lix-website/themes/lix/assets/bootstrap/node_modules/regenerate/regenerate.js

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2024-04-27 03:39:10 +00:00
/*! https://mths.be/regenerate v1.4.2 by @mathias | MIT license */
;(function(root) {
// Detect free variables `exports`.
var freeExports = typeof exports == 'object' && exports;
// Detect free variable `module`.
var freeModule = typeof module == 'object' && module &&
module.exports == freeExports && module;
// Detect free variable `global`, from Node.js/io.js or Browserified code,
// and use it as `root`.
var freeGlobal = typeof global == 'object' && global;
if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
root = freeGlobal;
}
/*--------------------------------------------------------------------------*/
var ERRORS = {
'rangeOrder': 'A range\u2019s `stop` value must be greater than or equal ' +
'to the `start` value.',
'codePointRange': 'Invalid code point value. Code points range from ' +
'U+000000 to U+10FFFF.'
};
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-pairs
var HIGH_SURROGATE_MIN = 0xD800;
var HIGH_SURROGATE_MAX = 0xDBFF;
var LOW_SURROGATE_MIN = 0xDC00;
var LOW_SURROGATE_MAX = 0xDFFF;
// In Regenerate output, `\0` is never preceded by `\` because we sort by
// code point value, so lets keep this regular expression simple.
var regexNull = /\\x00([^0123456789]|$)/g;
var object = {};
var hasOwnProperty = object.hasOwnProperty;
var extend = function(destination, source) {
var key;
for (key in source) {
if (hasOwnProperty.call(source, key)) {
destination[key] = source[key];
}
}
return destination;
};
var forEach = function(array, callback) {
var index = -1;
var length = array.length;
while (++index < length) {
callback(array[index], index);
}
};
var toString = object.toString;
var isArray = function(value) {
return toString.call(value) == '[object Array]';
};
var isNumber = function(value) {
return typeof value == 'number' ||
toString.call(value) == '[object Number]';
};
// This assumes that `number` is a positive integer that `toString()`s nicely
// (which is the case for all code point values).
var zeroes = '0000';
var pad = function(number, totalCharacters) {
var string = String(number);
return string.length < totalCharacters
? (zeroes + string).slice(-totalCharacters)
: string;
};
var hex = function(number) {
return Number(number).toString(16).toUpperCase();
};
var slice = [].slice;
/*--------------------------------------------------------------------------*/
var dataFromCodePoints = function(codePoints) {
var index = -1;
var length = codePoints.length;
var max = length - 1;
var result = [];
var isStart = true;
var tmp;
var previous = 0;
while (++index < length) {
tmp = codePoints[index];
if (isStart) {
result.push(tmp);
previous = tmp;
isStart = false;
} else {
if (tmp == previous + 1) {
if (index != max) {
previous = tmp;
continue;
} else {
isStart = true;
result.push(tmp + 1);
}
} else {
// End the previous range and start a new one.
result.push(previous + 1, tmp);
previous = tmp;
}
}
}
if (!isStart) {
result.push(tmp + 1);
}
return result;
};
var dataRemove = function(data, codePoint) {
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
var length = data.length;
while (index < length) {
start = data[index];
end = data[index + 1];
if (codePoint >= start && codePoint < end) {
// Modify this pair.
if (codePoint == start) {
if (end == start + 1) {
// Just remove `start` and `end`.
data.splice(index, 2);
return data;
} else {
// Just replace `start` with a new value.
data[index] = codePoint + 1;
return data;
}
} else if (codePoint == end - 1) {
// Just replace `end` with a new value.
data[index + 1] = codePoint;
return data;
} else {
// Replace `[start, end]` with `[startA, endA, startB, endB]`.
data.splice(index, 2, start, codePoint, codePoint + 1, end);
return data;
}
}
index += 2;
}
return data;
};
var dataRemoveRange = function(data, rangeStart, rangeEnd) {
if (rangeEnd < rangeStart) {
throw Error(ERRORS.rangeOrder);
}
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
while (index < data.length) {
start = data[index];
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
// Exit as soon as no more matching pairs can be found.
if (start > rangeEnd) {
return data;
}
// Check if this range pair is equal to, or forms a subset of, the range
// to be removed.
// E.g. we have `[0, 11, 40, 51]` and want to remove 0-10 → `[40, 51]`.
// E.g. we have `[40, 51]` and want to remove 0-100 → `[]`.
if (rangeStart <= start && rangeEnd >= end) {
// Remove this pair.
data.splice(index, 2);
continue;
}
// Check if both `rangeStart` and `rangeEnd` are within the bounds of
// this pair.
// E.g. we have `[0, 11]` and want to remove 4-6 → `[0, 4, 7, 11]`.
if (rangeStart >= start && rangeEnd < end) {
if (rangeStart == start) {
// Replace `[start, end]` with `[startB, endB]`.
data[index] = rangeEnd + 1;
data[index + 1] = end + 1;
return data;
}
// Replace `[start, end]` with `[startA, endA, startB, endB]`.
data.splice(index, 2, start, rangeStart, rangeEnd + 1, end + 1);
return data;
}
// Check if only `rangeStart` is within the bounds of this pair.
// E.g. we have `[0, 11]` and want to remove 4-20 → `[0, 4]`.
if (rangeStart >= start && rangeStart <= end) {
// Replace `end` with `rangeStart`.
data[index + 1] = rangeStart;
// Note: we cannot `return` just yet, in case any following pairs still
// contain matching code points.
// E.g. we have `[0, 11, 14, 31]` and want to remove 4-20
// → `[0, 4, 21, 31]`.
}
// Check if only `rangeEnd` is within the bounds of this pair.
// E.g. we have `[14, 31]` and want to remove 4-20 → `[21, 31]`.
else if (rangeEnd >= start && rangeEnd <= end) {
// Just replace `start`.
data[index] = rangeEnd + 1;
return data;
}
index += 2;
}
return data;
};
var dataAdd = function(data, codePoint) {
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
var lastIndex = null;
var length = data.length;
if (codePoint < 0x0 || codePoint > 0x10FFFF) {
throw RangeError(ERRORS.codePointRange);
}
while (index < length) {
start = data[index];
end = data[index + 1];
// Check if the code point is already in the set.
if (codePoint >= start && codePoint < end) {
return data;
}
if (codePoint == start - 1) {
// Just replace `start` with a new value.
data[index] = codePoint;
return data;
}
// At this point, if `start` is `greater` than `codePoint`, insert a new
// `[start, end]` pair before the current pair, or after the current pair
// if there is a known `lastIndex`.
if (start > codePoint) {
data.splice(
lastIndex != null ? lastIndex + 2 : 0,
0,
codePoint,
codePoint + 1
);
return data;
}
if (codePoint == end) {
// Check if adding this code point causes two separate ranges to become
// a single range, e.g. `dataAdd([0, 4, 5, 10], 4)` → `[0, 10]`.
if (codePoint + 1 == data[index + 2]) {
data.splice(index, 4, start, data[index + 3]);
return data;
}
// Else, just replace `end` with a new value.
data[index + 1] = codePoint + 1;
return data;
}
lastIndex = index;
index += 2;
}
// The loop has finished; add the new pair to the end of the data set.
data.push(codePoint, codePoint + 1);
return data;
};
var dataAddData = function(dataA, dataB) {
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
var data = dataA.slice();
var length = dataB.length;
while (index < length) {
start = dataB[index];
end = dataB[index + 1] - 1;
if (start == end) {
data = dataAdd(data, start);
} else {
data = dataAddRange(data, start, end);
}
index += 2;
}
return data;
};
var dataRemoveData = function(dataA, dataB) {
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
var data = dataA.slice();
var length = dataB.length;
while (index < length) {
start = dataB[index];
end = dataB[index + 1] - 1;
if (start == end) {
data = dataRemove(data, start);
} else {
data = dataRemoveRange(data, start, end);
}
index += 2;
}
return data;
};
var dataAddRange = function(data, rangeStart, rangeEnd) {
if (rangeEnd < rangeStart) {
throw Error(ERRORS.rangeOrder);
}
if (
rangeStart < 0x0 || rangeStart > 0x10FFFF ||
rangeEnd < 0x0 || rangeEnd > 0x10FFFF
) {
throw RangeError(ERRORS.codePointRange);
}
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
var added = false;
var length = data.length;
while (index < length) {
start = data[index];
end = data[index + 1];
if (added) {
// The range has already been added to the set; at this point, we just
// need to get rid of the following ranges in case they overlap.
// Check if this range can be combined with the previous range.
if (start == rangeEnd + 1) {
data.splice(index - 1, 2);
return data;
}
// Exit as soon as no more possibly overlapping pairs can be found.
if (start > rangeEnd) {
return data;
}
// E.g. `[0, 11, 12, 16]` and weve added 5-15, so we now have
// `[0, 16, 12, 16]`. Remove the `12,16` part, as it lies within the
// `0,16` range that was previously added.
if (start >= rangeStart && start <= rangeEnd) {
// `start` lies within the range that was previously added.
if (end > rangeStart && end - 1 <= rangeEnd) {
// `end` lies within the range that was previously added as well,
// so remove this pair.
data.splice(index, 2);
index -= 2;
// Note: we cannot `return` just yet, as there may still be other
// overlapping pairs.
} else {
// `start` lies within the range that was previously added, but
// `end` doesnt. E.g. `[0, 11, 12, 31]` and weve added 5-15, so
// now we have `[0, 16, 12, 31]`. This must be written as `[0, 31]`.
// Remove the previously added `end` and the current `start`.
data.splice(index - 1, 2);
index -= 2;
}
// Note: we cannot return yet.
}
}
else if (start == rangeEnd + 1 || start == rangeEnd) {
data[index] = rangeStart;
return data;
}
// Check if a new pair must be inserted *before* the current one.
else if (start > rangeEnd) {
data.splice(index, 0, rangeStart, rangeEnd + 1);
return data;
}
else if (rangeStart >= start && rangeStart < end && rangeEnd + 1 <= end) {
// The new range lies entirely within an existing range pair. No action
// needed.
return data;
}
else if (
// E.g. `[0, 11]` and you add 5-15 → `[0, 16]`.
(rangeStart >= start && rangeStart < end) ||
// E.g. `[0, 3]` and you add 3-6 → `[0, 7]`.
end == rangeStart
) {
// Replace `end` with the new value.
data[index + 1] = rangeEnd + 1;
// Make sure the next range pair doesnt overlap, e.g. `[0, 11, 12, 14]`
// and you add 5-15 → `[0, 16]`, i.e. remove the `12,14` part.
added = true;
// Note: we cannot `return` just yet.
}
else if (rangeStart <= start && rangeEnd + 1 >= end) {
// The new range is a superset of the old range.
data[index] = rangeStart;
data[index + 1] = rangeEnd + 1;
added = true;
}
index += 2;
}
// The loop has finished without doing anything; add the new pair to the end
// of the data set.
if (!added) {
data.push(rangeStart, rangeEnd + 1);
}
return data;
};
var dataContains = function(data, codePoint) {
var index = 0;
var length = data.length;
// Exit early if `codePoint` is not within `data`s overall range.
var start = data[index];
var end = data[length - 1];
if (length >= 2) {
if (codePoint < start || codePoint > end) {
return false;
}
}
// Iterate over the data per `(start, end)` pair.
while (index < length) {
start = data[index];
end = data[index + 1];
if (codePoint >= start && codePoint < end) {
return true;
}
index += 2;
}
return false;
};
var dataIntersection = function(data, codePoints) {
var index = 0;
var length = codePoints.length;
var codePoint;
var result = [];
while (index < length) {
codePoint = codePoints[index];
if (dataContains(data, codePoint)) {
result.push(codePoint);
}
++index;
}
return dataFromCodePoints(result);
};
var dataIsEmpty = function(data) {
return !data.length;
};
var dataIsSingleton = function(data) {
// Check if the set only represents a single code point.
return data.length == 2 && data[0] + 1 == data[1];
};
var dataToArray = function(data) {
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
var result = [];
var length = data.length;
while (index < length) {
start = data[index];
end = data[index + 1];
while (start < end) {
result.push(start);
++start;
}
index += 2;
}
return result;
};
/*--------------------------------------------------------------------------*/
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
var floor = Math.floor;
var highSurrogate = function(codePoint) {
return parseInt(
floor((codePoint - 0x10000) / 0x400) + HIGH_SURROGATE_MIN,
10
);
};
var lowSurrogate = function(codePoint) {
return parseInt(
(codePoint - 0x10000) % 0x400 + LOW_SURROGATE_MIN,
10
);
};
var stringFromCharCode = String.fromCharCode;
var codePointToString = function(codePoint) {
var string;
// https://mathiasbynens.be/notes/javascript-escapes#single
// Note: the `\b` escape sequence for U+0008 BACKSPACE in strings has a
// different meaning in regular expressions (word boundary), so it cannot
// be used here.
if (codePoint == 0x09) {
string = '\\t';
}
// Note: IE < 9 treats `'\v'` as `'v'`, so avoid using it.
// else if (codePoint == 0x0B) {
// string = '\\v';
// }
else if (codePoint == 0x0A) {
string = '\\n';
}
else if (codePoint == 0x0C) {
string = '\\f';
}
else if (codePoint == 0x0D) {
string = '\\r';
}
else if (codePoint == 0x2D) {
// https://mathiasbynens.be/notes/javascript-escapes#hexadecimal
// Note: `-` (U+002D HYPHEN-MINUS) is escaped in this way rather
// than by backslash-escaping, in case the output is used outside
// of a character class in a `u` RegExp. /\-/u throws, but
// /\x2D/u is fine.
string = '\\x2D';
}
else if (codePoint == 0x5C) {
string = '\\\\';
}
else if (
codePoint == 0x24 ||
(codePoint >= 0x28 && codePoint <= 0x2B) ||
codePoint == 0x2E || codePoint == 0x2F ||
codePoint == 0x3F ||
(codePoint >= 0x5B && codePoint <= 0x5E) ||
(codePoint >= 0x7B && codePoint <= 0x7D)
) {
// The code point maps to an unsafe printable ASCII character;
// backslash-escape it. Heres the list of those symbols:
//
// $()*+./?[\]^{|}
//
// This matches SyntaxCharacters as well as `/` (U+002F SOLIDUS).
// https://tc39.github.io/ecma262/#prod-SyntaxCharacter
string = '\\' + stringFromCharCode(codePoint);
}
else if (codePoint >= 0x20 && codePoint <= 0x7E) {
// The code point maps to one of these printable ASCII symbols
// (including the space character):
//
// !"#%&',/0123456789:;<=>@ABCDEFGHIJKLMNO
// PQRSTUVWXYZ_`abcdefghijklmnopqrstuvwxyz~
//
// These can safely be used directly.
string = stringFromCharCode(codePoint);
}
else if (codePoint <= 0xFF) {
string = '\\x' + pad(hex(codePoint), 2);
}
else { // `codePoint <= 0xFFFF` holds true.
// https://mathiasbynens.be/notes/javascript-escapes#unicode
string = '\\u' + pad(hex(codePoint), 4);
}
// Theres no need to account for astral symbols / surrogate pairs here,
// since `codePointToString` is private and only used for BMP code points.
// But if thats what you need, just add an `else` block with this code:
//
// string = '\\u' + pad(hex(highSurrogate(codePoint)), 4)
// + '\\u' + pad(hex(lowSurrogate(codePoint)), 4);
return string;
};
var codePointToStringUnicode = function(codePoint) {
if (codePoint <= 0xFFFF) {
return codePointToString(codePoint);
}
return '\\u{' + codePoint.toString(16).toUpperCase() + '}';
};
var symbolToCodePoint = function(symbol) {
var length = symbol.length;
var first = symbol.charCodeAt(0);
var second;
if (
first >= HIGH_SURROGATE_MIN && first <= HIGH_SURROGATE_MAX &&
length > 1 // There is a next code unit.
) {
// `first` is a high surrogate, and there is a next character. Assume
// its a low surrogate (else its invalid usage of Regenerate anyway).
second = symbol.charCodeAt(1);
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
return (first - HIGH_SURROGATE_MIN) * 0x400 +
second - LOW_SURROGATE_MIN + 0x10000;
}
return first;
};
var createBMPCharacterClasses = function(data) {
// Iterate over the data per `(start, end)` pair.
var result = '';
var index = 0;
var start;
var end;
var length = data.length;
if (dataIsSingleton(data)) {
return codePointToString(data[0]);
}
while (index < length) {
start = data[index];
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
if (start == end) {
result += codePointToString(start);
} else if (start + 1 == end) {
result += codePointToString(start) + codePointToString(end);
} else {
result += codePointToString(start) + '-' + codePointToString(end);
}
index += 2;
}
return '[' + result + ']';
};
var createUnicodeCharacterClasses = function(data) {
// Iterate over the data per `(start, end)` pair.
var result = '';
var index = 0;
var start;
var end;
var length = data.length;
if (dataIsSingleton(data)) {
return codePointToStringUnicode(data[0]);
}
while (index < length) {
start = data[index];
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
if (start == end) {
result += codePointToStringUnicode(start);
} else if (start + 1 == end) {
result += codePointToStringUnicode(start) + codePointToStringUnicode(end);
} else {
result += codePointToStringUnicode(start) + '-' + codePointToStringUnicode(end);
}
index += 2;
}
return '[' + result + ']';
};
var splitAtBMP = function(data) {
// Iterate over the data per `(start, end)` pair.
var loneHighSurrogates = [];
var loneLowSurrogates = [];
var bmp = [];
var astral = [];
var index = 0;
var start;
var end;
var length = data.length;
while (index < length) {
start = data[index];
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
if (start < HIGH_SURROGATE_MIN) {
// The range starts and ends before the high surrogate range.
// E.g. (0, 0x10).
if (end < HIGH_SURROGATE_MIN) {
bmp.push(start, end + 1);
}
// The range starts before the high surrogate range and ends within it.
// E.g. (0, 0xD855).
if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) {
bmp.push(start, HIGH_SURROGATE_MIN);
loneHighSurrogates.push(HIGH_SURROGATE_MIN, end + 1);
}
// The range starts before the high surrogate range and ends in the low
// surrogate range. E.g. (0, 0xDCFF).
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
bmp.push(start, HIGH_SURROGATE_MIN);
loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1);
loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1);
}
// The range starts before the high surrogate range and ends after the
// low surrogate range. E.g. (0, 0x10FFFF).
if (end > LOW_SURROGATE_MAX) {
bmp.push(start, HIGH_SURROGATE_MIN);
loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1);
loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1);
if (end <= 0xFFFF) {
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
} else {
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
astral.push(0xFFFF + 1, end + 1);
}
}
} else if (start >= HIGH_SURROGATE_MIN && start <= HIGH_SURROGATE_MAX) {
// The range starts and ends in the high surrogate range.
// E.g. (0xD855, 0xD866).
if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) {
loneHighSurrogates.push(start, end + 1);
}
// The range starts in the high surrogate range and ends in the low
// surrogate range. E.g. (0xD855, 0xDCFF).
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1);
loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1);
}
// The range starts in the high surrogate range and ends after the low
// surrogate range. E.g. (0xD855, 0x10FFFF).
if (end > LOW_SURROGATE_MAX) {
loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1);
loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1);
if (end <= 0xFFFF) {
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
} else {
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
astral.push(0xFFFF + 1, end + 1);
}
}
} else if (start >= LOW_SURROGATE_MIN && start <= LOW_SURROGATE_MAX) {
// The range starts and ends in the low surrogate range.
// E.g. (0xDCFF, 0xDDFF).
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
loneLowSurrogates.push(start, end + 1);
}
// The range starts in the low surrogate range and ends after the low
// surrogate range. E.g. (0xDCFF, 0x10FFFF).
if (end > LOW_SURROGATE_MAX) {
loneLowSurrogates.push(start, LOW_SURROGATE_MAX + 1);
if (end <= 0xFFFF) {
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
} else {
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
astral.push(0xFFFF + 1, end + 1);
}
}
} else if (start > LOW_SURROGATE_MAX && start <= 0xFFFF) {
// The range starts and ends after the low surrogate range.
// E.g. (0xFFAA, 0x10FFFF).
if (end <= 0xFFFF) {
bmp.push(start, end + 1);
} else {
bmp.push(start, 0xFFFF + 1);
astral.push(0xFFFF + 1, end + 1);
}
} else {
// The range starts and ends in the astral range.
astral.push(start, end + 1);
}
index += 2;
}
return {
'loneHighSurrogates': loneHighSurrogates,
'loneLowSurrogates': loneLowSurrogates,
'bmp': bmp,
'astral': astral
};
};
var optimizeSurrogateMappings = function(surrogateMappings) {
var result = [];
var tmpLow = [];
var addLow = false;
var mapping;
var nextMapping;
var highSurrogates;
var lowSurrogates;
var nextHighSurrogates;
var nextLowSurrogates;
var index = -1;
var length = surrogateMappings.length;
while (++index < length) {
mapping = surrogateMappings[index];
nextMapping = surrogateMappings[index + 1];
if (!nextMapping) {
result.push(mapping);
continue;
}
highSurrogates = mapping[0];
lowSurrogates = mapping[1];
nextHighSurrogates = nextMapping[0];
nextLowSurrogates = nextMapping[1];
// Check for identical high surrogate ranges.
tmpLow = lowSurrogates;
while (
nextHighSurrogates &&
highSurrogates[0] == nextHighSurrogates[0] &&
highSurrogates[1] == nextHighSurrogates[1]
) {
// Merge with the next item.
if (dataIsSingleton(nextLowSurrogates)) {
tmpLow = dataAdd(tmpLow, nextLowSurrogates[0]);
} else {
tmpLow = dataAddRange(
tmpLow,
nextLowSurrogates[0],
nextLowSurrogates[1] - 1
);
}
++index;
mapping = surrogateMappings[index];
highSurrogates = mapping[0];
lowSurrogates = mapping[1];
nextMapping = surrogateMappings[index + 1];
nextHighSurrogates = nextMapping && nextMapping[0];
nextLowSurrogates = nextMapping && nextMapping[1];
addLow = true;
}
result.push([
highSurrogates,
addLow ? tmpLow : lowSurrogates
]);
addLow = false;
}
return optimizeByLowSurrogates(result);
};
var optimizeByLowSurrogates = function(surrogateMappings) {
if (surrogateMappings.length == 1) {
return surrogateMappings;
}
var index = -1;
var innerIndex = -1;
while (++index < surrogateMappings.length) {
var mapping = surrogateMappings[index];
var lowSurrogates = mapping[1];
var lowSurrogateStart = lowSurrogates[0];
var lowSurrogateEnd = lowSurrogates[1];
innerIndex = index; // Note: the loop starts at the next index.
while (++innerIndex < surrogateMappings.length) {
var otherMapping = surrogateMappings[innerIndex];
var otherLowSurrogates = otherMapping[1];
var otherLowSurrogateStart = otherLowSurrogates[0];
var otherLowSurrogateEnd = otherLowSurrogates[1];
if (
lowSurrogateStart == otherLowSurrogateStart &&
lowSurrogateEnd == otherLowSurrogateEnd &&
otherLowSurrogates.length === 2
) {
// Add the code points in the other item to this one.
if (dataIsSingleton(otherMapping[0])) {
mapping[0] = dataAdd(mapping[0], otherMapping[0][0]);
} else {
mapping[0] = dataAddRange(
mapping[0],
otherMapping[0][0],
otherMapping[0][1] - 1
);
}
// Remove the other, now redundant, item.
surrogateMappings.splice(innerIndex, 1);
--innerIndex;
}
}
}
return surrogateMappings;
};
var surrogateSet = function(data) {
// Exit early if `data` is an empty set.
if (!data.length) {
return [];
}
// Iterate over the data per `(start, end)` pair.
var index = 0;
var start;
var end;
var startHigh;
var startLow;
var endHigh;
var endLow;
var surrogateMappings = [];
var length = data.length;
while (index < length) {
start = data[index];
end = data[index + 1] - 1;
startHigh = highSurrogate(start);
startLow = lowSurrogate(start);
endHigh = highSurrogate(end);
endLow = lowSurrogate(end);
var startsWithLowestLowSurrogate = startLow == LOW_SURROGATE_MIN;
var endsWithHighestLowSurrogate = endLow == LOW_SURROGATE_MAX;
var complete = false;
// Append the previous high-surrogate-to-low-surrogate mappings.
// Step 1: `(startHigh, startLow)` to `(startHigh, LOW_SURROGATE_MAX)`.
if (
startHigh == endHigh ||
startsWithLowestLowSurrogate && endsWithHighestLowSurrogate
) {
surrogateMappings.push([
[startHigh, endHigh + 1],
[startLow, endLow + 1]
]);
complete = true;
} else {
surrogateMappings.push([
[startHigh, startHigh + 1],
[startLow, LOW_SURROGATE_MAX + 1]
]);
}
// Step 2: `(startHigh + 1, LOW_SURROGATE_MIN)` to
// `(endHigh - 1, LOW_SURROGATE_MAX)`.
if (!complete && startHigh + 1 < endHigh) {
if (endsWithHighestLowSurrogate) {
// Combine step 2 and step 3.
surrogateMappings.push([
[startHigh + 1, endHigh + 1],
[LOW_SURROGATE_MIN, endLow + 1]
]);
complete = true;
} else {
surrogateMappings.push([
[startHigh + 1, endHigh],
[LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1]
]);
}
}
// Step 3. `(endHigh, LOW_SURROGATE_MIN)` to `(endHigh, endLow)`.
if (!complete) {
surrogateMappings.push([
[endHigh, endHigh + 1],
[LOW_SURROGATE_MIN, endLow + 1]
]);
}
index += 2;
}
// The format of `surrogateMappings` is as follows:
//
// [ surrogateMapping1, surrogateMapping2 ]
//
// i.e.:
//
// [
// [ highSurrogates1, lowSurrogates1 ],
// [ highSurrogates2, lowSurrogates2 ]
// ]
return optimizeSurrogateMappings(surrogateMappings);
};
var createSurrogateCharacterClasses = function(surrogateMappings) {
var result = [];
forEach(surrogateMappings, function(surrogateMapping) {
var highSurrogates = surrogateMapping[0];
var lowSurrogates = surrogateMapping[1];
result.push(
createBMPCharacterClasses(highSurrogates) +
createBMPCharacterClasses(lowSurrogates)
);
});
return result.join('|');
};
var createCharacterClassesFromData = function(data, bmpOnly, hasUnicodeFlag) {
if (hasUnicodeFlag) {
return createUnicodeCharacterClasses(data);
}
var result = [];
var parts = splitAtBMP(data);
var loneHighSurrogates = parts.loneHighSurrogates;
var loneLowSurrogates = parts.loneLowSurrogates;
var bmp = parts.bmp;
var astral = parts.astral;
var hasLoneHighSurrogates = !dataIsEmpty(loneHighSurrogates);
var hasLoneLowSurrogates = !dataIsEmpty(loneLowSurrogates);
var surrogateMappings = surrogateSet(astral);
if (bmpOnly) {
bmp = dataAddData(bmp, loneHighSurrogates);
hasLoneHighSurrogates = false;
bmp = dataAddData(bmp, loneLowSurrogates);
hasLoneLowSurrogates = false;
}
if (!dataIsEmpty(bmp)) {
// The data set contains BMP code points that are not high surrogates
// needed for astral code points in the set.
result.push(createBMPCharacterClasses(bmp));
}
if (surrogateMappings.length) {
// The data set contains astral code points; append character classes
// based on their surrogate pairs.
result.push(createSurrogateCharacterClasses(surrogateMappings));
}
// https://gist.github.com/mathiasbynens/bbe7f870208abcfec860
if (hasLoneHighSurrogates) {
result.push(
createBMPCharacterClasses(loneHighSurrogates) +
// Make sure the high surrogates arent part of a surrogate pair.
'(?![\\uDC00-\\uDFFF])'
);
}
if (hasLoneLowSurrogates) {
result.push(
// It is not possible to accurately assert the low surrogates arent
// part of a surrogate pair, since JavaScript regular expressions do
// not support lookbehind.
'(?:[^\\uD800-\\uDBFF]|^)' +
createBMPCharacterClasses(loneLowSurrogates)
);
}
return result.join('|');
};
/*--------------------------------------------------------------------------*/
// `regenerate` can be used as a constructor (and new methods can be added to
// its prototype) but also as a regular function, the latter of which is the
// documented and most common usage. For that reason, its not capitalized.
var regenerate = function(value) {
if (arguments.length > 1) {
value = slice.call(arguments);
}
if (this instanceof regenerate) {
this.data = [];
return value ? this.add(value) : this;
}
return (new regenerate).add(value);
};
regenerate.version = '1.4.2';
var proto = regenerate.prototype;
extend(proto, {
'add': function(value) {
var $this = this;
if (value == null) {
return $this;
}
if (value instanceof regenerate) {
// Allow passing other Regenerate instances.
$this.data = dataAddData($this.data, value.data);
return $this;
}
if (arguments.length > 1) {
value = slice.call(arguments);
}
if (isArray(value)) {
forEach(value, function(item) {
$this.add(item);
});
return $this;
}
$this.data = dataAdd(
$this.data,
isNumber(value) ? value : symbolToCodePoint(value)
);
return $this;
},
'remove': function(value) {
var $this = this;
if (value == null) {
return $this;
}
if (value instanceof regenerate) {
// Allow passing other Regenerate instances.
$this.data = dataRemoveData($this.data, value.data);
return $this;
}
if (arguments.length > 1) {
value = slice.call(arguments);
}
if (isArray(value)) {
forEach(value, function(item) {
$this.remove(item);
});
return $this;
}
$this.data = dataRemove(
$this.data,
isNumber(value) ? value : symbolToCodePoint(value)
);
return $this;
},
'addRange': function(start, end) {
var $this = this;
$this.data = dataAddRange($this.data,
isNumber(start) ? start : symbolToCodePoint(start),
isNumber(end) ? end : symbolToCodePoint(end)
);
return $this;
},
'removeRange': function(start, end) {
var $this = this;
var startCodePoint = isNumber(start) ? start : symbolToCodePoint(start);
var endCodePoint = isNumber(end) ? end : symbolToCodePoint(end);
$this.data = dataRemoveRange(
$this.data,
startCodePoint,
endCodePoint
);
return $this;
},
'intersection': function(argument) {
var $this = this;
// Allow passing other Regenerate instances.
// TODO: Optimize this by writing and using `dataIntersectionData()`.
var array = argument instanceof regenerate ?
dataToArray(argument.data) :
argument;
$this.data = dataIntersection($this.data, array);
return $this;
},
'contains': function(codePoint) {
return dataContains(
this.data,
isNumber(codePoint) ? codePoint : symbolToCodePoint(codePoint)
);
},
'clone': function() {
var set = new regenerate;
set.data = this.data.slice(0);
return set;
},
'toString': function(options) {
var result = createCharacterClassesFromData(
this.data,
options ? options.bmpOnly : false,
options ? options.hasUnicodeFlag : false
);
if (!result) {
// For an empty set, return something that can be inserted `/here/` to
// form a valid regular expression. Avoid `(?:)` since that matches the
// empty string.
return '[]';
}
// Use `\0` instead of `\x00` where possible.
return result.replace(regexNull, '\\0$1');
},
'toRegExp': function(flags) {
var pattern = this.toString(
flags && flags.indexOf('u') != -1 ?
{ 'hasUnicodeFlag': true } :
null
);
return RegExp(pattern, flags || '');
},
'valueOf': function() { // Note: `valueOf` is aliased as `toArray`.
return dataToArray(this.data);
}
});
proto.toArray = proto.valueOf;
// Some AMD build optimizers, like r.js, check for specific condition patterns
// like the following:
if (
typeof define == 'function' &&
typeof define.amd == 'object' &&
define.amd
) {
define(function() {
return regenerate;
});
} else if (freeExports && !freeExports.nodeType) {
if (freeModule) { // in Node.js, io.js, or RingoJS v0.8.0+
freeModule.exports = regenerate;
} else { // in Narwhal or RingoJS v0.7.0-
freeExports.regenerate = regenerate;
}
} else { // in Rhino or a web browser
root.regenerate = regenerate;
}
}(this));