forked from lix-project/lix
Merge pull request #8765 from NixLayeredStore/refactor-store-verify
More cleanups for `LocalStore::verifyPath`
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commit
3723363697
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@ -1499,17 +1499,33 @@ bool LocalStore::verifyStore(bool checkContents, RepairFlag repair)
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auto fdGCLock = openGCLock();
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auto fdGCLock = openGCLock();
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FdLock gcLock(fdGCLock.get(), ltRead, true, "waiting for the big garbage collector lock...");
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FdLock gcLock(fdGCLock.get(), ltRead, true, "waiting for the big garbage collector lock...");
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StringSet store;
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for (auto & i : readDirectory(realStoreDir)) store.insert(i.name);
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/* Check whether all valid paths actually exist. */
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printInfo("checking path existence...");
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StorePathSet validPaths;
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StorePathSet validPaths;
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StorePathSet done;
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for (auto & i : queryAllValidPaths())
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{
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verifyPath(i, store, done, validPaths, repair, errors);
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StorePathSet storePathsInStoreDir;
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/* Why aren't we using `queryAllValidPaths`? Because that would
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tell us about all the paths than the database knows about. Here we
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want to know about all the store paths in the store directory,
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regardless of what the database thinks.
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We will end up cross-referencing these two sources of truth (the
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database and the filesystem) in the loop below, in order to catch
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invalid states.
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*/
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for (auto & i : readDirectory(realStoreDir)) {
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try {
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storePathsInStoreDir.insert({i.name});
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} catch (BadStorePath &) { }
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}
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/* Check whether all valid paths actually exist. */
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printInfo("checking path existence...");
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StorePathSet done;
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for (auto & i : queryAllValidPaths())
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verifyPath(i, storePathsInStoreDir, done, validPaths, repair, errors);
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}
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/* Optionally, check the content hashes (slow). */
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/* Optionally, check the content hashes (slow). */
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if (checkContents) {
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if (checkContents) {
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@ -1595,21 +1611,21 @@ bool LocalStore::verifyStore(bool checkContents, RepairFlag repair)
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}
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}
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void LocalStore::verifyPath(const StorePath & path, const StringSet & store,
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void LocalStore::verifyPath(const StorePath & path, const StorePathSet & storePathsInStoreDir,
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StorePathSet & done, StorePathSet & validPaths, RepairFlag repair, bool & errors)
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StorePathSet & done, StorePathSet & validPaths, RepairFlag repair, bool & errors)
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{
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{
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checkInterrupt();
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checkInterrupt();
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if (!done.insert(path).second) return;
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if (!done.insert(path).second) return;
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if (!store.count(std::string(path.to_string()))) {
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if (!storePathsInStoreDir.count(path)) {
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/* Check any referrers first. If we can invalidate them
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/* Check any referrers first. If we can invalidate them
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first, then we can invalidate this path as well. */
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first, then we can invalidate this path as well. */
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bool canInvalidate = true;
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bool canInvalidate = true;
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StorePathSet referrers; queryReferrers(path, referrers);
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StorePathSet referrers; queryReferrers(path, referrers);
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for (auto & i : referrers)
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for (auto & i : referrers)
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if (i != path) {
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if (i != path) {
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verifyPath(i, store, done, validPaths, repair, errors);
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verifyPath(i, storePathsInStoreDir, done, validPaths, repair, errors);
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if (validPaths.count(i))
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if (validPaths.count(i))
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canInvalidate = false;
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canInvalidate = false;
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}
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}
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@ -314,7 +314,7 @@ private:
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*/
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*/
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void invalidatePathChecked(const StorePath & path);
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void invalidatePathChecked(const StorePath & path);
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void verifyPath(const StorePath & path, const StringSet & store,
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void verifyPath(const StorePath & path, const StorePathSet & store,
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StorePathSet & done, StorePathSet & validPaths, RepairFlag repair, bool & errors);
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StorePathSet & done, StorePathSet & validPaths, RepairFlag repair, bool & errors);
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std::shared_ptr<const ValidPathInfo> queryPathInfoInternal(State & state, const StorePath & path);
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std::shared_ptr<const ValidPathInfo> queryPathInfoInternal(State & state, const StorePath & path);
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