lix/src/libutil/util.hh
Eelco Dolstra cbfac2fdcc * Set a terminate() handler to ensure that we leave the BDB
environment cleanly even when an exception is thrown from a
  destructor.  We still crash, but we don't take all other Nix
  processes with us.
2007-05-01 15:16:17 +00:00

292 lines
6.3 KiB
C++

#ifndef __UTIL_H
#define __UTIL_H
#include "types.hh"
#include <sys/types.h>
#include <dirent.h>
#include <unistd.h>
#include <signal.h>
namespace nix {
/* Return an environment variable. */
string getEnv(const string & key, const string & def = "");
/* Return an absolutized path, resolving paths relative to the
specified directory, or the current directory otherwise. The path
is also canonicalised. */
Path absPath(Path path, Path dir = "");
/* Canonicalise a path by removing all `.' or `..' components and
double or trailing slashes. Optionally resolves all symlink
components such that each component of the resulting path is *not*
a symbolic link. */
Path canonPath(const Path & path, bool resolveSymlinks = false);
/* Return the directory part of the given canonical path, i.e.,
everything before the final `/'. If the path is the root or an
immediate child thereof (e.g., `/foo'), this means an empty string
is returned. */
Path dirOf(const Path & path);
/* Return the base name of the given canonical path, i.e., everything
following the final `/'. */
string baseNameOf(const Path & path);
/* Return true iff the given path exists. */
bool pathExists(const Path & path);
/* Read the contents (target) of a symbolic link. The result is not
in any way canonicalised. */
Path readLink(const Path & path);
bool isLink(const Path & path);
/* Read the contents of a directory. The entries `.' and `..' are
removed. */
Strings readDirectory(const Path & path);
/* Read the contents of a file into a string. */
string readFile(int fd);
string readFile(const Path & path);
/* Write a string to a file. */
void writeFile(const Path & path, const string & s);
/* Compute the sum of the sizes of all files in `path'. */
unsigned long long computePathSize(const Path & path);
/* Delete a path; i.e., in the case of a directory, it is deleted
recursively. Don't use this at home, kids. The second variant
returns the number of bytes freed. */
void deletePath(const Path & path);
void deletePath(const Path & path, unsigned long long & bytesFreed);
/* Make a path read-only recursively. */
void makePathReadOnly(const Path & path);
/* Create a temporary directory. */
Path createTempDir(const Path & tmpRoot = "");
/* Create a directory and all its parents, if necessary. */
void createDirs(const Path & path);
/* Create a file and write the given text to it. The file is written
in binary mode (i.e., no end-of-line conversions). The path should
not already exist. */
void writeStringToFile(const Path & path, const string & s);
template<class T, class A>
T singleton(const A & a)
{
T t;
t.insert(a);
return t;
}
/* Messages. */
typedef enum {
ltPretty, /* nice, nested output */
ltEscapes, /* nesting indicated using escape codes (for log2xml) */
ltFlat /* no nesting */
} LogType;
extern LogType logType;
extern Verbosity verbosity; /* suppress msgs > this */
class Nest
{
private:
bool nest;
public:
Nest();
~Nest();
void open(Verbosity level, const format & f);
void close();
};
void printMsg_(Verbosity level, const format & f);
#define startNest(varName, level, f) \
Nest varName; \
if (level <= verbosity) { \
varName.open(level, (f)); \
}
#define printMsg(level, f) \
do { \
if (level <= verbosity) { \
printMsg_(level, (f)); \
} \
} while (0)
#define debug(f) printMsg(lvlDebug, f)
void warnOnce(bool & haveWarned, const format & f);
extern void (*writeToStderr) (const unsigned char * buf, size_t count);
/* Wrappers arount read()/write() that read/write exactly the
requested number of bytes. */
void readFull(int fd, unsigned char * buf, size_t count);
void writeFull(int fd, const unsigned char * buf, size_t count);
MakeError(EndOfFile, Error)
/* Read a file descriptor until EOF occurs. */
string drainFD(int fd);
/* Automatic cleanup of resources. */
template <class T>
struct AutoDeleteArray
{
T * p;
AutoDeleteArray(T * p) : p(p) { }
~AutoDeleteArray()
{
delete [] p;
}
};
class AutoDelete
{
Path path;
bool del;
public:
AutoDelete(const Path & p);
~AutoDelete();
void cancel();
};
class AutoCloseFD
{
int fd;
public:
AutoCloseFD();
AutoCloseFD(int fd);
AutoCloseFD(const AutoCloseFD & fd);
~AutoCloseFD();
void operator =(int fd);
operator int() const;
void close();
bool isOpen();
int borrow();
};
class Pipe
{
public:
AutoCloseFD readSide, writeSide;
void create();
};
class AutoCloseDir
{
DIR * dir;
public:
AutoCloseDir();
AutoCloseDir(DIR * dir);
~AutoCloseDir();
void operator =(DIR * dir);
operator DIR *();
};
class Pid
{
pid_t pid;
bool separatePG;
int killSignal;
public:
Pid();
~Pid();
void operator =(pid_t pid);
operator pid_t();
void kill();
int wait(bool block);
void setSeparatePG(bool separatePG);
void setKillSignal(int signal);
};
/* Kill all processes running under the specified uid by sending them
a SIGKILL. */
void killUser(uid_t uid);
/* Run a program and return its stdout in a string (i.e., like the
shell backtick operator). */
string runProgram(Path program, bool searchPath = false,
const Strings & args = Strings());
/* Wrapper around _exit() on Unix and ExitProcess() on Windows. (On
Cygwin, _exit() doesn't seem to do the right thing.) */
void quickExit(int status);
/* Common initialisation for setuid programs: clear the environment,
sanitize file handles 0, 1 and 2. */
void setuidCleanup();
/* User interruption. */
extern volatile sig_atomic_t _isInterrupted;
void _interrupted();
void inline checkInterrupt()
{
if (_isInterrupted) _interrupted();
}
MakeError(Interrupted, Error)
/* String packing / unpacking. */
string packStrings(const Strings & strings);
Strings unpackStrings(const string & s);
/* String tokenizer. */
Strings tokenizeString(const string & s, const string & separators = " \t\n\r");
/* Convert the exit status of a child as returned by wait() into an
error string. */
string statusToString(int status);
bool statusOk(int status);
/* Parse a string into an integer. */
string int2String(int n);
bool string2Int(const string & s, int & n);
/* Exception handling in destructors: print an error message, then
ignore the exception. */
void ignoreException();
}
#endif /* !__UTIL_H */