lix-website/themes/lix/assets/bootstrap/js/dist/carousel.js.map
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{"version":3,"file":"carousel.js","sources":["../src/util/index.js","../src/carousel.js"],"sourcesContent":["/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.3): util/index.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nconst MAX_UID = 1000000\nconst MILLISECONDS_MULTIPLIER = 1000\nconst TRANSITION_END = 'transitionend'\n\n// Shoutout AngusCroll (https://goo.gl/pxwQGp)\nconst toType = obj => {\n if (obj === null || obj === undefined) {\n return `${obj}`\n }\n\n return {}.toString.call(obj).match(/\\s([a-z]+)/i)[1].toLowerCase()\n}\n\n/**\n * --------------------------------------------------------------------------\n * Public Util Api\n * --------------------------------------------------------------------------\n */\n\nconst getUID = prefix => {\n do {\n prefix += Math.floor(Math.random() * MAX_UID)\n } while (document.getElementById(prefix))\n\n return prefix\n}\n\nconst getSelector = element => {\n let selector = element.getAttribute('data-bs-target')\n\n if (!selector || selector === '#') {\n let hrefAttr = element.getAttribute('href')\n\n // The only valid content that could double as a selector are IDs or classes,\n // so everything starting with `#` or `.`. If a \"real\" URL is used as the selector,\n // `document.querySelector` will rightfully complain it is invalid.\n // See https://github.com/twbs/bootstrap/issues/32273\n if (!hrefAttr || (!hrefAttr.includes('#') && !hrefAttr.startsWith('.'))) {\n return null\n }\n\n // Just in case some CMS puts out a full URL with the anchor appended\n if (hrefAttr.includes('#') && !hrefAttr.startsWith('#')) {\n hrefAttr = `#${hrefAttr.split('#')[1]}`\n }\n\n selector = hrefAttr && hrefAttr !== '#' ? hrefAttr.trim() : null\n }\n\n return selector\n}\n\nconst getSelectorFromElement = element => {\n const selector = getSelector(element)\n\n if (selector) {\n return document.querySelector(selector) ? selector : null\n }\n\n return null\n}\n\nconst getElementFromSelector = element => {\n const selector = getSelector(element)\n\n return selector ? document.querySelector(selector) : null\n}\n\nconst getTransitionDurationFromElement = element => {\n if (!element) {\n return 0\n }\n\n // Get transition-duration of the element\n let { transitionDuration, transitionDelay } = window.getComputedStyle(element)\n\n const floatTransitionDuration = Number.parseFloat(transitionDuration)\n const floatTransitionDelay = Number.parseFloat(transitionDelay)\n\n // Return 0 if element or transition duration is not found\n if (!floatTransitionDuration && !floatTransitionDelay) {\n return 0\n }\n\n // If multiple durations are defined, take the first\n transitionDuration = transitionDuration.split(',')[0]\n transitionDelay = transitionDelay.split(',')[0]\n\n return (Number.parseFloat(transitionDuration) + Number.parseFloat(transitionDelay)) * MILLISECONDS_MULTIPLIER\n}\n\nconst triggerTransitionEnd = element => {\n element.dispatchEvent(new Event(TRANSITION_END))\n}\n\nconst isElement = obj => {\n if (!obj || typeof obj !== 'object') {\n return false\n }\n\n if (typeof obj.jquery !== 'undefined') {\n obj = obj[0]\n }\n\n return typeof obj.nodeType !== 'undefined'\n}\n\nconst getElement = obj => {\n if (isElement(obj)) { // it's a jQuery object or a node element\n return obj.jquery ? obj[0] : obj\n }\n\n if (typeof obj === 'string' && obj.length > 0) {\n return document.querySelector(obj)\n }\n\n return null\n}\n\nconst typeCheckConfig = (componentName, config, configTypes) => {\n Object.keys(configTypes).forEach(property => {\n const expectedTypes = configTypes[property]\n const value = config[property]\n const valueType = value && isElement(value) ? 'element' : toType(value)\n\n if (!new RegExp(expectedTypes).test(valueType)) {\n throw new TypeError(\n `${componentName.toUpperCase()}: Option \"${property}\" provided type \"${valueType}\" but expected type \"${expectedTypes}\".`\n )\n }\n })\n}\n\nconst isVisible = element => {\n if (!isElement(element) || element.getClientRects().length === 0) {\n return false\n }\n\n return getComputedStyle(element).getPropertyValue('visibility') === 'visible'\n}\n\nconst isDisabled = element => {\n if (!element || element.nodeType !== Node.ELEMENT_NODE) {\n return true\n }\n\n if (element.classList.contains('disabled')) {\n return true\n }\n\n if (typeof element.disabled !== 'undefined') {\n return element.disabled\n }\n\n return element.hasAttribute('disabled') && element.getAttribute('disabled') !== 'false'\n}\n\nconst findShadowRoot = element => {\n if (!document.documentElement.attachShadow) {\n return null\n }\n\n // Can find the shadow root otherwise it'll return the document\n if (typeof element.getRootNode === 'function') {\n const root = element.getRootNode()\n return root instanceof ShadowRoot ? root : null\n }\n\n if (element instanceof ShadowRoot) {\n return element\n }\n\n // when we don't find a shadow root\n if (!element.parentNode) {\n return null\n }\n\n return findShadowRoot(element.parentNode)\n}\n\nconst noop = () => {}\n\n/**\n * Trick to restart an element's animation\n *\n * @param {HTMLElement} element\n * @return void\n *\n * @see https://www.charistheo.io/blog/2021/02/restart-a-css-animation-with-javascript/#restarting-a-css-animation\n */\nconst reflow = element => {\n // eslint-disable-next-line no-unused-expressions\n element.offsetHeight\n}\n\nconst getjQuery = () => {\n const { jQuery } = window\n\n if (jQuery && !document.body.hasAttribute('data-bs-no-jquery')) {\n return jQuery\n }\n\n return null\n}\n\nconst DOMContentLoadedCallbacks = []\n\nconst onDOMContentLoaded = callback => {\n if (document.readyState === 'loading') {\n // add listener on the first call when the document is in loading state\n if (!DOMContentLoadedCallbacks.length) {\n document.addEventListener('DOMContentLoaded', () => {\n DOMContentLoadedCallbacks.forEach(callback => callback())\n })\n }\n\n DOMContentLoadedCallbacks.push(callback)\n } else {\n callback()\n }\n}\n\nconst isRTL = () => document.documentElement.dir === 'rtl'\n\nconst defineJQueryPlugin = plugin => {\n onDOMContentLoaded(() => {\n const $ = getjQuery()\n /* istanbul ignore if */\n if ($) {\n const name = plugin.NAME\n const JQUERY_NO_CONFLICT = $.fn[name]\n $.fn[name] = plugin.jQueryInterface\n $.fn[name].Constructor = plugin\n $.fn[name].noConflict = () => {\n $.fn[name] = JQUERY_NO_CONFLICT\n return plugin.jQueryInterface\n }\n }\n })\n}\n\nconst execute = callback => {\n if (typeof callback === 'function') {\n callback()\n }\n}\n\nconst executeAfterTransition = (callback, transitionElement, waitForTransition = true) => {\n if (!waitForTransition) {\n execute(callback)\n return\n }\n\n const durationPadding = 5\n const emulatedDuration = getTransitionDurationFromElement(transitionElement) + durationPadding\n\n let called = false\n\n const handler = ({ target }) => {\n if (target !== transitionElement) {\n return\n }\n\n called = true\n transitionElement.removeEventListener(TRANSITION_END, handler)\n execute(callback)\n }\n\n transitionElement.addEventListener(TRANSITION_END, handler)\n setTimeout(() => {\n if (!called) {\n triggerTransitionEnd(transitionElement)\n }\n }, emulatedDuration)\n}\n\n/**\n * Return the previous/next element of a list.\n *\n * @param {array} list The list of elements\n * @param activeElement The active element\n * @param shouldGetNext Choose to get next or previous element\n * @param isCycleAllowed\n * @return {Element|elem} The proper element\n */\nconst getNextActiveElement = (list, activeElement, shouldGetNext, isCycleAllowed) => {\n let index = list.indexOf(activeElement)\n\n // if the element does not exist in the list return an element depending on the direction and if cycle is allowed\n if (index === -1) {\n return list[!shouldGetNext && isCycleAllowed ? list.length - 1 : 0]\n }\n\n const listLength = list.length\n\n index += shouldGetNext ? 1 : -1\n\n if (isCycleAllowed) {\n index = (index + listLength) % listLength\n }\n\n return list[Math.max(0, Math.min(index, listLength - 1))]\n}\n\nexport {\n getElement,\n getUID,\n getSelectorFromElement,\n getElementFromSelector,\n getTransitionDurationFromElement,\n triggerTransitionEnd,\n isElement,\n typeCheckConfig,\n isVisible,\n isDisabled,\n findShadowRoot,\n noop,\n getNextActiveElement,\n reflow,\n getjQuery,\n onDOMContentLoaded,\n isRTL,\n defineJQueryPlugin,\n execute,\n executeAfterTransition\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.3): carousel.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n getElementFromSelector,\n isRTL,\n isVisible,\n getNextActiveElement,\n reflow,\n triggerTransitionEnd,\n typeCheckConfig\n} from './util/index'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'carousel'\nconst DATA_KEY = 'bs.carousel'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst ARROW_LEFT_KEY = 'ArrowLeft'\nconst ARROW_RIGHT_KEY = 'ArrowRight'\nconst TOUCHEVENT_COMPAT_WAIT = 500 // Time for mouse compat events to fire after touch\nconst SWIPE_THRESHOLD = 40\n\nconst Default = {\n interval: 5000,\n keyboard: true,\n slide: false,\n pause: 'hover',\n wrap: true,\n touch: true\n}\n\nconst DefaultType = {\n interval: '(number|boolean)',\n keyboard: 'boolean',\n slide: '(boolean|string)',\n pause: '(string|boolean)',\n wrap: 'boolean',\n touch: 'boolean'\n}\n\nconst ORDER_NEXT = 'next'\nconst ORDER_PREV = 'prev'\nconst DIRECTION_LEFT = 'left'\nconst DIRECTION_RIGHT = 'right'\n\nconst KEY_TO_DIRECTION = {\n [ARROW_LEFT_KEY]: DIRECTION_RIGHT,\n [ARROW_RIGHT_KEY]: DIRECTION_LEFT\n}\n\nconst EVENT_SLIDE = `slide${EVENT_KEY}`\nconst EVENT_SLID = `slid${EVENT_KEY}`\nconst EVENT_KEYDOWN = `keydown${EVENT_KEY}`\nconst EVENT_MOUSEENTER = `mouseenter${EVENT_KEY}`\nconst EVENT_MOUSELEAVE = `mouseleave${EVENT_KEY}`\nconst EVENT_TOUCHSTART = `touchstart${EVENT_KEY}`\nconst EVENT_TOUCHMOVE = `touchmove${EVENT_KEY}`\nconst EVENT_TOUCHEND = `touchend${EVENT_KEY}`\nconst EVENT_POINTERDOWN = `pointerdown${EVENT_KEY}`\nconst EVENT_POINTERUP = `pointerup${EVENT_KEY}`\nconst EVENT_DRAG_START = `dragstart${EVENT_KEY}`\nconst EVENT_LOAD_DATA_API = `load${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_CAROUSEL = 'carousel'\nconst CLASS_NAME_ACTIVE = 'active'\nconst CLASS_NAME_SLIDE = 'slide'\nconst CLASS_NAME_END = 'carousel-item-end'\nconst CLASS_NAME_START = 'carousel-item-start'\nconst CLASS_NAME_NEXT = 'carousel-item-next'\nconst CLASS_NAME_PREV = 'carousel-item-prev'\nconst CLASS_NAME_POINTER_EVENT = 'pointer-event'\n\nconst SELECTOR_ACTIVE = '.active'\nconst SELECTOR_ACTIVE_ITEM = '.active.carousel-item'\nconst SELECTOR_ITEM = '.carousel-item'\nconst SELECTOR_ITEM_IMG = '.carousel-item img'\nconst SELECTOR_NEXT_PREV = '.carousel-item-next, .carousel-item-prev'\nconst SELECTOR_INDICATORS = '.carousel-indicators'\nconst SELECTOR_INDICATOR = '[data-bs-target]'\nconst SELECTOR_DATA_SLIDE = '[data-bs-slide], [data-bs-slide-to]'\nconst SELECTOR_DATA_RIDE = '[data-bs-ride=\"carousel\"]'\n\nconst POINTER_TYPE_TOUCH = 'touch'\nconst POINTER_TYPE_PEN = 'pen'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\nclass Carousel extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._items = null\n this._interval = null\n this._activeElement = null\n this._isPaused = false\n this._isSliding = false\n this.touchTimeout = null\n this.touchStartX = 0\n this.touchDeltaX = 0\n\n this._config = this._getConfig(config)\n this._indicatorsElement = SelectorEngine.findOne(SELECTOR_INDICATORS, this._element)\n this._touchSupported = 'ontouchstart' in document.documentElement || navigator.maxTouchPoints > 0\n this._pointerEvent = Boolean(window.PointerEvent)\n\n this._addEventListeners()\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n next() {\n this._slide(ORDER_NEXT)\n }\n\n nextWhenVisible() {\n // Don't call next when the page isn't visible\n // or the carousel or its parent isn't visible\n if (!document.hidden && isVisible(this._element)) {\n this.next()\n }\n }\n\n prev() {\n this._slide(ORDER_PREV)\n }\n\n pause(event) {\n if (!event) {\n this._isPaused = true\n }\n\n if (SelectorEngine.findOne(SELECTOR_NEXT_PREV, this._element)) {\n triggerTransitionEnd(this._element)\n this.cycle(true)\n }\n\n clearInterval(this._interval)\n this._interval = null\n }\n\n cycle(event) {\n if (!event) {\n this._isPaused = false\n }\n\n if (this._interval) {\n clearInterval(this._interval)\n this._interval = null\n }\n\n if (this._config && this._config.interval && !this._isPaused) {\n this._updateInterval()\n\n this._interval = setInterval(\n (document.visibilityState ? this.nextWhenVisible : this.next).bind(this),\n this._config.interval\n )\n }\n }\n\n to(index) {\n this._activeElement = SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n const activeIndex = this._getItemIndex(this._activeElement)\n\n if (index > this._items.length - 1 || index < 0) {\n return\n }\n\n if (this._isSliding) {\n EventHandler.one(this._element, EVENT_SLID, () => this.to(index))\n return\n }\n\n if (activeIndex === index) {\n this.pause()\n this.cycle()\n return\n }\n\n const order = index > activeIndex ?\n ORDER_NEXT :\n ORDER_PREV\n\n this._slide(order, this._items[index])\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...Manipulator.getDataAttributes(this._element),\n ...(typeof config === 'object' ? config : {})\n }\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _handleSwipe() {\n const absDeltax = Math.abs(this.touchDeltaX)\n\n if (absDeltax <= SWIPE_THRESHOLD) {\n return\n }\n\n const direction = absDeltax / this.touchDeltaX\n\n this.touchDeltaX = 0\n\n if (!direction) {\n return\n }\n\n this._slide(direction > 0 ? DIRECTION_RIGHT : DIRECTION_LEFT)\n }\n\n _addEventListeners() {\n if (this._config.keyboard) {\n EventHandler.on(this._element, EVENT_KEYDOWN, event => this._keydown(event))\n }\n\n if (this._config.pause === 'hover') {\n EventHandler.on(this._element, EVENT_MOUSEENTER, event => this.pause(event))\n EventHandler.on(this._element, EVENT_MOUSELEAVE, event => this.cycle(event))\n }\n\n if (this._config.touch && this._touchSupported) {\n this._addTouchEventListeners()\n }\n }\n\n _addTouchEventListeners() {\n const hasPointerPenTouch = event => {\n return this._pointerEvent &&\n (event.pointerType === POINTER_TYPE_PEN || event.pointerType === POINTER_TYPE_TOUCH)\n }\n\n const start = event => {\n if (hasPointerPenTouch(event)) {\n this.touchStartX = event.clientX\n } else if (!this._pointerEvent) {\n this.touchStartX = event.touches[0].clientX\n }\n }\n\n const move = event => {\n // ensure swiping with one touch and not pinching\n this.touchDeltaX = event.touches && event.touches.length > 1 ?\n 0 :\n event.touches[0].clientX - this.touchStartX\n }\n\n const end = event => {\n if (hasPointerPenTouch(event)) {\n this.touchDeltaX = event.clientX - this.touchStartX\n }\n\n this._handleSwipe()\n if (this._config.pause === 'hover') {\n // If it's a touch-enabled device, mouseenter/leave are fired as\n // part of the mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause()\n if (this.touchTimeout) {\n clearTimeout(this.touchTimeout)\n }\n\n this.touchTimeout = setTimeout(event => this.cycle(event), TOUCHEVENT_COMPAT_WAIT + this._config.interval)\n }\n }\n\n SelectorEngine.find(SELECTOR_ITEM_IMG, this._element).forEach(itemImg => {\n EventHandler.on(itemImg, EVENT_DRAG_START, event => event.preventDefault())\n })\n\n if (this._pointerEvent) {\n EventHandler.on(this._element, EVENT_POINTERDOWN, event => start(event))\n EventHandler.on(this._element, EVENT_POINTERUP, event => end(event))\n\n this._element.classList.add(CLASS_NAME_POINTER_EVENT)\n } else {\n EventHandler.on(this._element, EVENT_TOUCHSTART, event => start(event))\n EventHandler.on(this._element, EVENT_TOUCHMOVE, event => move(event))\n EventHandler.on(this._element, EVENT_TOUCHEND, event => end(event))\n }\n }\n\n _keydown(event) {\n if (/input|textarea/i.test(event.target.tagName)) {\n return\n }\n\n const direction = KEY_TO_DIRECTION[event.key]\n if (direction) {\n event.preventDefault()\n this._slide(direction)\n }\n }\n\n _getItemIndex(element) {\n this._items = element && element.parentNode ?\n SelectorEngine.find(SELECTOR_ITEM, element.parentNode) :\n []\n\n return this._items.indexOf(element)\n }\n\n _getItemByOrder(order, activeElement) {\n const isNext = order === ORDER_NEXT\n return getNextActiveElement(this._items, activeElement, isNext, this._config.wrap)\n }\n\n _triggerSlideEvent(relatedTarget, eventDirectionName) {\n const targetIndex = this._getItemIndex(relatedTarget)\n const fromIndex = this._getItemIndex(SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element))\n\n return EventHandler.trigger(this._element, EVENT_SLIDE, {\n relatedTarget,\n direction: eventDirectionName,\n from: fromIndex,\n to: targetIndex\n })\n }\n\n _setActiveIndicatorElement(element) {\n if (this._indicatorsElement) {\n const activeIndicator = SelectorEngine.findOne(SELECTOR_ACTIVE, this._indicatorsElement)\n\n activeIndicator.classList.remove(CLASS_NAME_ACTIVE)\n activeIndicator.removeAttribute('aria-current')\n\n const indicators = SelectorEngine.find(SELECTOR_INDICATOR, this._indicatorsElement)\n\n for (let i = 0; i < indicators.length; i++) {\n if (Number.parseInt(indicators[i].getAttribute('data-bs-slide-to'), 10) === this._getItemIndex(element)) {\n indicators[i].classList.add(CLASS_NAME_ACTIVE)\n indicators[i].setAttribute('aria-current', 'true')\n break\n }\n }\n }\n }\n\n _updateInterval() {\n const element = this._activeElement || SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n\n if (!element) {\n return\n }\n\n const elementInterval = Number.parseInt(element.getAttribute('data-bs-interval'), 10)\n\n if (elementInterval) {\n this._config.defaultInterval = this._config.defaultInterval || this._config.interval\n this._config.interval = elementInterval\n } else {\n this._config.interval = this._config.defaultInterval || this._config.interval\n }\n }\n\n _slide(directionOrOrder, element) {\n const order = this._directionToOrder(directionOrOrder)\n const activeElement = SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n const activeElementIndex = this._getItemIndex(activeElement)\n const nextElement = element || this._getItemByOrder(order, activeElement)\n\n const nextElementIndex = this._getItemIndex(nextElement)\n const isCycling = Boolean(this._interval)\n\n const isNext = order === ORDER_NEXT\n const directionalClassName = isNext ? CLASS_NAME_START : CLASS_NAME_END\n const orderClassName = isNext ? CLASS_NAME_NEXT : CLASS_NAME_PREV\n const eventDirectionName = this._orderToDirection(order)\n\n if (nextElement && nextElement.classList.contains(CLASS_NAME_ACTIVE)) {\n this._isSliding = false\n return\n }\n\n if (this._isSliding) {\n return\n }\n\n const slideEvent = this._triggerSlideEvent(nextElement, eventDirectionName)\n if (slideEvent.defaultPrevented) {\n return\n }\n\n if (!activeElement || !nextElement) {\n // Some weirdness is happening, so we bail\n return\n }\n\n this._isSliding = true\n\n if (isCycling) {\n this.pause()\n }\n\n this._setActiveIndicatorElement(nextElement)\n this._activeElement = nextElement\n\n const triggerSlidEvent = () => {\n EventHandler.trigger(this._element, EVENT_SLID, {\n relatedTarget: nextElement,\n direction: eventDirectionName,\n from: activeElementIndex,\n to: nextElementIndex\n })\n }\n\n if (this._element.classList.contains(CLASS_NAME_SLIDE)) {\n nextElement.classList.add(orderClassName)\n\n reflow(nextElement)\n\n activeElement.classList.add(directionalClassName)\n nextElement.classList.add(directionalClassName)\n\n const completeCallBack = () => {\n nextElement.classList.remove(directionalClassName, orderClassName)\n nextElement.classList.add(CLASS_NAME_ACTIVE)\n\n activeElement.classList.remove(CLASS_NAME_ACTIVE, orderClassName, directionalClassName)\n\n this._isSliding = false\n\n setTimeout(triggerSlidEvent, 0)\n }\n\n this._queueCallback(completeCallBack, activeElement, true)\n } else {\n activeElement.classList.remove(CLASS_NAME_ACTIVE)\n nextElement.classList.add(CLASS_NAME_ACTIVE)\n\n this._isSliding = false\n triggerSlidEvent()\n }\n\n if (isCycling) {\n this.cycle()\n }\n }\n\n _directionToOrder(direction) {\n if (![DIRECTION_RIGHT, DIRECTION_LEFT].includes(direction)) {\n return direction\n }\n\n if (isRTL()) {\n return direction === DIRECTION_LEFT ? ORDER_PREV : ORDER_NEXT\n }\n\n return direction === DIRECTION_LEFT ? ORDER_NEXT : ORDER_PREV\n }\n\n _orderToDirection(order) {\n if (![ORDER_NEXT, ORDER_PREV].includes(order)) {\n return order\n }\n\n if (isRTL()) {\n return order === ORDER_PREV ? DIRECTION_LEFT : DIRECTION_RIGHT\n }\n\n return order === ORDER_PREV ? DIRECTION_RIGHT : DIRECTION_LEFT\n }\n\n // Static\n\n static carouselInterface(element, config) {\n const data = Carousel.getOrCreateInstance(element, config)\n\n let { _config } = data\n if (typeof config === 'object') {\n _config = {\n ..._config,\n ...config\n }\n }\n\n const action = typeof config === 'string' ? config : _config.slide\n\n if (typeof config === 'number') {\n data.to(config)\n } else if (typeof action === 'string') {\n if (typeof data[action] === 'undefined') {\n throw new TypeError(`No method named \"${action}\"`)\n }\n\n data[action]()\n } else if (_config.interval && _config.ride) {\n data.pause()\n data.cycle()\n }\n }\n\n static jQueryInterface(config) {\n return this.each(function () {\n Carousel.carouselInterface(this, config)\n })\n }\n\n static dataApiClickHandler(event) {\n const target = getElementFromSelector(this)\n\n if (!target || !target.classList.contains(CLASS_NAME_CAROUSEL)) {\n return\n }\n\n const config = {\n ...Manipulator.getDataAttributes(target),\n ...Manipulator.getDataAttributes(this)\n }\n const slideIndex = this.getAttribute('data-bs-slide-to')\n\n if (slideIndex) {\n config.interval = false\n }\n\n Carousel.carouselInterface(target, config)\n\n if (slideIndex) {\n Carousel.getInstance(target).to(slideIndex)\n }\n\n event.preventDefault()\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_SLIDE, Carousel.dataApiClickHandler)\n\nEventHandler.on(window, EVENT_LOAD_DATA_API, () => {\n const carousels = SelectorEngine.find(SELECTOR_DATA_RIDE)\n\n for (let i = 0, len = carousels.length; i < len; i++) {\n Carousel.carouselInterface(carousels[i], Carousel.getInstance(carousels[i]))\n }\n})\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Carousel to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Carousel)\n\nexport default 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