2016-03-29 12:29:50 +00:00
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#pragma once
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#include "sync.hh"
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#include "util.hh"
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#include <queue>
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#include <functional>
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#include <thread>
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2016-04-22 18:50:06 +00:00
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#include <map>
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2017-09-08 13:31:24 +00:00
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#include <atomic>
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2016-03-29 12:29:50 +00:00
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namespace nix {
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2016-07-21 16:14:16 +00:00
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MakeError(ThreadPoolShutDown, Error)
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2016-03-29 12:29:50 +00:00
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/* A simple thread pool that executes a queue of work items
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(lambdas). */
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class ThreadPool
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{
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public:
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2016-04-22 16:19:17 +00:00
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ThreadPool(size_t maxThreads = 0);
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~ThreadPool();
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2016-03-29 12:29:50 +00:00
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// FIXME: use std::packaged_task?
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typedef std::function<void()> work_t;
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/* Enqueue a function to be executed by the thread pool. */
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void enqueue(const work_t & t);
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/* Execute work items until the queue is empty. Note that work
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items are allowed to add new items to the queue; this is
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handled correctly. Queue processing stops prematurely if any
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work item throws an exception. This exception is propagated to
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the calling thread. If multiple work items throw an exception
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concurrently, only one item is propagated; the others are
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printed on stderr and otherwise ignored. */
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void process();
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private:
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2016-04-22 16:19:17 +00:00
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size_t maxThreads;
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2016-03-29 12:29:50 +00:00
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struct State
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{
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2017-10-09 13:07:07 +00:00
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std::queue<work_t> pending;
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2017-09-08 12:40:27 +00:00
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size_t active = 0;
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2016-03-29 12:29:50 +00:00
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std::exception_ptr exception;
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2016-04-22 16:19:17 +00:00
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std::vector<std::thread> workers;
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2017-10-09 13:07:07 +00:00
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bool draining = false;
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2016-03-29 12:29:50 +00:00
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};
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2017-09-08 13:31:24 +00:00
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std::atomic_bool quit{false};
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2016-04-22 16:19:17 +00:00
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Sync<State> state_;
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2016-03-29 12:29:50 +00:00
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2017-10-09 13:07:07 +00:00
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std::condition_variable work;
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2016-03-29 12:29:50 +00:00
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2017-10-09 13:07:07 +00:00
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void doWork(bool mainThread);
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void shutdown();
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2016-03-29 12:29:50 +00:00
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};
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2016-04-22 18:50:06 +00:00
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/* Process in parallel a set of items of type T that have a partial
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ordering between them. Thus, any item is only processed after all
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its dependencies have been processed. */
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template<typename T>
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void processGraph(
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ThreadPool & pool,
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const std::set<T> & nodes,
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std::function<std::set<T>(const T &)> getEdges,
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std::function<void(const T &)> processNode)
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{
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struct Graph {
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std::set<T> left;
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std::map<T, std::set<T>> refs, rrefs;
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};
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2017-06-28 14:38:02 +00:00
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Sync<Graph> graph_(Graph{nodes, {}, {}});
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2016-04-22 18:50:06 +00:00
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2017-06-28 14:38:02 +00:00
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std::function<void(const T &)> worker;
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worker = [&](const T & node) {
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{
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auto graph(graph_.lock());
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auto i = graph->refs.find(node);
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if (i == graph->refs.end())
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goto getRefs;
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goto doWork;
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}
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getRefs:
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{
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auto refs = getEdges(node);
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refs.erase(node);
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{
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auto graph(graph_.lock());
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for (auto & ref : refs)
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if (graph->left.count(ref)) {
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graph->refs[node].insert(ref);
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graph->rrefs[ref].insert(node);
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}
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if (graph->refs[node].empty())
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goto doWork;
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}
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}
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return;
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doWork:
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2016-04-22 18:50:06 +00:00
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processNode(node);
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2017-06-28 14:38:02 +00:00
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/* Enqueue work for all nodes that were waiting on this one
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and have no unprocessed dependencies. */
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2016-04-22 18:50:06 +00:00
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{
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2017-06-28 14:38:02 +00:00
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auto graph(graph_.lock());
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2016-04-22 18:50:06 +00:00
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for (auto & rref : graph->rrefs[node]) {
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auto & refs(graph->refs[rref]);
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auto i = refs.find(node);
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assert(i != refs.end());
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refs.erase(i);
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if (refs.empty())
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2017-06-28 14:38:02 +00:00
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pool.enqueue(std::bind(worker, rref));
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2016-04-22 18:50:06 +00:00
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}
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2017-06-28 14:38:02 +00:00
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graph->left.erase(node);
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graph->refs.erase(node);
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graph->rrefs.erase(node);
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2016-04-22 18:50:06 +00:00
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}
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};
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2017-06-28 14:38:02 +00:00
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for (auto & node : nodes)
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pool.enqueue(std::bind(worker, std::ref(node)));
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pool.process();
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if (!graph_.lock()->left.empty())
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throw Error("graph processing incomplete (cyclic reference?)");
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2016-04-22 18:50:06 +00:00
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}
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2016-03-29 12:29:50 +00:00
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}
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