forked from lix-project/lix
more cleanup
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parent
7e2a3db4eb
commit
69e26c5c4b
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@ -81,8 +81,8 @@ ref<EvalState> EvalCommand::getEvalState()
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if (expr.staticenv)
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{
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auto vm = mapStaticEnvBindings(*expr.staticenv.get(), env);
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runRepl(evalState, *vm);
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auto vm = mapStaticEnvBindings(*expr.staticenv.get(), env);
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runRepl(evalState, *vm);
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}
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};
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}
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@ -620,7 +620,7 @@ std::optional<EvalState::Doc> EvalState::getDoc(Value & v)
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void printStaticEnvBindings(const StaticEnv &se, int lvl)
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{
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for (auto i = se.vars.begin(); i != se.vars.end(); ++i)
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for (auto i = se.vars.begin(); i != se.vars.end(); ++i)
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{
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std::cout << lvl << i->first << std::endl;
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}
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@ -628,22 +628,21 @@ void printStaticEnvBindings(const StaticEnv &se, int lvl)
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if (se.up) {
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printStaticEnvBindings(*se.up, ++lvl);
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}
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}
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void printStaticEnvBindings(const Expr &expr)
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{
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// just print the names for now
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if (expr.staticenv)
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{
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printStaticEnvBindings(*expr.staticenv.get(), 0);
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}
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// just print the names for now
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if (expr.staticenv)
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{
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printStaticEnvBindings(*expr.staticenv.get(), 0);
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}
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}
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void mapStaticEnvBindings(const StaticEnv &se, const Env &env, valmap & vm)
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{
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// add bindings for the next level up first, so that the bindings for this level
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// add bindings for the next level up first, so that the bindings for this level
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// override the higher levels.
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if (env.up && se.up) {
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mapStaticEnvBindings( *se.up, *env.up,vm);
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@ -651,13 +650,13 @@ void mapStaticEnvBindings(const StaticEnv &se, const Env &env, valmap & vm)
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// iterate through staticenv bindings and add them.
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auto map = valmap();
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for (auto iter = se.vars.begin(); iter != se.vars.end(); ++iter)
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for (auto iter = se.vars.begin(); iter != se.vars.end(); ++iter)
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{
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map[iter->first] = env.values[iter->second];
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map[iter->first] = env.values[iter->second];
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}
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vm.merge(map);
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}
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@ -3,7 +3,6 @@
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#include "util.hh"
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#include <cstdlib>
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#include <iostream>
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namespace nix {
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