queue-runner: release machine reservation while copying outputs
This allows for better builder usage when the queue runner is busy. To avoid running into uncontrollable imbalances between builder/queue runner, we only release the machine reservation after the local throttler has found a slot to start copying the outputs for that build.
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@ -506,6 +506,7 @@ private:
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};
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void State::buildRemote(ref<Store> destStore,
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MachineReservation::ptr & reservation,
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::Machine::ptr machine, Step::ptr step,
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const BuildOptions & buildOptions,
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RemoteResult & result, std::shared_ptr<ActiveStep> activeStep,
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@ -630,6 +631,15 @@ void State::buildRemote(ref<Store> destStore,
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}
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SemaphoreReleaser releaser(&localWorkThrottler);
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/* Once we've started copying outputs, release the machine reservation
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* so further builds can happen. We do not release the machine earlier
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* to avoid situations where the queue runner is bottlenecked on
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* copying outputs and we end up building too many things that we
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* haven't been able to allow copy slots for. */
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assert(reservation.unique());
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reservation = 0;
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wakeDispatcher();
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StorePathSet outputs;
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for (auto & [_, realisation] : buildResult.builtOutputs)
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outputs.insert(realisation.outPath);
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@ -46,10 +46,12 @@ void State::builder(MachineReservation::ptr reservation)
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}
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}
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/* Release the machine and wake up the dispatcher. */
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assert(reservation.unique());
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reservation = 0;
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wakeDispatcher();
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/* If the machine hasn't been released yet, release and wake up the dispatcher. */
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if (reservation) {
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assert(reservation.unique());
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reservation = 0;
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wakeDispatcher();
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}
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/* If there was a temporary failure, retry the step after an
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exponentially increasing interval. */
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@ -72,11 +74,11 @@ void State::builder(MachineReservation::ptr reservation)
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State::StepResult State::doBuildStep(nix::ref<Store> destStore,
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MachineReservation::ptr reservation,
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MachineReservation::ptr & reservation,
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std::shared_ptr<ActiveStep> activeStep)
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{
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auto & step(reservation->step);
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auto & machine(reservation->machine);
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auto step(reservation->step);
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auto machine(reservation->machine);
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{
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auto step_(step->state.lock());
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@ -208,7 +210,7 @@ State::StepResult State::doBuildStep(nix::ref<Store> destStore,
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try {
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/* FIXME: referring builds may have conflicting timeouts. */
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buildRemote(destStore, machine, step, buildOptions, result, activeStep, updateStep, narMembers);
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buildRemote(destStore, reservation, machine, step, buildOptions, result, activeStep, updateStep, narMembers);
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} catch (Error & e) {
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if (activeStep->state_.lock()->cancelled) {
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printInfo("marking step %d of build %d as cancelled", stepNr, buildId);
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@ -594,10 +594,11 @@ private:
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retried. */
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enum StepResult { sDone, sRetry, sMaybeCancelled };
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StepResult doBuildStep(nix::ref<nix::Store> destStore,
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MachineReservation::ptr reservation,
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MachineReservation::ptr & reservation,
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std::shared_ptr<ActiveStep> activeStep);
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void buildRemote(nix::ref<nix::Store> destStore,
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MachineReservation::ptr & reservation,
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Machine::ptr machine, Step::ptr step,
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const BuildOptions & buildOptions,
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RemoteResult & result, std::shared_ptr<ActiveStep> activeStep,
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