add ExprAttrs::AttrDef::chooseByKind
in place of inherited() — not quite useful yet since we don't
distinguish plain and inheritFrom attr kinds so far.
(cherry picked from commit 1f542adb3e18e7078e6a589182a53a47d971748a)
Change-Id: If948c9d43e875de18f213a73a06a36f7c335b536
This commit is contained in:
parent
03f852b2c6
commit
1cf0fa0633
3 changed files with 46 additions and 18 deletions
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@ -1240,9 +1240,9 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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Value * vAttr;
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if (hasOverrides && !i.second.inherited()) {
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vAttr = state.allocValue();
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mkThunk(*vAttr, env2, i.second.e);
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mkThunk(*vAttr, *i.second.chooseByKind(&env2, &env, &env2), i.second.e);
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} else
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vAttr = i.second.e->maybeThunk(state, i.second.inherited() ? env : env2);
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vAttr = i.second.e->maybeThunk(state, *i.second.chooseByKind(&env2, &env, &env2));
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env2.values[displ++] = vAttr;
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v.attrs->push_back(Attr(i.first, vAttr, i.second.pos));
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}
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@ -1274,9 +1274,14 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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}
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}
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else
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for (auto & i : attrs)
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v.attrs->push_back(Attr(i.first, i.second.e->maybeThunk(state, env), i.second.pos));
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else {
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for (auto & i : attrs) {
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v.attrs->push_back(Attr(
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i.first,
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i.second.e->maybeThunk(state, *i.second.chooseByKind(&env, &env, &env)),
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i.second.pos));
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}
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}
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/* Dynamic attrs apply *after* rec and __overrides. */
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for (auto & i : dynamicAttrs) {
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@ -1312,8 +1317,11 @@ void ExprLet::eval(EvalState & state, Env & env, Value & v)
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while the inherited attributes are evaluated in the original
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environment. */
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Displacement displ = 0;
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for (auto & i : attrs->attrs)
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env2.values[displ++] = i.second.e->maybeThunk(state, i.second.inherited() ? env : env2);
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for (auto & i : attrs->attrs) {
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env2.values[displ++] = i.second.e->maybeThunk(
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state,
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*i.second.chooseByKind(&env2, &env, &env2));
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}
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auto dts = state.debugRepl
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? makeDebugTraceStacker(
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@ -332,16 +332,19 @@ void ExprAttrs::bindVars(EvalState & es, const std::shared_ptr<const StaticEnv>
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es.exprEnvs.insert(std::make_pair(this, env));
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if (recursive) {
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auto newEnv = std::make_shared<StaticEnv>(nullptr, env.get(), recursive ? attrs.size() : 0);
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auto newEnv = [&] () -> std::shared_ptr<const StaticEnv> {
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auto newEnv = std::make_shared<StaticEnv>(nullptr, env.get(), attrs.size());
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Displacement displ = 0;
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for (auto & i : attrs)
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newEnv->vars.emplace_back(i.first, i.second.displ = displ++);
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Displacement displ = 0;
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for (auto & i : attrs)
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newEnv->vars.emplace_back(i.first, i.second.displ = displ++);
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return newEnv;
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}();
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// No need to sort newEnv since attrs is in sorted order.
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for (auto & i : attrs)
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i.second.e->bindVars(es, i.second.inherited() ? env : newEnv);
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i.second.e->bindVars(es, i.second.chooseByKind(newEnv, env, newEnv));
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for (auto & i : dynamicAttrs) {
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i.nameExpr->bindVars(es, newEnv);
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@ -350,7 +353,7 @@ void ExprAttrs::bindVars(EvalState & es, const std::shared_ptr<const StaticEnv>
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}
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else {
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for (auto & i : attrs)
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i.second.e->bindVars(es, env);
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i.second.e->bindVars(es, i.second.chooseByKind(env, env, env));
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for (auto & i : dynamicAttrs) {
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i.nameExpr->bindVars(es, env);
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@ -407,16 +410,19 @@ void ExprCall::bindVars(EvalState & es, const std::shared_ptr<const StaticEnv> &
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void ExprLet::bindVars(EvalState & es, const std::shared_ptr<const StaticEnv> & env)
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{
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auto newEnv = std::make_shared<StaticEnv>(nullptr, env.get(), attrs->attrs.size());
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auto newEnv = [&] () -> std::shared_ptr<const StaticEnv> {
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auto newEnv = std::make_shared<StaticEnv>(nullptr, env.get(), attrs->attrs.size());
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Displacement displ = 0;
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for (auto & i : attrs->attrs)
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newEnv->vars.emplace_back(i.first, i.second.displ = displ++);
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Displacement displ = 0;
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for (auto & i : attrs->attrs)
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newEnv->vars.emplace_back(i.first, i.second.displ = displ++);
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return newEnv;
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}();
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// No need to sort newEnv since attrs->attrs is in sorted order.
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for (auto & i : attrs->attrs)
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i.second.e->bindVars(es, i.second.inherited() ? env : newEnv);
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i.second.e->bindVars(es, i.second.chooseByKind(newEnv, env, newEnv));
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if (es.debugRepl)
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es.exprEnvs.insert(std::make_pair(this, newEnv));
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@ -172,6 +172,20 @@ struct ExprAttrs : Expr
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AttrDef() { };
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bool inherited() const { return kind == Kind::Inherited; }
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template<typename T>
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const T & chooseByKind(const T & plain, const T & inherited, const T & inheritedFrom) const
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{
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switch (kind) {
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case Kind::Plain:
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return plain;
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case Kind::Inherited:
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return inherited;
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default:
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case Kind::InheritedFrom:
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return inheritedFrom;
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}
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}
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};
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typedef std::map<Symbol, AttrDef> AttrDefs;
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AttrDefs attrs;
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