->value);
|
||||||
|
|
||||||
if (doneKeys.find(*key->second.value) != doneKeys.end()) continue;
|
if (doneKeys.find(*key->value) != doneKeys.end()) continue;
|
||||||
doneKeys.insert(*key->second.value);
|
doneKeys.insert(*key->value);
|
||||||
res.push_back(*e);
|
res.push_back(*e);
|
||||||
|
|
||||||
/* Call the `operator' function with `e' as argument. */
|
/* Call the `operator' function with `e' as argument. */
|
||||||
Value call;
|
Value call;
|
||||||
mkApp(call, *op->second.value, *e);
|
mkApp(call, *op->value, *e);
|
||||||
state.forceList(call);
|
state.forceList(call);
|
||||||
|
|
||||||
/* Add the values returned by the operator to the work set. */
|
/* Add the values returned by the operator to the work set. */
|
||||||
|
@ -322,9 +322,9 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
||||||
if (attr == args[0]->attrs->end())
|
if (attr == args[0]->attrs->end())
|
||||||
throw EvalError("required attribute `name' missing");
|
throw EvalError("required attribute `name' missing");
|
||||||
string drvName;
|
string drvName;
|
||||||
Pos & posDrvName(*attr->second.pos);
|
Pos & posDrvName(*attr->pos);
|
||||||
try {
|
try {
|
||||||
drvName = state.forceStringNoCtx(*attr->second.value);
|
drvName = state.forceStringNoCtx(*attr->value);
|
||||||
} catch (Error & e) {
|
} catch (Error & e) {
|
||||||
e.addPrefix(format("while evaluating the derivation attribute `name' at %1%:\n") % posDrvName);
|
e.addPrefix(format("while evaluating the derivation attribute `name' at %1%:\n") % posDrvName);
|
||||||
throw;
|
throw;
|
||||||
|
@ -339,7 +339,7 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
||||||
bool outputHashRecursive = false;
|
bool outputHashRecursive = false;
|
||||||
|
|
||||||
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
||||||
string key = i->first;
|
string key = i->name;
|
||||||
startNest(nest, lvlVomit, format("processing attribute `%1%'") % key);
|
startNest(nest, lvlVomit, format("processing attribute `%1%'") % key);
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
@ -347,9 +347,9 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
||||||
/* The `args' attribute is special: it supplies the
|
/* The `args' attribute is special: it supplies the
|
||||||
command-line arguments to the builder. */
|
command-line arguments to the builder. */
|
||||||
if (key == "args") {
|
if (key == "args") {
|
||||||
state.forceList(*i->second.value);
|
state.forceList(*i->value);
|
||||||
for (unsigned int n = 0; n < i->second.value->list.length; ++n) {
|
for (unsigned int n = 0; n < i->value->list.length; ++n) {
|
||||||
string s = state.coerceToString(*i->second.value->list.elems[n], context, true);
|
string s = state.coerceToString(*i->value->list.elems[n], context, true);
|
||||||
drv.args.push_back(s);
|
drv.args.push_back(s);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -357,11 +357,11 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
||||||
/* All other attributes are passed to the builder through
|
/* All other attributes are passed to the builder through
|
||||||
the environment. */
|
the environment. */
|
||||||
else {
|
else {
|
||||||
string s = state.coerceToString(*i->second.value, context, true);
|
string s = state.coerceToString(*i->value, context, true);
|
||||||
drv.env[key] = s;
|
drv.env[key] = s;
|
||||||
if (key == "builder") drv.builder = s;
|
if (key == "builder") drv.builder = s;
|
||||||
else if (i->first == state.sSystem) drv.platform = s;
|
else if (i->name == state.sSystem) drv.platform = s;
|
||||||
else if (i->first == state.sName) drvName = s;
|
else if (i->name == state.sName) drvName = s;
|
||||||
else if (key == "outputHash") outputHash = s;
|
else if (key == "outputHash") outputHash = s;
|
||||||
else if (key == "outputHashAlgo") outputHashAlgo = s;
|
else if (key == "outputHashAlgo") outputHashAlgo = s;
|
||||||
else if (key == "outputHashMode") {
|
else if (key == "outputHashMode") {
|
||||||
|
@ -373,7 +373,7 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
||||||
|
|
||||||
} catch (Error & e) {
|
} catch (Error & e) {
|
||||||
e.addPrefix(format("while evaluating the derivation attribute `%1%' at %2%:\n")
|
e.addPrefix(format("while evaluating the derivation attribute `%1%' at %2%:\n")
|
||||||
% key % *i->second.pos);
|
% key % *i->pos);
|
||||||
e.addPrefix(format("while instantiating the derivation named `%1%' at %2%:\n")
|
e.addPrefix(format("while instantiating the derivation named `%1%' at %2%:\n")
|
||||||
% drvName % posDrvName);
|
% drvName % posDrvName);
|
||||||
throw;
|
throw;
|
||||||
|
@ -690,7 +690,7 @@ static void prim_attrNames(EvalState & state, Value * * args, Value & v)
|
||||||
|
|
||||||
StringSet names;
|
StringSet names;
|
||||||
foreach (Bindings::iterator, i, *args[0]->attrs)
|
foreach (Bindings::iterator, i, *args[0]->attrs)
|
||||||
names.insert(i->first);
|
names.insert(i->name);
|
||||||
|
|
||||||
unsigned int n = 0;
|
unsigned int n = 0;
|
||||||
foreach (StringSet::iterator, i, names)
|
foreach (StringSet::iterator, i, names)
|
||||||
|
@ -708,8 +708,8 @@ static void prim_getAttr(EvalState & state, Value * * args, Value & v)
|
||||||
if (i == args[1]->attrs->end())
|
if (i == args[1]->attrs->end())
|
||||||
throw EvalError(format("attribute `%1%' missing") % attr);
|
throw EvalError(format("attribute `%1%' missing") % attr);
|
||||||
// !!! add to stack trace?
|
// !!! add to stack trace?
|
||||||
state.forceValue(*i->second.value);
|
state.forceValue(*i->value);
|
||||||
v = *i->second.value;
|
v = *i->value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -735,11 +735,18 @@ static void prim_removeAttrs(EvalState & state, Value * * args, Value & v)
|
||||||
state.forceAttrs(*args[0]);
|
state.forceAttrs(*args[0]);
|
||||||
state.forceList(*args[1]);
|
state.forceList(*args[1]);
|
||||||
|
|
||||||
state.cloneAttrs(*args[0], v);
|
/* Get the attribute names to be removed. */
|
||||||
|
std::set<Symbol> names;
|
||||||
for (unsigned int i = 0; i < args[1]->list.length; ++i) {
|
for (unsigned int i = 0; i < args[1]->list.length; ++i) {
|
||||||
state.forceStringNoCtx(*args[1]->list.elems[i]);
|
state.forceStringNoCtx(*args[1]->list.elems[i]);
|
||||||
v.attrs->erase(state.symbols.create(args[1]->list.elems[i]->string.s));
|
names.insert(state.symbols.create(args[1]->list.elems[i]->string.s));
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Copy all attributes not in that set. */
|
||||||
|
state.mkAttrs(v);
|
||||||
|
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
||||||
|
if (names.find(i->name) == names.end())
|
||||||
|
v.attrs->push_back(*i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -761,13 +768,15 @@ static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
|
||||||
Bindings::iterator j = v2.attrs->find(state.sName);
|
Bindings::iterator j = v2.attrs->find(state.sName);
|
||||||
if (j == v2.attrs->end())
|
if (j == v2.attrs->end())
|
||||||
throw TypeError("`name' attribute missing in a call to `listToAttrs'");
|
throw TypeError("`name' attribute missing in a call to `listToAttrs'");
|
||||||
string name = state.forceStringNoCtx(*j->second.value);
|
string name = state.forceStringNoCtx(*j->value);
|
||||||
|
|
||||||
Bindings::iterator j2 = v2.attrs->find(state.symbols.create("value"));
|
Bindings::iterator j2 = v2.attrs->find(state.symbols.create("value"));
|
||||||
if (j2 == v2.attrs->end())
|
if (j2 == v2.attrs->end())
|
||||||
throw TypeError("`value' attribute missing in a call to `listToAttrs'");
|
throw TypeError("`value' attribute missing in a call to `listToAttrs'");
|
||||||
|
|
||||||
(*v.attrs)[state.symbols.create(name)] = j2->second;
|
Attr & a = (*v.attrs)[state.symbols.create(name)];
|
||||||
|
a.value = j2->value;
|
||||||
|
a.pos = j2->pos;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -783,9 +792,9 @@ static void prim_intersectAttrs(EvalState & state, Value * * args, Value & v)
|
||||||
state.mkAttrs(v);
|
state.mkAttrs(v);
|
||||||
|
|
||||||
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
||||||
Bindings::iterator j = args[1]->attrs->find(i->first);
|
Bindings::iterator j = args[1]->attrs->find(i->name);
|
||||||
if (j != args[1]->attrs->end())
|
if (j != args[1]->attrs->end())
|
||||||
(*v.attrs)[j->first] = j->second;
|
v.attrs->push_back(*j);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -28,6 +28,8 @@ private:
|
||||||
friend class SymbolTable;
|
friend class SymbolTable;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
Symbol() : s(0) { };
|
||||||
|
|
||||||
bool operator == (const Symbol & s2) const
|
bool operator == (const Symbol & s2) const
|
||||||
{
|
{
|
||||||
return s == s2.s;
|
return s == s2.s;
|
||||||
|
|
|
@ -34,7 +34,7 @@ static void showAttrs(EvalState & state, bool strict, bool location,
|
||||||
StringSet names;
|
StringSet names;
|
||||||
|
|
||||||
foreach (Bindings::iterator, i, attrs)
|
foreach (Bindings::iterator, i, attrs)
|
||||||
names.insert(i->first);
|
names.insert(i->name);
|
||||||
|
|
||||||
foreach (StringSet::iterator, i, names) {
|
foreach (StringSet::iterator, i, names) {
|
||||||
Attr & a(attrs[state.symbols.create(*i)]);
|
Attr & a(attrs[state.symbols.create(*i)]);
|
||||||
|
@ -90,16 +90,16 @@ static void printValueAsXML(EvalState & state, bool strict, bool location,
|
||||||
Path drvPath;
|
Path drvPath;
|
||||||
a = v.attrs->find(state.sDrvPath);
|
a = v.attrs->find(state.sDrvPath);
|
||||||
if (a != v.attrs->end()) {
|
if (a != v.attrs->end()) {
|
||||||
if (strict) state.forceValue(*a->second.value);
|
if (strict) state.forceValue(*a->value);
|
||||||
if (a->second.value->type == tString)
|
if (a->value->type == tString)
|
||||||
xmlAttrs["drvPath"] = drvPath = a->second.value->string.s;
|
xmlAttrs["drvPath"] = drvPath = a->value->string.s;
|
||||||
}
|
}
|
||||||
|
|
||||||
a = v.attrs->find(state.sOutPath);
|
a = v.attrs->find(state.sOutPath);
|
||||||
if (a != v.attrs->end()) {
|
if (a != v.attrs->end()) {
|
||||||
if (strict) state.forceValue(*a->second.value);
|
if (strict) state.forceValue(*a->value);
|
||||||
if (a->second.value->type == tString)
|
if (a->value->type == tString)
|
||||||
xmlAttrs["outPath"] = a->second.value->string.s;
|
xmlAttrs["outPath"] = a->value->string.s;
|
||||||
}
|
}
|
||||||
|
|
||||||
XMLOpenElement _(doc, "derivation", xmlAttrs);
|
XMLOpenElement _(doc, "derivation", xmlAttrs);
|
||||||
|
|
Loading…
Reference in a new issue