We had some local variables left over from the older (more
complicated) implementation of this function. They should all be unused,
but one wasn't by mistake.

Delete them all, and replace the one that was still in use as intended.
This commit is contained in:
John Ericson 2023-01-21 23:53:23 -05:00
parent 88d8f6ac48
commit 0afdf4084c

View file

@ -83,15 +83,13 @@ static void prim_getContext(EvalState & state, const PosIdx pos, Value * * args,
state.forceString(*args[0], context, pos);
auto contextInfos = std::map<StorePath, ContextInfo>();
for (const auto & p : context) {
Path drv;
std::string output;
NixStringContextElem ctx = NixStringContextElem::parse(*state.store, p);
std::visit(overloaded {
[&](NixStringContextElem::DrvDeep & d) {
contextInfos[d.drvPath].allOutputs = true;
},
[&](NixStringContextElem::Built & b) {
contextInfos[b.drvPath].outputs.emplace_back(std::move(output));
contextInfos[b.drvPath].outputs.emplace_back(std::move(b.output));
},
[&](NixStringContextElem::Opaque & o) {
contextInfos[o.path].path = true;