606 lines
22 KiB
JavaScript
606 lines
22 KiB
JavaScript
/*
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seek-bzip - a pure-javascript module for seeking within bzip2 data
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Copyright (C) 2013 C. Scott Ananian
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Copyright (C) 2012 Eli Skeggs
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Copyright (C) 2011 Kevin Kwok
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Adapted from node-bzip, copyright 2012 Eli Skeggs.
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Adapted from bzip2.js, copyright 2011 Kevin Kwok (antimatter15@gmail.com).
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Based on micro-bunzip by Rob Landley (rob@landley.net).
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Based on bzip2 decompression code by Julian R Seward (jseward@acm.org),
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which also acknowledges contributions by Mike Burrows, David Wheeler,
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Peter Fenwick, Alistair Moffat, Radford Neal, Ian H. Witten,
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Robert Sedgewick, and Jon L. Bentley.
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*/
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var BitReader = require('./bitreader');
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var Stream = require('./stream');
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var CRC32 = require('./crc32');
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var pjson = require('../package.json');
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var MAX_HUFCODE_BITS = 20;
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var MAX_SYMBOLS = 258;
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var SYMBOL_RUNA = 0;
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var SYMBOL_RUNB = 1;
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var MIN_GROUPS = 2;
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var MAX_GROUPS = 6;
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var GROUP_SIZE = 50;
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var WHOLEPI = "314159265359";
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var SQRTPI = "177245385090";
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var mtf = function(array, index) {
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var src = array[index], i;
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for (i = index; i > 0; i--) {
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array[i] = array[i-1];
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}
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array[0] = src;
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return src;
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};
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var Err = {
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OK: 0,
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LAST_BLOCK: -1,
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NOT_BZIP_DATA: -2,
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UNEXPECTED_INPUT_EOF: -3,
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UNEXPECTED_OUTPUT_EOF: -4,
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DATA_ERROR: -5,
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OUT_OF_MEMORY: -6,
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OBSOLETE_INPUT: -7,
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END_OF_BLOCK: -8
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};
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var ErrorMessages = {};
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ErrorMessages[Err.LAST_BLOCK] = "Bad file checksum";
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ErrorMessages[Err.NOT_BZIP_DATA] = "Not bzip data";
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ErrorMessages[Err.UNEXPECTED_INPUT_EOF] = "Unexpected input EOF";
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ErrorMessages[Err.UNEXPECTED_OUTPUT_EOF] = "Unexpected output EOF";
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ErrorMessages[Err.DATA_ERROR] = "Data error";
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ErrorMessages[Err.OUT_OF_MEMORY] = "Out of memory";
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ErrorMessages[Err.OBSOLETE_INPUT] = "Obsolete (pre 0.9.5) bzip format not supported.";
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var _throw = function(status, optDetail) {
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var msg = ErrorMessages[status] || 'unknown error';
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if (optDetail) { msg += ': '+optDetail; }
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var e = new TypeError(msg);
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e.errorCode = status;
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throw e;
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};
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var Bunzip = function(inputStream, outputStream) {
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this.writePos = this.writeCurrent = this.writeCount = 0;
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this._start_bunzip(inputStream, outputStream);
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};
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Bunzip.prototype._init_block = function() {
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var moreBlocks = this._get_next_block();
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if ( !moreBlocks ) {
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this.writeCount = -1;
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return false; /* no more blocks */
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}
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this.blockCRC = new CRC32();
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return true;
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};
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/* XXX micro-bunzip uses (inputStream, inputBuffer, len) as arguments */
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Bunzip.prototype._start_bunzip = function(inputStream, outputStream) {
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/* Ensure that file starts with "BZh['1'-'9']." */
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var buf = new Buffer(4);
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if (inputStream.read(buf, 0, 4) !== 4 ||
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String.fromCharCode(buf[0], buf[1], buf[2]) !== 'BZh')
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_throw(Err.NOT_BZIP_DATA, 'bad magic');
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var level = buf[3] - 0x30;
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if (level < 1 || level > 9)
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_throw(Err.NOT_BZIP_DATA, 'level out of range');
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this.reader = new BitReader(inputStream);
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/* Fourth byte (ascii '1'-'9'), indicates block size in units of 100k of
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uncompressed data. Allocate intermediate buffer for block. */
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this.dbufSize = 100000 * level;
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this.nextoutput = 0;
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this.outputStream = outputStream;
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this.streamCRC = 0;
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};
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Bunzip.prototype._get_next_block = function() {
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var i, j, k;
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var reader = this.reader;
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// this is get_next_block() function from micro-bunzip:
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/* Read in header signature and CRC, then validate signature.
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(last block signature means CRC is for whole file, return now) */
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var h = reader.pi();
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if (h === SQRTPI) { // last block
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return false; /* no more blocks */
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}
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if (h !== WHOLEPI)
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_throw(Err.NOT_BZIP_DATA);
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this.targetBlockCRC = reader.read(32) >>> 0; // (convert to unsigned)
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this.streamCRC = (this.targetBlockCRC ^
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((this.streamCRC << 1) | (this.streamCRC>>>31))) >>> 0;
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/* We can add support for blockRandomised if anybody complains. There was
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some code for this in busybox 1.0.0-pre3, but nobody ever noticed that
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it didn't actually work. */
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if (reader.read(1))
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_throw(Err.OBSOLETE_INPUT);
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var origPointer = reader.read(24);
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if (origPointer > this.dbufSize)
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_throw(Err.DATA_ERROR, 'initial position out of bounds');
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/* mapping table: if some byte values are never used (encoding things
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like ascii text), the compression code removes the gaps to have fewer
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symbols to deal with, and writes a sparse bitfield indicating which
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values were present. We make a translation table to convert the symbols
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back to the corresponding bytes. */
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var t = reader.read(16);
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var symToByte = new Buffer(256), symTotal = 0;
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for (i = 0; i < 16; i++) {
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if (t & (1 << (0xF - i))) {
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var o = i * 16;
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k = reader.read(16);
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for (j = 0; j < 16; j++)
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if (k & (1 << (0xF - j)))
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symToByte[symTotal++] = o + j;
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}
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}
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/* How many different huffman coding groups does this block use? */
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var groupCount = reader.read(3);
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if (groupCount < MIN_GROUPS || groupCount > MAX_GROUPS)
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_throw(Err.DATA_ERROR);
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/* nSelectors: Every GROUP_SIZE many symbols we select a new huffman coding
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group. Read in the group selector list, which is stored as MTF encoded
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bit runs. (MTF=Move To Front, as each value is used it's moved to the
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start of the list.) */
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var nSelectors = reader.read(15);
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if (nSelectors === 0)
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_throw(Err.DATA_ERROR);
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var mtfSymbol = new Buffer(256);
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for (i = 0; i < groupCount; i++)
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mtfSymbol[i] = i;
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var selectors = new Buffer(nSelectors); // was 32768...
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for (i = 0; i < nSelectors; i++) {
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/* Get next value */
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for (j = 0; reader.read(1); j++)
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if (j >= groupCount) _throw(Err.DATA_ERROR);
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/* Decode MTF to get the next selector */
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selectors[i] = mtf(mtfSymbol, j);
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}
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/* Read the huffman coding tables for each group, which code for symTotal
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literal symbols, plus two run symbols (RUNA, RUNB) */
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var symCount = symTotal + 2;
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var groups = [], hufGroup;
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for (j = 0; j < groupCount; j++) {
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var length = new Buffer(symCount), temp = new Uint16Array(MAX_HUFCODE_BITS + 1);
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/* Read huffman code lengths for each symbol. They're stored in
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a way similar to mtf; record a starting value for the first symbol,
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and an offset from the previous value for everys symbol after that. */
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t = reader.read(5); // lengths
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for (i = 0; i < symCount; i++) {
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for (;;) {
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if (t < 1 || t > MAX_HUFCODE_BITS) _throw(Err.DATA_ERROR);
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/* If first bit is 0, stop. Else second bit indicates whether
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to increment or decrement the value. */
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if(!reader.read(1))
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break;
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if(!reader.read(1))
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t++;
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else
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t--;
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}
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length[i] = t;
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}
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/* Find largest and smallest lengths in this group */
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var minLen, maxLen;
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minLen = maxLen = length[0];
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for (i = 1; i < symCount; i++) {
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if (length[i] > maxLen)
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maxLen = length[i];
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else if (length[i] < minLen)
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minLen = length[i];
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}
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/* Calculate permute[], base[], and limit[] tables from length[].
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*
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* permute[] is the lookup table for converting huffman coded symbols
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* into decoded symbols. base[] is the amount to subtract from the
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* value of a huffman symbol of a given length when using permute[].
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*
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* limit[] indicates the largest numerical value a symbol with a given
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* number of bits can have. This is how the huffman codes can vary in
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* length: each code with a value>limit[length] needs another bit.
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*/
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hufGroup = {};
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groups.push(hufGroup);
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hufGroup.permute = new Uint16Array(MAX_SYMBOLS);
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hufGroup.limit = new Uint32Array(MAX_HUFCODE_BITS + 2);
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hufGroup.base = new Uint32Array(MAX_HUFCODE_BITS + 1);
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hufGroup.minLen = minLen;
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hufGroup.maxLen = maxLen;
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/* Calculate permute[]. Concurently, initialize temp[] and limit[]. */
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var pp = 0;
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for (i = minLen; i <= maxLen; i++) {
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temp[i] = hufGroup.limit[i] = 0;
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for (t = 0; t < symCount; t++)
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if (length[t] === i)
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hufGroup.permute[pp++] = t;
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}
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/* Count symbols coded for at each bit length */
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for (i = 0; i < symCount; i++)
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temp[length[i]]++;
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/* Calculate limit[] (the largest symbol-coding value at each bit
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* length, which is (previous limit<<1)+symbols at this level), and
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* base[] (number of symbols to ignore at each bit length, which is
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* limit minus the cumulative count of symbols coded for already). */
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pp = t = 0;
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for (i = minLen; i < maxLen; i++) {
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pp += temp[i];
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/* We read the largest possible symbol size and then unget bits
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after determining how many we need, and those extra bits could
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be set to anything. (They're noise from future symbols.) At
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each level we're really only interested in the first few bits,
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so here we set all the trailing to-be-ignored bits to 1 so they
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don't affect the value>limit[length] comparison. */
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hufGroup.limit[i] = pp - 1;
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pp <<= 1;
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t += temp[i];
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hufGroup.base[i + 1] = pp - t;
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}
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hufGroup.limit[maxLen + 1] = Number.MAX_VALUE; /* Sentinal value for reading next sym. */
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hufGroup.limit[maxLen] = pp + temp[maxLen] - 1;
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hufGroup.base[minLen] = 0;
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}
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/* We've finished reading and digesting the block header. Now read this
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block's huffman coded symbols from the file and undo the huffman coding
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and run length encoding, saving the result into dbuf[dbufCount++]=uc */
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/* Initialize symbol occurrence counters and symbol Move To Front table */
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var byteCount = new Uint32Array(256);
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for (i = 0; i < 256; i++)
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mtfSymbol[i] = i;
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/* Loop through compressed symbols. */
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var runPos = 0, dbufCount = 0, selector = 0, uc;
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var dbuf = this.dbuf = new Uint32Array(this.dbufSize);
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symCount = 0;
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for (;;) {
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/* Determine which huffman coding group to use. */
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if (!(symCount--)) {
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symCount = GROUP_SIZE - 1;
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if (selector >= nSelectors) { _throw(Err.DATA_ERROR); }
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hufGroup = groups[selectors[selector++]];
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}
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/* Read next huffman-coded symbol. */
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i = hufGroup.minLen;
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j = reader.read(i);
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for (;;i++) {
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if (i > hufGroup.maxLen) { _throw(Err.DATA_ERROR); }
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if (j <= hufGroup.limit[i])
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break;
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j = (j << 1) | reader.read(1);
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}
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/* Huffman decode value to get nextSym (with bounds checking) */
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j -= hufGroup.base[i];
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if (j < 0 || j >= MAX_SYMBOLS) { _throw(Err.DATA_ERROR); }
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var nextSym = hufGroup.permute[j];
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/* We have now decoded the symbol, which indicates either a new literal
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byte, or a repeated run of the most recent literal byte. First,
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check if nextSym indicates a repeated run, and if so loop collecting
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how many times to repeat the last literal. */
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if (nextSym === SYMBOL_RUNA || nextSym === SYMBOL_RUNB) {
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/* If this is the start of a new run, zero out counter */
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if (!runPos){
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runPos = 1;
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t = 0;
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}
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/* Neat trick that saves 1 symbol: instead of or-ing 0 or 1 at
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each bit position, add 1 or 2 instead. For example,
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1011 is 1<<0 + 1<<1 + 2<<2. 1010 is 2<<0 + 2<<1 + 1<<2.
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You can make any bit pattern that way using 1 less symbol than
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the basic or 0/1 method (except all bits 0, which would use no
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symbols, but a run of length 0 doesn't mean anything in this
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context). Thus space is saved. */
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if (nextSym === SYMBOL_RUNA)
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t += runPos;
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else
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t += 2 * runPos;
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runPos <<= 1;
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continue;
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}
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/* When we hit the first non-run symbol after a run, we now know
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how many times to repeat the last literal, so append that many
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copies to our buffer of decoded symbols (dbuf) now. (The last
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literal used is the one at the head of the mtfSymbol array.) */
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if (runPos){
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runPos = 0;
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if (dbufCount + t > this.dbufSize) { _throw(Err.DATA_ERROR); }
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uc = symToByte[mtfSymbol[0]];
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byteCount[uc] += t;
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while (t--)
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dbuf[dbufCount++] = uc;
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}
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/* Is this the terminating symbol? */
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if (nextSym > symTotal)
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break;
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/* At this point, nextSym indicates a new literal character. Subtract
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one to get the position in the MTF array at which this literal is
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currently to be found. (Note that the result can't be -1 or 0,
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because 0 and 1 are RUNA and RUNB. But another instance of the
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first symbol in the mtf array, position 0, would have been handled
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as part of a run above. Therefore 1 unused mtf position minus
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2 non-literal nextSym values equals -1.) */
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if (dbufCount >= this.dbufSize) { _throw(Err.DATA_ERROR); }
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i = nextSym - 1;
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uc = mtf(mtfSymbol, i);
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uc = symToByte[uc];
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/* We have our literal byte. Save it into dbuf. */
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byteCount[uc]++;
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dbuf[dbufCount++] = uc;
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}
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/* At this point, we've read all the huffman-coded symbols (and repeated
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runs) for this block from the input stream, and decoded them into the
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intermediate buffer. There are dbufCount many decoded bytes in dbuf[].
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Now undo the Burrows-Wheeler transform on dbuf.
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See http://dogma.net/markn/articles/bwt/bwt.htm
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*/
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if (origPointer < 0 || origPointer >= dbufCount) { _throw(Err.DATA_ERROR); }
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/* Turn byteCount into cumulative occurrence counts of 0 to n-1. */
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j = 0;
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for (i = 0; i < 256; i++) {
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k = j + byteCount[i];
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byteCount[i] = j;
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j = k;
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}
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/* Figure out what order dbuf would be in if we sorted it. */
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for (i = 0; i < dbufCount; i++) {
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uc = dbuf[i] & 0xff;
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dbuf[byteCount[uc]] |= (i << 8);
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byteCount[uc]++;
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}
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/* Decode first byte by hand to initialize "previous" byte. Note that it
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doesn't get output, and if the first three characters are identical
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it doesn't qualify as a run (hence writeRunCountdown=5). */
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var pos = 0, current = 0, run = 0;
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if (dbufCount) {
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pos = dbuf[origPointer];
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current = (pos & 0xff);
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pos >>= 8;
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run = -1;
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}
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this.writePos = pos;
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this.writeCurrent = current;
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this.writeCount = dbufCount;
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this.writeRun = run;
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return true; /* more blocks to come */
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};
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/* Undo burrows-wheeler transform on intermediate buffer to produce output.
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If start_bunzip was initialized with out_fd=-1, then up to len bytes of
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data are written to outbuf. Return value is number of bytes written or
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error (all errors are negative numbers). If out_fd!=-1, outbuf and len
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are ignored, data is written to out_fd and return is RETVAL_OK or error.
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*/
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Bunzip.prototype._read_bunzip = function(outputBuffer, len) {
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var copies, previous, outbyte;
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/* james@jamestaylor.org: writeCount goes to -1 when the buffer is fully
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decoded, which results in this returning RETVAL_LAST_BLOCK, also
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equal to -1... Confusing, I'm returning 0 here to indicate no
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bytes written into the buffer */
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if (this.writeCount < 0) { return 0; }
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var gotcount = 0;
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var dbuf = this.dbuf, pos = this.writePos, current = this.writeCurrent;
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var dbufCount = this.writeCount, outputsize = this.outputsize;
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var run = this.writeRun;
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while (dbufCount) {
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dbufCount--;
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previous = current;
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pos = dbuf[pos];
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current = pos & 0xff;
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pos >>= 8;
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if (run++ === 3){
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copies = current;
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outbyte = previous;
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current = -1;
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} else {
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copies = 1;
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outbyte = current;
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}
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this.blockCRC.updateCRCRun(outbyte, copies);
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while (copies--) {
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this.outputStream.writeByte(outbyte);
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this.nextoutput++;
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}
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if (current != previous)
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run = 0;
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}
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this.writeCount = dbufCount;
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// check CRC
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if (this.blockCRC.getCRC() !== this.targetBlockCRC) {
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_throw(Err.DATA_ERROR, "Bad block CRC "+
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"(got "+this.blockCRC.getCRC().toString(16)+
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" expected "+this.targetBlockCRC.toString(16)+")");
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}
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return this.nextoutput;
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};
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var coerceInputStream = function(input) {
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|
if ('readByte' in input) { return input; }
|
|
var inputStream = new Stream();
|
|
inputStream.pos = 0;
|
|
inputStream.readByte = function() { return input[this.pos++]; };
|
|
inputStream.seek = function(pos) { this.pos = pos; };
|
|
inputStream.eof = function() { return this.pos >= input.length; };
|
|
return inputStream;
|
|
};
|
|
var coerceOutputStream = function(output) {
|
|
var outputStream = new Stream();
|
|
var resizeOk = true;
|
|
if (output) {
|
|
if (typeof(output)==='number') {
|
|
outputStream.buffer = new Buffer(output);
|
|
resizeOk = false;
|
|
} else if ('writeByte' in output) {
|
|
return output;
|
|
} else {
|
|
outputStream.buffer = output;
|
|
resizeOk = false;
|
|
}
|
|
} else {
|
|
outputStream.buffer = new Buffer(16384);
|
|
}
|
|
outputStream.pos = 0;
|
|
outputStream.writeByte = function(_byte) {
|
|
if (resizeOk && this.pos >= this.buffer.length) {
|
|
var newBuffer = new Buffer(this.buffer.length*2);
|
|
this.buffer.copy(newBuffer);
|
|
this.buffer = newBuffer;
|
|
}
|
|
this.buffer[this.pos++] = _byte;
|
|
};
|
|
outputStream.getBuffer = function() {
|
|
// trim buffer
|
|
if (this.pos !== this.buffer.length) {
|
|
if (!resizeOk)
|
|
throw new TypeError('outputsize does not match decoded input');
|
|
var newBuffer = new Buffer(this.pos);
|
|
this.buffer.copy(newBuffer, 0, 0, this.pos);
|
|
this.buffer = newBuffer;
|
|
}
|
|
return this.buffer;
|
|
};
|
|
outputStream._coerced = true;
|
|
return outputStream;
|
|
};
|
|
|
|
/* Static helper functions */
|
|
Bunzip.Err = Err;
|
|
// 'input' can be a stream or a buffer
|
|
// 'output' can be a stream or a buffer or a number (buffer size)
|
|
Bunzip.decode = function(input, output, multistream) {
|
|
// make a stream from a buffer, if necessary
|
|
var inputStream = coerceInputStream(input);
|
|
var outputStream = coerceOutputStream(output);
|
|
|
|
var bz = new Bunzip(inputStream, outputStream);
|
|
while (true) {
|
|
if ('eof' in inputStream && inputStream.eof()) break;
|
|
if (bz._init_block()) {
|
|
bz._read_bunzip();
|
|
} else {
|
|
var targetStreamCRC = bz.reader.read(32) >>> 0; // (convert to unsigned)
|
|
if (targetStreamCRC !== bz.streamCRC) {
|
|
_throw(Err.DATA_ERROR, "Bad stream CRC "+
|
|
"(got "+bz.streamCRC.toString(16)+
|
|
" expected "+targetStreamCRC.toString(16)+")");
|
|
}
|
|
if (multistream &&
|
|
'eof' in inputStream &&
|
|
!inputStream.eof()) {
|
|
// note that start_bunzip will also resync the bit reader to next byte
|
|
bz._start_bunzip(inputStream, outputStream);
|
|
} else break;
|
|
}
|
|
}
|
|
if ('getBuffer' in outputStream)
|
|
return outputStream.getBuffer();
|
|
};
|
|
Bunzip.decodeBlock = function(input, pos, output) {
|
|
// make a stream from a buffer, if necessary
|
|
var inputStream = coerceInputStream(input);
|
|
var outputStream = coerceOutputStream(output);
|
|
var bz = new Bunzip(inputStream, outputStream);
|
|
bz.reader.seek(pos);
|
|
/* Fill the decode buffer for the block */
|
|
var moreBlocks = bz._get_next_block();
|
|
if (moreBlocks) {
|
|
/* Init the CRC for writing */
|
|
bz.blockCRC = new CRC32();
|
|
|
|
/* Zero this so the current byte from before the seek is not written */
|
|
bz.writeCopies = 0;
|
|
|
|
/* Decompress the block and write to stdout */
|
|
bz._read_bunzip();
|
|
// XXX keep writing?
|
|
}
|
|
if ('getBuffer' in outputStream)
|
|
return outputStream.getBuffer();
|
|
};
|
|
/* Reads bzip2 file from stream or buffer `input`, and invoke
|
|
* `callback(position, size)` once for each bzip2 block,
|
|
* where position gives the starting position (in *bits*)
|
|
* and size gives uncompressed size of the block (in *bytes*). */
|
|
Bunzip.table = function(input, callback, multistream) {
|
|
// make a stream from a buffer, if necessary
|
|
var inputStream = new Stream();
|
|
inputStream.delegate = coerceInputStream(input);
|
|
inputStream.pos = 0;
|
|
inputStream.readByte = function() {
|
|
this.pos++;
|
|
return this.delegate.readByte();
|
|
};
|
|
if (inputStream.delegate.eof) {
|
|
inputStream.eof = inputStream.delegate.eof.bind(inputStream.delegate);
|
|
}
|
|
var outputStream = new Stream();
|
|
outputStream.pos = 0;
|
|
outputStream.writeByte = function() { this.pos++; };
|
|
|
|
var bz = new Bunzip(inputStream, outputStream);
|
|
var blockSize = bz.dbufSize;
|
|
while (true) {
|
|
if ('eof' in inputStream && inputStream.eof()) break;
|
|
|
|
var position = inputStream.pos*8 + bz.reader.bitOffset;
|
|
if (bz.reader.hasByte) { position -= 8; }
|
|
|
|
if (bz._init_block()) {
|
|
var start = outputStream.pos;
|
|
bz._read_bunzip();
|
|
callback(position, outputStream.pos - start);
|
|
} else {
|
|
var crc = bz.reader.read(32); // (but we ignore the crc)
|
|
if (multistream &&
|
|
'eof' in inputStream &&
|
|
!inputStream.eof()) {
|
|
// note that start_bunzip will also resync the bit reader to next byte
|
|
bz._start_bunzip(inputStream, outputStream);
|
|
console.assert(bz.dbufSize === blockSize,
|
|
"shouldn't change block size within multistream file");
|
|
} else break;
|
|
}
|
|
}
|
|
};
|
|
|
|
Bunzip.Stream = Stream;
|
|
|
|
Bunzip.version = pjson.version;
|
|
Bunzip.license = pjson.license;
|
|
|
|
module.exports = Bunzip;
|