Very basic multi-threaded queue runner
This commit is contained in:
parent
604fdb908f
commit
8640e30787
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@ -6,7 +6,7 @@
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using namespace nix;
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BuildResult getBuildResult(const Derivation & drv)
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BuildResult getBuildResult(std::shared_ptr<StoreAPI> store, const Derivation & drv)
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{
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BuildResult res;
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@ -1,5 +1,7 @@
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#pragma once
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#include <memory>
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#include "hash.hh"
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#include "derivations.hh"
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@ -22,4 +24,4 @@ struct BuildResult
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std::list<BuildProduct> products;
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};
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BuildResult getBuildResult(const nix::Derivation & drv);
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BuildResult getBuildResult(std::shared_ptr<nix::StoreAPI> store, const nix::Derivation & drv);
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@ -1,6 +1,10 @@
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#include <atomic>
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#include <condition_variable>
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#include <iostream>
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#include <memory>
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#include <map>
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#include <memory>
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#include <thread>
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#include <pqxx/pqxx>
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#include "build-result.hh"
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@ -12,6 +16,40 @@
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using namespace nix;
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std::mutex exitRequestMutex;
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std::condition_variable exitRequest;
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bool exitRequested(false);
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static std::atomic_int _int(0);
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void sigintHandler(int signo)
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{
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_int = 1;
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}
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void signalThread()
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{
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struct sigaction act;
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act.sa_handler = sigintHandler;
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sigemptyset(&act.sa_mask);
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act.sa_flags = 0;
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if (sigaction(SIGINT, &act, 0))
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throw SysError("installing handler for SIGINT");
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while (true) {
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sleep(1000000);
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if (_int) break;
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}
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{
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std::lock_guard<std::mutex> lock(exitRequestMutex);
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exitRequested = true;
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}
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exitRequest.notify_all();
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}
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typedef enum {
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bsSuccess = 0,
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bsFailed = 1,
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@ -74,6 +112,9 @@ struct Step
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class State
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{
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private:
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std::thread queueMonitorThread;
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/* The queued builds. */
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std::map<BuildID, Build::ptr> builds;
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@ -84,6 +125,9 @@ private:
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/* Build steps that have no unbuilt dependencies. */
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std::set<Step::ptr> runnable;
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std::mutex runnableMutex;
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std::condition_variable runnableCV;
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public:
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State();
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@ -99,21 +143,27 @@ public:
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void updateBuild(pqxx::work & txn, Build::ptr build, BuildStatus status);
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void getQueuedBuilds(pqxx::connection & conn);
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void queueMonitorThreadEntry();
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Step::ptr createStep(const Path & drvPath);
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void getQueuedBuilds(std::shared_ptr<StoreAPI> store, pqxx::connection & conn);
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Step::ptr createStep(std::shared_ptr<StoreAPI> store, const Path & drvPath);
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void destroyStep(Step::ptr step, bool proceed);
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/* Get the builds that depend on the given step. */
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std::set<Build::ptr> getDependentBuilds(Step::ptr step);
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void doBuildSteps();
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void makeRunnable(Step::ptr step);
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void doBuildStep(Step::ptr step);
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void builderThreadEntry(int slot);
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void doBuildStep(std::shared_ptr<StoreAPI> store, Step::ptr step);
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void markSucceededBuild(pqxx::work & txn, Build::ptr build,
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const BuildResult & res, bool isCachedBuild, time_t startTime, time_t stopTime);
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void run();
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};
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@ -180,8 +230,30 @@ void State::finishBuildStep(pqxx::work & txn, time_t stopTime, BuildID buildId,
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}
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void State::getQueuedBuilds(pqxx::connection & conn)
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void State::queueMonitorThreadEntry()
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{
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auto store = openStore(); // FIXME: pool
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Connection conn;
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while (true) {
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getQueuedBuilds(store, conn);
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{
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std::unique_lock<std::mutex> lock(exitRequestMutex);
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exitRequest.wait_for(lock, std::chrono::seconds(5));
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if (exitRequested) break;
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}
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}
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printMsg(lvlError, "queue monitor exits");
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}
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void State::getQueuedBuilds(std::shared_ptr<StoreAPI> store, pqxx::connection & conn)
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{
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printMsg(lvlError, "checking the queue...");
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pqxx::work txn(conn);
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// FIXME: query only builds with ID higher than the previous
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@ -213,10 +285,10 @@ void State::getQueuedBuilds(pqxx::connection & conn)
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continue;
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}
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Step::ptr step = createStep(build->drvPath);
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Step::ptr step = createStep(store, build->drvPath);
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if (!step) {
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Derivation drv = readDerivation(build->drvPath);
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BuildResult res = getBuildResult(drv);
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BuildResult res = getBuildResult(store, drv);
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Connection conn;
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pqxx::work txn(conn);
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@ -234,7 +306,7 @@ void State::getQueuedBuilds(pqxx::connection & conn)
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}
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Step::ptr State::createStep(const Path & drvPath)
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Step::ptr State::createStep(std::shared_ptr<StoreAPI> store, const Path & drvPath)
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{
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auto prev = steps.find(drvPath);
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if (prev != steps.end()) return prev->second;
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@ -262,7 +334,7 @@ Step::ptr State::createStep(const Path & drvPath)
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/* Create steps for the dependencies. */
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for (auto & i : step->drv.inputDrvs) {
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Step::ptr dep = createStep(i.first);
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Step::ptr dep = createStep(store, i.first);
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if (dep) {
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step->deps.insert(dep);
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dep->rdeps.push_back(step);
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@ -271,7 +343,7 @@ Step::ptr State::createStep(const Path & drvPath)
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steps[drvPath] = step;
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if (step->deps.empty()) runnable.insert(step);
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if (step->deps.empty()) makeRunnable(step);
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return step;
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}
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@ -290,7 +362,7 @@ void State::destroyStep(Step::ptr step, bool proceed)
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/* If this rdep has no other dependencies, then we can now
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build it. */
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if (rdep->deps.empty())
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runnable.insert(rdep);
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makeRunnable(rdep);
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} else
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/* If ‘step’ failed, then delete all dependent steps as
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well. */
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@ -334,18 +406,43 @@ std::set<Build::ptr> State::getDependentBuilds(Step::ptr step)
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}
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void State::doBuildSteps()
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void State::makeRunnable(Step::ptr step)
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{
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while (!runnable.empty()) {
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printMsg(lvlInfo, format("%1% runnable steps") % runnable.size());
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Step::ptr step = *runnable.begin();
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runnable.erase(step);
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doBuildStep(step);
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assert(step->deps.empty());
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{
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std::lock_guard<std::mutex> lock(runnableMutex);
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runnable.insert(step);
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}
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runnableCV.notify_one();
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}
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void State::doBuildStep(Step::ptr step)
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void State::builderThreadEntry(int slot)
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{
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auto store = openStore(); // FIXME: pool
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while (true) {
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Step::ptr step;
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{
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std::unique_lock<std::mutex> lock(runnableMutex);
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while (runnable.empty())
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runnableCV.wait(lock);
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step = *runnable.begin();
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runnable.erase(step);
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}
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printMsg(lvlError, format("slot %1%: got build step ‘%2%’") % slot % step->drvPath);
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doBuildStep(store, step);
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}
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printMsg(lvlError, "builder thread exits");
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}
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void State::doBuildStep(std::shared_ptr<StoreAPI> store, Step::ptr step)
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{
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assert(step->deps.empty());
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@ -398,7 +495,7 @@ void State::doBuildStep(Step::ptr step)
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time_t stopTime = time(0);
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BuildResult res;
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if (success) res = getBuildResult(step->drv);
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if (success) res = getBuildResult(store, step->drv);
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// FIXME: handle failed-with-output
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}
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void State::run()
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{
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{
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Connection conn;
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markActiveBuildStepsAsAborted(conn, 0);
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}
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queueMonitorThread = std::thread(&State::queueMonitorThreadEntry, this);
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sleep(1);
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for (int n = 0; n < 4; n++)
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std::thread(&State::builderThreadEntry, this, n).detach();
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queueMonitorThread.join();
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}
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int main(int argc, char * * argv)
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{
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return handleExceptions(argv[0], [&]() {
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initNix();
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std::thread(signalThread).detach();
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/* Ignore signals. This is inherited by the other threads. */
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sigset_t set;
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sigemptyset(&set);
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sigaddset(&set, SIGHUP);
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sigaddset(&set, SIGINT);
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sigaddset(&set, SIGTERM);
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sigprocmask(SIG_BLOCK, &set, NULL);
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settings.buildVerbosity = lvlVomit;
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settings.useSubstitutes = false;
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store = openStore();
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/* FIXME: need some locking to prevent multiple instances of
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hydra-queue-runner. */
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Connection conn;
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State state;
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state.markActiveBuildStepsAsAborted(conn, 0);
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state.getQueuedBuilds(conn);
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state.doBuildSteps();
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state.run();
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});
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}
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