forked from lix-project/lix
eldritch horrors
180984178d
nix shell: reflect command line order in PATH order
(cherry picked from commit b91c935c2faf08ced2c763dcd2a831f26d84fa86)
Change-Id: If16c120bb74857c2817366e74e5b0877eb997260
204 lines
4.8 KiB
C++
204 lines
4.8 KiB
C++
#pragma once
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///@file
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#include "util.hh"
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#include "path.hh"
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#include "outputs-spec.hh"
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#include "derived-path.hh"
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#include "built-path.hh"
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#include "store-api.hh"
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#include "build-result.hh"
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#include <optional>
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namespace nix {
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struct DrvInfo;
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enum class Realise {
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/**
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* Build the derivation.
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*
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* Postcondition: the derivation outputs exist.
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*/
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Outputs,
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/**
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* Don't build the derivation.
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*
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* Postcondition: the store derivation exists.
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*/
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Derivation,
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/**
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* Evaluate in dry-run mode.
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*
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* Postcondition: nothing.
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*
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* \todo currently unused, but could be revived if we can evaluate
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* derivations in-memory.
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*/
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Nothing
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};
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/**
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* How to handle derivations in commands that operate on store paths.
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*/
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enum class OperateOn {
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/**
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* Operate on the output path.
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*/
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Output,
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/**
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* Operate on the .drv path.
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*/
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Derivation
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};
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/**
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* Extra info about a DerivedPath
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*
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* Yes, this is empty, but that is intended. It will be sub-classed by
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* the subclasses of Installable to allow those to provide more info.
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* Certain commands will make use of this info.
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*/
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struct ExtraPathInfo
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{
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virtual ~ExtraPathInfo() = default;
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};
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/**
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* A DerivedPath with \ref ExtraPathInfo "any additional info" that
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* commands might need from the derivation.
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*/
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struct DerivedPathWithInfo
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{
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DerivedPath path;
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ref<ExtraPathInfo> info;
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};
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/**
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* Like DerivedPathWithInfo but extending BuiltPath with \ref
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* ExtraPathInfo "extra info" and also possibly the \ref BuildResult
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* "result of building".
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*/
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struct BuiltPathWithResult
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{
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BuiltPath path;
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ref<ExtraPathInfo> info;
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std::optional<BuildResult> result;
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};
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/**
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* Shorthand, for less typing and helping us keep the choice of
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* collection in sync.
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*/
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typedef std::vector<DerivedPathWithInfo> DerivedPathsWithInfo;
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struct Installable;
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/**
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* Shorthand, for less typing and helping us keep the choice of
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* collection in sync.
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*/
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typedef std::vector<ref<Installable>> Installables;
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/**
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* Installables are the main positional arguments for the Nix
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* Command-line.
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*
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* This base class is very flexible, and just assumes and the
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* Installable refers to a collection of \ref DerivedPath "derived paths" with
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* \ref ExtraPathInfo "extra info".
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*/
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struct Installable
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{
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virtual ~Installable() { }
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/**
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* What Installable is this?
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*
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* Prints back valid CLI syntax that would result in this same
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* installable. It doesn't need to be exactly what the user wrote,
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* just something that means the same thing.
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*/
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virtual std::string what() const = 0;
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/**
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* Get the collection of \ref DerivedPathWithInfo "derived paths
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* with info" that this \ref Installable instalallable denotes.
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*
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* This is the main method of this class
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*/
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virtual DerivedPathsWithInfo toDerivedPaths() = 0;
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/**
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* A convenience wrapper of the above for when we expect an
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* installable to produce a single \ref DerivedPath "derived path"
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* only.
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*
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* If no or multiple \ref DerivedPath "derived paths" are produced,
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* and error is raised.
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*/
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DerivedPathWithInfo toDerivedPath();
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/**
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* Return a value only if this installable is a store path or a
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* symlink to it.
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*
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* \todo should we move this to InstallableDerivedPath? It is only
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* supposed to work there anyways. Can always downcast.
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*/
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virtual std::optional<StorePath> getStorePath()
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{
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return {};
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}
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static std::vector<BuiltPathWithResult> build(
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ref<Store> evalStore,
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ref<Store> store,
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Realise mode,
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const Installables & installables,
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BuildMode bMode = bmNormal);
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static std::vector<std::pair<ref<Installable>, BuiltPathWithResult>> build2(
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ref<Store> evalStore,
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ref<Store> store,
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Realise mode,
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const Installables & installables,
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BuildMode bMode = bmNormal);
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static std::set<StorePath> toStorePathSet(
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ref<Store> evalStore,
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ref<Store> store,
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Realise mode,
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OperateOn operateOn,
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const Installables & installables);
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static std::vector<StorePath> toStorePaths(
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ref<Store> evalStore,
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ref<Store> store,
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Realise mode,
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OperateOn operateOn,
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const Installables & installables);
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static StorePath toStorePath(
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ref<Store> evalStore,
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ref<Store> store,
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Realise mode,
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OperateOn operateOn,
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ref<Installable> installable);
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static std::set<StorePath> toDerivations(
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ref<Store> store,
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const Installables & installables,
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bool useDeriver = false);
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static BuiltPaths toBuiltPaths(
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ref<Store> evalStore,
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ref<Store> store,
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Realise mode,
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OperateOn operateOn,
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const Installables & installables);
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};
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}
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