53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
|
#pragma once
|
||
|
|
||
|
#include "sync.hh"
|
||
|
#include "util.hh"
|
||
|
|
||
|
#include <queue>
|
||
|
#include <functional>
|
||
|
#include <thread>
|
||
|
|
||
|
namespace nix {
|
||
|
|
||
|
/* A simple thread pool that executes a queue of work items
|
||
|
(lambdas). */
|
||
|
class ThreadPool
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
ThreadPool(size_t nrThreads = 0);
|
||
|
|
||
|
// FIXME: use std::packaged_task?
|
||
|
typedef std::function<void()> work_t;
|
||
|
|
||
|
/* Enqueue a function to be executed by the thread pool. */
|
||
|
void enqueue(const work_t & t);
|
||
|
|
||
|
/* Execute work items until the queue is empty. Note that work
|
||
|
items are allowed to add new items to the queue; this is
|
||
|
handled correctly. Queue processing stops prematurely if any
|
||
|
work item throws an exception. This exception is propagated to
|
||
|
the calling thread. If multiple work items throw an exception
|
||
|
concurrently, only one item is propagated; the others are
|
||
|
printed on stderr and otherwise ignored. */
|
||
|
void process();
|
||
|
|
||
|
private:
|
||
|
|
||
|
size_t nrThreads;
|
||
|
|
||
|
struct State
|
||
|
{
|
||
|
std::queue<work_t> left;
|
||
|
size_t pending = 0;
|
||
|
std::exception_ptr exception;
|
||
|
};
|
||
|
|
||
|
Sync<State> state;
|
||
|
|
||
|
std::condition_variable wakeup;
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|