Use copyClosure instead of computeFSClosure + copyPaths

It is more terse, and in the future it is possible `copyClosure` will
become more sophisticated.
This commit is contained in:
John Ericson 2022-01-20 15:09:21 -05:00
parent dfb3eccfaa
commit f14c583ce5
2 changed files with 6 additions and 6 deletions

View file

@ -287,9 +287,9 @@ void State::buildRemote(ref<Store> destStore,
this will copy the inputs to the binary cache from the local this will copy the inputs to the binary cache from the local
store. */ store. */
if (localStore != std::shared_ptr<Store>(destStore)) { if (localStore != std::shared_ptr<Store>(destStore)) {
StorePathSet closure; copyClosure(*localStore, *destStore,
localStore->computeFSClosure(step->drv->inputSrcs, closure); step->drv->inputSrcs,
copyPaths(*localStore, *destStore, closure, NoRepair, NoCheckSigs, NoSubstitute); NoRepair, NoCheckSigs, NoSubstitute);
} }
{ {

View file

@ -513,9 +513,9 @@ Step::ptr State::createStep(ref<Store> destStore,
// FIXME: should copy directly from substituter to destStore. // FIXME: should copy directly from substituter to destStore.
} }
StorePathSet closure; copyClosure(*localStore, *destStore,
localStore->computeFSClosure({*path}, closure); StorePathSet { *path },
copyPaths(*localStore, *destStore, closure, NoRepair, CheckSigs, NoSubstitute); NoRepair, CheckSigs, NoSubstitute);
time_t stopTime = time(0); time_t stopTime = time(0);