diff --git a/src/build-remote/build-remote.cc b/src/build-remote/build-remote.cc index 6b81ecc49..174435e7c 100644 --- a/src/build-remote/build-remote.cc +++ b/src/build-remote/build-remote.cc @@ -72,6 +72,7 @@ static int main_build_remote(int argc, char * * argv) settings.set(name, value); } + auto maxBuildJobs = settings.maxBuildJobs; settings.maxBuildJobs.set("1"); // hack to make tests with local?root= work initPlugins(); @@ -112,10 +113,14 @@ static int main_build_remote(int argc, char * * argv) drvPath = store->parseStorePath(readString(source)); auto requiredFeatures = readStrings>(source); - auto canBuildLocally = amWilling + /* It would be possible to build locally after some builds clear out, + so don't show the warning now: */ + bool couldBuildLocally = maxBuildJobs > 0 && ( neededSystem == settings.thisSystem || settings.extraPlatforms.get().count(neededSystem) > 0) && allSupportedLocally(*store, requiredFeatures); + /* It's possible to build this locally right now: */ + bool canBuildLocally = amWilling && couldBuildLocally; /* Error ignored here, will be caught later */ mkdir(currentLoad.c_str(), 0777); @@ -214,7 +219,7 @@ static int main_build_remote(int argc, char * * argv) % concatStringsSep(", ", m.supportedFeatures) % concatStringsSep(", ", m.mandatoryFeatures); - printMsg(canBuildLocally ? lvlChatty : lvlWarn, error); + printMsg(couldBuildLocally ? lvlChatty : lvlWarn, error); std::cerr << "# decline\n"; }