forked from lix-project/lix
flake.nix: linearize meson builds
parallel meson builds need too much ram. linearize them for now, and
hopefully we can remove the make build system and this hack soonish.
Change-Id: I42c092db8b0c63680e77da2263cdfe9e7f6575be
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parent
67e440108e
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flake.nix
17
flake.nix
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@ -205,13 +205,20 @@
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build = forAllSystems (system: self.packages.${system}.nix);
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build = forAllSystems (system: self.packages.${system}.nix);
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# FIXME(Qyriad): remove this when the migration to Meson has been completed.
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# FIXME(Qyriad): remove this when the migration to Meson has been completed.
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mesonBuild = forAllSystems (system: self.packages.${system}.nix.override {
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# NOTE: mesonBuildClang depends on mesonBuild depends on build to avoid OOMs
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buildWithMeson = true;
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# on aarch64 builders caused by too many parallel compiler/linker processes.
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});
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mesonBuild = forAllSystems (system:
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(self.packages.${system}.nix.override {
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buildWithMeson = true;
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}).overrideAttrs (prev: {
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buildInputs = prev.buildInputs ++ [ self.packages.${system}.nix ];
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}));
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mesonBuildClang = forAllSystems (system:
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mesonBuildClang = forAllSystems (system:
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nixpkgsFor.${system}.stdenvs.clangStdenvPackages.nix.override {
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(nixpkgsFor.${system}.stdenvs.clangStdenvPackages.nix.override {
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buildWithMeson = true;
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buildWithMeson = true;
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}
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}).overrideAttrs (prev: {
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buildInputs = prev.buildInputs ++ [ self.hydraJobs.mesonBuild.${system} ];
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})
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);
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);
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# Perl bindings for various platforms.
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# Perl bindings for various platforms.
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