forked from lix-project/lix
Modified MakeBinOp to no longer produce its name using concatenation and "##".
Doing so prevents emacs tags from working, as well as makes the code extremely confusing for a newbie. In the prior state, if someone wants to find the definition of "ExprApp" for example, a grep through the code reveals nothing. Since the definition could be hiding in numerous ".h" files, it's really difficult to find. This personally took me several hours to figure out.
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@ -283,12 +283,12 @@ struct ExprOpNot : Expr
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};
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};
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#define MakeBinOp(name, s) \
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#define MakeBinOp(name, s) \
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struct Expr##name : Expr \
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struct name : Expr \
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{ \
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{ \
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Pos pos; \
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Pos pos; \
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Expr * e1, * e2; \
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Expr * e1, * e2; \
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Expr##name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \
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name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \
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Expr##name(const Pos & pos, Expr * e1, Expr * e2) : pos(pos), e1(e1), e2(e2) { }; \
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name(const Pos & pos, Expr * e1, Expr * e2) : pos(pos), e1(e1), e2(e2) { }; \
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void show(std::ostream & str) \
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void show(std::ostream & str) \
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{ \
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{ \
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str << "(" << *e1 << " " s " " << *e2 << ")"; \
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str << "(" << *e1 << " " s " " << *e2 << ")"; \
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@ -300,14 +300,14 @@ struct ExprOpNot : Expr
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void eval(EvalState & state, Env & env, Value & v); \
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void eval(EvalState & state, Env & env, Value & v); \
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};
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};
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MakeBinOp(App, "")
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MakeBinOp(ExprApp, "")
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MakeBinOp(OpEq, "==")
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MakeBinOp(ExprOpEq, "==")
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MakeBinOp(OpNEq, "!=")
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MakeBinOp(ExprOpNEq, "!=")
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MakeBinOp(OpAnd, "&&")
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MakeBinOp(ExprOpAnd, "&&")
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MakeBinOp(OpOr, "||")
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MakeBinOp(ExprOpOr, "||")
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MakeBinOp(OpImpl, "->")
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MakeBinOp(ExprOpImpl, "->")
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MakeBinOp(OpUpdate, "//")
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MakeBinOp(ExprOpUpdate, "//")
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MakeBinOp(OpConcatLists, "++")
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MakeBinOp(ExprOpConcatLists, "++")
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struct ExprConcatStrings : Expr
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struct ExprConcatStrings : Expr
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{
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{
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