lix/src/libstore/optimise-store.cc
Eelco Dolstra b9c2b4d5b4 Remove setting of the immutable bit
Using the immutable bit is problematic, especially in conjunction with
store optimisation.  For instance, if the garbage collector deletes a
file, it has to clear its immutable bit, but if the file has
additional hard links, we can't set the bit afterwards because we
don't know the remaining paths.

So now that we support having the entire Nix store as a read-only
mount, we may as well drop the immutable bit.  Unfortunately, we have
to keep the code to clear the immutable bit for backwards
compatibility.
2012-09-19 16:17:54 -04:00

190 lines
6.2 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#include "config.h"
#include "util.hh"
#include "local-store.hh"
#include "immutable.hh"
#include "globals.hh"
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <errno.h>
#include <stdio.h>
namespace nix {
static void makeWritable(const Path & path)
{
struct stat st;
if (lstat(path.c_str(), &st))
throw SysError(format("getting attributes of path `%1%'") % path);
if (S_ISDIR(st.st_mode) || S_ISREG(st.st_mode)) makeMutable(path);
if (chmod(path.c_str(), st.st_mode | S_IWUSR) == -1)
throw SysError(format("changing writability of `%1%'") % path);
}
struct MakeReadOnly
{
Path path;
MakeReadOnly(const Path & path) : path(path) { }
~MakeReadOnly()
{
try {
/* This will make the path read-only. */
if (path != "") canonicalisePathMetaData(path, false);
} catch (...) {
ignoreException();
}
}
};
void LocalStore::optimisePath_(OptimiseStats & stats, const Path & path)
{
checkInterrupt();
struct stat st;
if (lstat(path.c_str(), &st))
throw SysError(format("getting attributes of path `%1%'") % path);
if (S_ISDIR(st.st_mode)) {
Strings names = readDirectory(path);
foreach (Strings::iterator, i, names)
optimisePath_(stats, path + "/" + *i);
return;
}
/* We can hard link regular files and maybe symlinks. */
if (!S_ISREG(st.st_mode)
#if CAN_LINK_SYMLINK
&& !S_ISLNK(st.st_mode)
#endif
) return;
/* Sometimes SNAFUs can cause files in the Nix store to be
modified, in particular when running programs as root under
NixOS (example: $fontconfig/var/cache being modified). Skip
those files. FIXME: check the modification time. */
if (S_ISREG(st.st_mode) && (st.st_mode & S_IWUSR)) {
printMsg(lvlError, format("skipping suspicious writable file `%1%'") % path);
return;
}
/* Hash the file. Note that hashPath() returns the hash over the
NAR serialisation, which includes the execute bit on the file.
Thus, executable and non-executable files with the same
contents *won't* be linked (which is good because otherwise the
permissions would be screwed up).
Also note that if `path' is a symlink, then we're hashing the
contents of the symlink (i.e. the result of readlink()), not
the contents of the target (which may not even exist). */
Hash hash = hashPath(htSHA256, path).first;
stats.totalFiles++;
printMsg(lvlDebug, format("`%1%' has hash `%2%'") % path % printHash(hash));
/* Check if this is a known hash. */
Path linkPath = linksDir + "/" + printHash32(hash);
if (!pathExists(linkPath)) {
/* Nope, create a hard link in the links directory. */
makeMutable(path);
if (link(path.c_str(), linkPath.c_str()) == 0) return;
if (errno != EEXIST)
throw SysError(format("cannot link `%1%' to `%2%'") % linkPath % path);
/* Fall through if another process created linkPath before
we did. */
}
/* Yes! We've seen a file with the same contents. Replace the
current file with a hard link to that file. */
struct stat stLink;
if (lstat(linkPath.c_str(), &stLink))
throw SysError(format("getting attributes of path `%1%'") % linkPath);
stats.sameContents++;
if (st.st_ino == stLink.st_ino) {
printMsg(lvlDebug, format("`%1%' is already linked to `%2%'") % path % linkPath);
return;
}
printMsg(lvlTalkative, format("linking `%1%' to `%2%'") % path % linkPath);
/* Make the containing directory writable, but only if it's not
the store itself (we don't want or need to mess with its
permissions). */
bool mustToggle = !isStorePath(path);
if (mustToggle) makeWritable(dirOf(path));
/* When we're done, make the directory read-only again and reset
its timestamp back to 0. */
MakeReadOnly makeReadOnly(mustToggle ? dirOf(path) : "");
/* If linkPath is immutable, we can't create hard links to it,
so make it mutable first. We also have to make path mutable,
otherwise rename() will fail to delete it. */
makeMutable(path);
makeMutable(linkPath);
Path tempLink = (format("%1%/.tmp-link-%2%-%3%")
% settings.nixStore % getpid() % rand()).str();
if (link(linkPath.c_str(), tempLink.c_str()) == -1) {
if (errno == EMLINK) {
/* Too many links to the same file (>= 32000 on most file
systems). This is likely to happen with empty files.
Just shrug and ignore. */
if (st.st_size)
printMsg(lvlInfo, format("`%1%' has maximum number of links") % linkPath);
return;
}
throw SysError(format("cannot link `%1%' to `%2%'") % tempLink % linkPath);
}
/* Atomically replace the old file with the new hard link. */
if (rename(tempLink.c_str(), path.c_str()) == -1) {
if (unlink(tempLink.c_str()) == -1)
printMsg(lvlError, format("unable to unlink `%1%'") % tempLink);
if (errno == EMLINK) {
/* Some filesystems generate too many links on the rename,
rather than on the original link. (Probably it
temporarily increases the st_nlink field before
decreasing it again.) */
if (st.st_size)
printMsg(lvlInfo, format("`%1%' has maximum number of links") % linkPath);
return;
}
throw SysError(format("cannot rename `%1%' to `%2%'") % tempLink % path);
}
stats.filesLinked++;
stats.bytesFreed += st.st_size;
stats.blocksFreed += st.st_blocks;
}
void LocalStore::optimiseStore(OptimiseStats & stats)
{
PathSet paths = queryAllValidPaths();
foreach (PathSet::iterator, i, paths) {
addTempRoot(*i);
if (!isValidPath(*i)) continue; /* path was GC'ed, probably */
startNest(nest, lvlChatty, format("hashing files in `%1%'") % *i);
optimisePath_(stats, *i);
}
}
void LocalStore::optimisePath(const Path & path)
{
OptimiseStats stats;
if (settings.autoOptimiseStore) optimisePath_(stats, path);
}
}