libstore: remove one Resource::good flag

usage of this flag previously kept connections open much longer than
necessary, and at the same time obscured that a connection was being
dropped when it *was* set. new variable names clarify this somewhat.

Change-Id: I11f6f08f37a5e4dc04ea6c6036ea589154b121c6
This commit is contained in:
eldritch horrors 2024-03-21 21:45:17 +01:00
parent 792844fb86
commit 87249eb579

View file

@ -46,7 +46,6 @@ struct LegacySSHStore : public virtual LegacySSHStoreConfig, public virtual Stor
FdSink to;
FdSource from;
ServeProto::Version remoteVersion;
bool good = true;
/**
* Coercion to `ServeProto::ReadConn`. This makes it easy to use the
@ -97,8 +96,7 @@ struct LegacySSHStore : public virtual LegacySSHStoreConfig, public virtual Stor
, host(host)
, connections(make_ref<Pool<Connection>>(
std::max(1, (int) maxConnections),
[this]() { return openConnection(); },
[](const ref<Connection> & r) { return r->good; }
[this]() { return openConnection(); }
))
, master(
host,
@ -196,12 +194,7 @@ struct LegacySSHStore : public virtual LegacySSHStoreConfig, public virtual Stor
<< info.ultimate
<< info.sigs
<< renderContentAddress(info.ca);
try {
copyNAR(source, conn->to);
} catch (...) {
conn->good = false;
throw;
}
copyNAR(source, conn->to);
conn->to.flush();
} else {
@ -209,12 +202,7 @@ struct LegacySSHStore : public virtual LegacySSHStoreConfig, public virtual Stor
conn->to
<< ServeProto::Command::ImportPaths
<< 1;
try {
copyNAR(source, conn->to);
} catch (...) {
conn->good = false;
throw;
}
copyNAR(source, conn->to);
conn->to
<< exportMagic
<< printStorePath(info.path);