forceList: Show position info
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b62d36963c
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@ -18,6 +18,12 @@ LocalNoInlineNoReturn(void throwTypeError(const char * s, const Value & v))
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}
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LocalNoInlineNoReturn(void throwTypeError(const char * s, const Value & v, const Pos & pos))
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{
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throw TypeError(format(s) % showType(v) % pos);
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}
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void EvalState::forceValue(Value & v)
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{
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if (v.type == tThunk) {
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@ -56,4 +62,13 @@ inline void EvalState::forceList(Value & v)
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throwTypeError("value is %1% while a list was expected", v);
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}
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inline void EvalState::forceList(Value & v, const Pos & pos)
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{
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forceValue(v);
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if (v.type != tList)
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throwTypeError("value is %1% while a list was expected, at %2%", v, pos);
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}
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}
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@ -294,11 +294,6 @@ LocalNoInlineNoReturn(void throwTypeError(const char * s, const string & s1))
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throw TypeError(format(s) % s1);
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}
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LocalNoInlineNoReturn(void throwTypeError(const char * s, const Value & v, const Pos & pos))
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{
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throw TypeError(format(s) % showType(v) % pos);
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}
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LocalNoInlineNoReturn(void throwTypeError(const char * s, const string & s1, const string & s2))
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{
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throw TypeError(format(s) % s1 % s2);
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@ -1169,11 +1164,11 @@ bool EvalState::forceBool(Value & v)
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}
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void EvalState::forceFunction(Value & v)
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void EvalState::forceFunction(Value & v, const Pos & pos)
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{
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forceValue(v);
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if (v.type != tLambda && v.type != tPrimOp && v.type != tPrimOpApp)
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throwTypeError("value is %1% while a function was expected", v);
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throwTypeError("value is %1% while a function was expected, at %2%", v, pos);
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}
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@ -162,7 +162,8 @@ public:
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bool forceBool(Value & v);
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inline void forceAttrs(Value & v);
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inline void forceList(Value & v);
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void forceFunction(Value & v); // either lambda or primop
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inline void forceList(Value & v, const Pos & pos);
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void forceFunction(Value & v, const Pos & pos); // either lambda or primop
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string forceString(Value & v);
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string forceString(Value & v, PathSet & context);
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string forceStringNoCtx(Value & v);
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@ -36,7 +36,7 @@ DrvInfo::Outputs DrvInfo::queryOutputs()
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/* Get the ‘outputs’ list. */
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Bindings::iterator i;
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if (attrs && (i = attrs->find(state->sOutputs)) != attrs->end()) {
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state->forceList(*i->value);
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state->forceList(*i->value, *i->pos);
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/* For each output... */
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for (unsigned int j = 0; j < i->value->list.length; ++j) {
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@ -84,7 +84,7 @@ static void prim_import(EvalState & state, const Pos & pos, Value * * args, Valu
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w.attrs->sort();
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Value fun;
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state.evalFile(state.findFile("nix/imported-drv-to-derivation.nix"), fun);
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state.forceFunction(fun);
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state.forceFunction(fun, pos);
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mkApp(v, fun, w);
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state.forceAttrs(v);
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} else {
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@ -195,7 +195,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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args[0]->attrs->find(state.symbols.create("startSet"));
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if (startSet == args[0]->attrs->end())
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throw EvalError(format("attribute `startSet' required, at %1%") % pos);
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state.forceList(*startSet->value);
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state.forceList(*startSet->value, pos);
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ValueList workSet;
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for (unsigned int n = 0; n < startSet->value->list.length; ++n)
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@ -234,7 +234,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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/* Call the `operator' function with `e' as argument. */
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Value call;
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mkApp(call, *op->value, *e);
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state.forceList(call);
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state.forceList(call, pos);
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/* Add the values returned by the operator to the work set. */
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for (unsigned int n = 0; n < call.list.length; ++n) {
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@ -381,7 +381,7 @@ static void prim_derivationStrict(EvalState & state, const Pos & pos, Value * *
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/* The `args' attribute is special: it supplies the
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command-line arguments to the builder. */
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if (key == "args") {
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state.forceList(*i->value);
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state.forceList(*i->value, pos);
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for (unsigned int n = 0; n < i->value->list.length; ++n) {
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string s = state.coerceToString(*i->value->list.elems[n], context, true);
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drv.args.push_back(s);
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@ -821,7 +821,7 @@ static void prim_isAttrs(EvalState & state, const Pos & pos, Value * * args, Val
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static void prim_removeAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceAttrs(*args[0]);
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state.forceList(*args[1]);
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state.forceList(*args[1], pos);
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/* Get the attribute names to be removed. */
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std::set<Symbol> names;
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@ -848,7 +848,7 @@ static void prim_removeAttrs(EvalState & state, const Pos & pos, Value * * args,
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name, the first takes precedence. */
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static void prim_listToAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceList(*args[0]);
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state.forceList(*args[0], pos);
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state.mkAttrs(v, args[0]->list.length);
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@ -943,7 +943,7 @@ static void prim_isList(EvalState & state, const Pos & pos, Value * * args, Valu
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static void elemAt(EvalState & state, const Pos & pos, Value & list, int n, Value & v)
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{
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state.forceList(list);
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state.forceList(list, pos);
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if (n < 0 || n >= list.list.length)
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throw Error(format("list index %1% is out of bounds, at %2%") % n % pos);
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state.forceValue(*list.list.elems[n]);
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@ -970,7 +970,7 @@ static void prim_head(EvalState & state, const Pos & pos, Value * * args, Value
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don't want to use it! */
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static void prim_tail(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceList(*args[0]);
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state.forceList(*args[0], pos);
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if (args[0]->list.length == 0)
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throw Error(format("`tail' called on an empty list, at %1%") % pos);
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state.mkList(v, args[0]->list.length - 1);
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@ -982,8 +982,8 @@ static void prim_tail(EvalState & state, const Pos & pos, Value * * args, Value
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/* Apply a function to every element of a list. */
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static void prim_map(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceFunction(*args[0]);
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state.forceList(*args[1]);
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state.forceFunction(*args[0], pos);
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state.forceList(*args[1], pos);
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state.mkList(v, args[1]->list.length);
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@ -998,8 +998,8 @@ static void prim_map(EvalState & state, const Pos & pos, Value * * args, Value &
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returns true. */
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static void prim_filter(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceFunction(*args[0]);
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state.forceList(*args[1]);
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state.forceFunction(*args[0], pos);
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state.forceList(*args[1], pos);
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// FIXME: putting this on the stack is risky.
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Value * vs[args[1]->list.length];
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@ -1028,7 +1028,7 @@ static void prim_filter(EvalState & state, const Pos & pos, Value * * args, Valu
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static void prim_elem(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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bool res = false;
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state.forceList(*args[1]);
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state.forceList(*args[1], pos);
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for (unsigned int n = 0; n < args[1]->list.length; ++n)
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if (state.eqValues(*args[0], *args[1]->list.elems[n])) {
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res = true;
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@ -1041,7 +1041,7 @@ static void prim_elem(EvalState & state, const Pos & pos, Value * * args, Value
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/* Concatenate a list of lists. */
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static void prim_concatLists(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceList(*args[0]);
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state.forceList(*args[0], pos);
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state.concatLists(v, args[0]->list.length, args[0]->list.elems);
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}
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@ -1049,7 +1049,7 @@ static void prim_concatLists(EvalState & state, const Pos & pos, Value * * args,
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/* Return the length of a list. This is an O(1) time operation. */
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static void prim_length(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceList(*args[0]);
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state.forceList(*args[0], pos);
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mkInt(v, args[0]->list.length);
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}
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