forked from lix-project/lix
Jade Lovelace
0cc285f87b
Fixes:
- Identifiers starting with _ are prohibited
- Some driveby header dependency cleaning which wound up with doing some
extra fixups.
- Fucking C style casts, man. C++ made these 1000% worse by letting you
also do memory corruption with them with references.
- Remove casts to Expr * where ExprBlackHole is an incomplete type by
introducing an explicitly-cast eBlackHoleAddr as Expr *.
- An incredibly illegal cast of the text bytes of the StorePath hash
into a size_t directly. You can't DO THAT.
Replaced with actually parsing the hash so we get 100% of the bits
being entropy, then memcpying the start of the hash. If this shows
up in a profile we should just make the hash parser faster with a
lookup table or something sensible like that.
- This horrendous bit of UB which I thankfully slapped a deprecation
warning on, built, and it didn't trigger anywhere so it was dead
code and I just deleted it. But holy crap you *cannot* do that.
inline void mkString(const Symbol & s)
{
mkString(((const std::string &) s).c_str());
}
- Some wrong lints. Lots of wrong macro lints, one wrong
suspicious-sizeof lint triggered by the template being instantiated
with only pointers, but the calculation being correct for both
pointers and not-pointers.
- Exceptions in destructors strike again. I tried to catch the
exceptions that might actually happen rather than all the exceptions
imaginable. We can let the runtime hard-kill it on other exceptions
imo.
Change-Id: I71761620846cba64d66ee7ca231b20c061e69710
184 lines
4.2 KiB
C++
184 lines
4.2 KiB
C++
#pragma once
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///@file
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#include <string>
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#include "types.hh"
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#include "error.hh"
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struct sqlite3;
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struct sqlite3_stmt;
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namespace nix {
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enum class SQLiteOpenMode {
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/**
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* Open the database in read-write mode.
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* If the database does not exist, it will be created.
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*/
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Normal,
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/**
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* Open the database in read-write mode.
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* Fails with an error if the database does not exist.
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*/
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NoCreate,
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/**
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* Open the database in immutable mode.
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* In addition to the database being read-only,
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* no wal or journal files will be created by sqlite.
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* Use this mode if the database is on a read-only filesystem.
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* Fails with an error if the database does not exist.
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*/
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Immutable,
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};
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/**
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* RAII wrapper to close a SQLite database automatically.
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*/
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struct SQLite
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{
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sqlite3 * db = 0;
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SQLite() { }
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SQLite(const Path & path, SQLiteOpenMode mode = SQLiteOpenMode::Normal);
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SQLite(const SQLite & from) = delete;
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SQLite& operator = (const SQLite & from) = delete;
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SQLite& operator = (SQLite && from) { db = from.db; from.db = 0; return *this; }
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~SQLite();
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operator sqlite3 * () { return db; }
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/**
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* Disable synchronous mode, set truncate journal mode.
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*/
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void isCache();
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void exec(const std::string & stmt);
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uint64_t getLastInsertedRowId();
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};
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/**
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* RAII wrapper to create and destroy SQLite prepared statements.
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*/
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struct SQLiteStmt
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{
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sqlite3 * db = 0;
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sqlite3_stmt * stmt = 0;
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std::string sql;
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SQLiteStmt() { }
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SQLiteStmt(sqlite3 * db, const std::string & sql) { create(db, sql); }
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void create(sqlite3 * db, const std::string & s);
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~SQLiteStmt();
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operator sqlite3_stmt * () { return stmt; }
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/**
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* Helper for binding / executing statements.
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*/
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class Use
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{
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friend struct SQLiteStmt;
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private:
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SQLiteStmt & stmt;
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unsigned int curArg = 1;
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Use(SQLiteStmt & stmt);
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public:
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~Use();
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/**
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* Bind the next parameter.
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*/
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Use & operator () (std::string_view value, bool notNull = true);
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Use & operator () (const unsigned char * data, size_t len, bool notNull = true);
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Use & operator () (int64_t value, bool notNull = true);
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Use & bind(); // null
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int step();
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/**
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* Execute a statement that does not return rows.
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*/
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void exec();
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/**
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* For statements that return 0 or more rows. Returns true iff
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* a row is available.
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*/
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bool next();
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std::string getStr(int col);
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std::optional<std::string> getStrNullable(int col);
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int64_t getInt(int col);
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bool isNull(int col);
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};
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Use use()
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{
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return Use(*this);
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}
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};
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/**
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* RAII helper that ensures transactions are aborted unless explicitly
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* committed.
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*/
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struct SQLiteTxn
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{
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bool active = false;
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sqlite3 * db;
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SQLiteTxn(sqlite3 * db);
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void commit();
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~SQLiteTxn();
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};
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struct SQLiteError : Error
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{
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std::string path;
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std::string errMsg;
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int errNo, extendedErrNo, offset;
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template<typename... Args>
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[[noreturn]] static void throw_(sqlite3 * db, const std::string & fs, const Args & ... args) {
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throw_(db, HintFmt(fs, args...));
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}
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SQLiteError(const char *path, const char *errMsg, int errNo, int extendedErrNo, int offset, HintFmt && hf);
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protected:
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template<typename... Args>
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SQLiteError(const char *path, const char *errMsg, int errNo, int extendedErrNo, int offset, const std::string & fs, const Args & ... args)
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: SQLiteError(path, errMsg, errNo, extendedErrNo, offset, HintFmt(fs, args...))
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{ }
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[[noreturn]] static void throw_(sqlite3 * db, HintFmt && hf);
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};
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MakeError(SQLiteBusy, SQLiteError);
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void handleSQLiteBusy(const SQLiteBusy & e, time_t & nextWarning);
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/**
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* Convenience function for retrying a SQLite transaction when the
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* database is busy.
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*/
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template<typename T, typename F>
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T retrySQLite(F && fun)
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{
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time_t nextWarning = time(0) + 1;
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while (true) {
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try {
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return fun();
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} catch (SQLiteBusy & e) {
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handleSQLiteBusy(e, nextWarning);
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}
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}
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}
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}
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