lix/src/libstore/sqlite.hh
Jade Lovelace 0cc285f87b
treewide: fix a bunch of lints
Fixes:
- Identifiers starting with _ are prohibited
- Some driveby header dependency cleaning which wound up with doing some
  extra fixups.
- Fucking C style casts, man. C++ made these 1000% worse by letting you
  also do memory corruption with them with references.
  - Remove casts to Expr * where ExprBlackHole is an incomplete type by
    introducing an explicitly-cast eBlackHoleAddr as Expr *.
  - An incredibly illegal cast of the text bytes of the StorePath hash
    into a size_t directly. You can't DO THAT.

    Replaced with actually parsing the hash so we get 100% of the bits
    being entropy, then memcpying the start of the hash. If this shows
    up in a profile we should just make the hash parser faster with a
    lookup table or something sensible like that.
  - This horrendous bit of UB which I thankfully slapped a deprecation
    warning on, built, and it didn't trigger anywhere so it was dead
    code and I just deleted it. But holy crap you *cannot* do that.

    inline void mkString(const Symbol & s)
    {
        mkString(((const std::string &) s).c_str());
    }
- Some wrong lints. Lots of wrong macro lints, one wrong
  suspicious-sizeof lint triggered by the template being instantiated
  with only pointers, but the calculation being correct for both
  pointers and not-pointers.
- Exceptions in destructors strike again. I tried to catch the
  exceptions that might actually happen rather than all the exceptions
  imaginable. We can let the runtime hard-kill it on other exceptions
  imo.

Change-Id: I71761620846cba64d66ee7ca231b20c061e69710
2024-08-26 16:13:03 -07:00

184 lines
4.2 KiB
C++

#pragma once
///@file
#include <string>
#include "types.hh"
#include "error.hh"
struct sqlite3;
struct sqlite3_stmt;
namespace nix {
enum class SQLiteOpenMode {
/**
* Open the database in read-write mode.
* If the database does not exist, it will be created.
*/
Normal,
/**
* Open the database in read-write mode.
* Fails with an error if the database does not exist.
*/
NoCreate,
/**
* Open the database in immutable mode.
* In addition to the database being read-only,
* no wal or journal files will be created by sqlite.
* Use this mode if the database is on a read-only filesystem.
* Fails with an error if the database does not exist.
*/
Immutable,
};
/**
* RAII wrapper to close a SQLite database automatically.
*/
struct SQLite
{
sqlite3 * db = 0;
SQLite() { }
SQLite(const Path & path, SQLiteOpenMode mode = SQLiteOpenMode::Normal);
SQLite(const SQLite & from) = delete;
SQLite& operator = (const SQLite & from) = delete;
SQLite& operator = (SQLite && from) { db = from.db; from.db = 0; return *this; }
~SQLite();
operator sqlite3 * () { return db; }
/**
* Disable synchronous mode, set truncate journal mode.
*/
void isCache();
void exec(const std::string & stmt);
uint64_t getLastInsertedRowId();
};
/**
* RAII wrapper to create and destroy SQLite prepared statements.
*/
struct SQLiteStmt
{
sqlite3 * db = 0;
sqlite3_stmt * stmt = 0;
std::string sql;
SQLiteStmt() { }
SQLiteStmt(sqlite3 * db, const std::string & sql) { create(db, sql); }
void create(sqlite3 * db, const std::string & s);
~SQLiteStmt();
operator sqlite3_stmt * () { return stmt; }
/**
* Helper for binding / executing statements.
*/
class Use
{
friend struct SQLiteStmt;
private:
SQLiteStmt & stmt;
unsigned int curArg = 1;
Use(SQLiteStmt & stmt);
public:
~Use();
/**
* Bind the next parameter.
*/
Use & operator () (std::string_view value, bool notNull = true);
Use & operator () (const unsigned char * data, size_t len, bool notNull = true);
Use & operator () (int64_t value, bool notNull = true);
Use & bind(); // null
int step();
/**
* Execute a statement that does not return rows.
*/
void exec();
/**
* For statements that return 0 or more rows. Returns true iff
* a row is available.
*/
bool next();
std::string getStr(int col);
std::optional<std::string> getStrNullable(int col);
int64_t getInt(int col);
bool isNull(int col);
};
Use use()
{
return Use(*this);
}
};
/**
* RAII helper that ensures transactions are aborted unless explicitly
* committed.
*/
struct SQLiteTxn
{
bool active = false;
sqlite3 * db;
SQLiteTxn(sqlite3 * db);
void commit();
~SQLiteTxn();
};
struct SQLiteError : Error
{
std::string path;
std::string errMsg;
int errNo, extendedErrNo, offset;
template<typename... Args>
[[noreturn]] static void throw_(sqlite3 * db, const std::string & fs, const Args & ... args) {
throw_(db, HintFmt(fs, args...));
}
SQLiteError(const char *path, const char *errMsg, int errNo, int extendedErrNo, int offset, HintFmt && hf);
protected:
template<typename... Args>
SQLiteError(const char *path, const char *errMsg, int errNo, int extendedErrNo, int offset, const std::string & fs, const Args & ... args)
: SQLiteError(path, errMsg, errNo, extendedErrNo, offset, HintFmt(fs, args...))
{ }
[[noreturn]] static void throw_(sqlite3 * db, HintFmt && hf);
};
MakeError(SQLiteBusy, SQLiteError);
void handleSQLiteBusy(const SQLiteBusy & e, time_t & nextWarning);
/**
* Convenience function for retrying a SQLite transaction when the
* database is busy.
*/
template<typename T, typename F>
T retrySQLite(F && fun)
{
time_t nextWarning = time(0) + 1;
while (true) {
try {
return fun();
} catch (SQLiteBusy & e) {
handleSQLiteBusy(e, nextWarning);
}
}
}
}