Pass system to bundler
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22fcfdf18a
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@ -75,17 +75,21 @@ struct CmdBundle : InstallableCommand
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const flake::LockFlags lockFlags{ .writeLockFile = false };
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auto bundler = InstallableFlake(
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evalState, std::move(bundlerFlakeRef),
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Strings{bundlerName == "" ? ("defaultBundler." + settings.thisSystem.get()) : bundlerName},
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Strings({"bundlers." + settings.thisSystem.get() + "."}), lockFlags);
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Strings{bundlerName == "" ? "defaultBundler" : bundlerName},
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Strings({"bundlers."}), lockFlags);
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Value * arg = evalState->allocValue();
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evalState->mkAttrs(*arg, 1);
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evalState->mkAttrs(*arg, 2);
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PathSet context;
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for (auto & i : app.context)
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context.insert("=" + store->printStorePath(i.path));
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mkString(*evalState->allocAttr(*arg, evalState->symbols.create("program")), app.program, context);
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mkString(*evalState->allocAttr(*arg, evalState->symbols.create("system")), settings.thisSystem.get());
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arg->attrs->sort();
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auto vRes = evalState->allocValue();
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evalState->callFunction(*bundler.toValue(*evalState).first, *arg, *vRes, noPos);
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@ -374,8 +374,9 @@ struct CmdFlakeCheck : FlakeCommand
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if (v.type != tLambda)
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throw Error("bundler must be a function");
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if (!v.lambda.fun->formals ||
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v.lambda.fun->formals->argNames.find(state->symbols.create("program")) == v.lambda.fun->formals->argNames.end())
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throw Error("bundler must take formal argument 'program'");
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v.lambda.fun->formals->argNames.find(state->symbols.create("program")) == v.lambda.fun->formals->argNames.end() ||
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v.lambda.fun->formals->argNames.find(state->symbols.create("system")) == v.lambda.fun->formals->argNames.end())
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throw Error("bundler must take formal arguments 'program' and 'system'");
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} catch (Error & e) {
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e.addTrace(pos, hintfmt("while checking the template '%s'", attrPath));
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throw;
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@ -505,21 +506,13 @@ struct CmdFlakeCheck : FlakeCommand
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}
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else if (name == "defaultBundler")
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for (auto & attr : *vOutput.attrs) {
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checkSystemName(attr.name, *attr.pos);
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checkBundler(fmt("%s.%s", name, attr.name), *attr.value, *attr.pos);
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}
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checkBundler(name, vOutput, pos);
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else if (name == "bundlers") {
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state->forceAttrs(vOutput, pos);
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for (auto & attr : *vOutput.attrs) {
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checkSystemName(attr.name, *attr.pos);
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state->forceAttrs(*attr.value, *attr.pos);
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for (auto & attr2 : *attr.value->attrs)
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checkBundler(
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fmt("%s.%s.%s", name, attr.name, attr2.name),
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*attr2.value, *attr2.pos);
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}
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for (auto & attr : *vOutput.attrs)
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checkBundler(fmt("%s.%s", name, attr.name),
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*attr.value, *attr.pos);
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}
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else
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