forked from lix-project/lix
cbfac2fdcc
environment cleanly even when an exception is thrown from a destructor. We still crash, but we don't take all other Nix processes with us.
292 lines
6.3 KiB
C++
292 lines
6.3 KiB
C++
#ifndef __UTIL_H
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#define __UTIL_H
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#include "types.hh"
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#include <sys/types.h>
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#include <dirent.h>
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#include <unistd.h>
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#include <signal.h>
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namespace nix {
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/* Return an environment variable. */
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string getEnv(const string & key, const string & def = "");
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/* Return an absolutized path, resolving paths relative to the
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specified directory, or the current directory otherwise. The path
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is also canonicalised. */
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Path absPath(Path path, Path dir = "");
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/* Canonicalise a path by removing all `.' or `..' components and
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double or trailing slashes. Optionally resolves all symlink
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components such that each component of the resulting path is *not*
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a symbolic link. */
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Path canonPath(const Path & path, bool resolveSymlinks = false);
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/* Return the directory part of the given canonical path, i.e.,
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everything before the final `/'. If the path is the root or an
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immediate child thereof (e.g., `/foo'), this means an empty string
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is returned. */
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Path dirOf(const Path & path);
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/* Return the base name of the given canonical path, i.e., everything
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following the final `/'. */
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string baseNameOf(const Path & path);
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/* Return true iff the given path exists. */
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bool pathExists(const Path & path);
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/* Read the contents (target) of a symbolic link. The result is not
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in any way canonicalised. */
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Path readLink(const Path & path);
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bool isLink(const Path & path);
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/* Read the contents of a directory. The entries `.' and `..' are
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removed. */
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Strings readDirectory(const Path & path);
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/* Read the contents of a file into a string. */
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string readFile(int fd);
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string readFile(const Path & path);
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/* Write a string to a file. */
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void writeFile(const Path & path, const string & s);
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/* Compute the sum of the sizes of all files in `path'. */
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unsigned long long computePathSize(const Path & path);
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/* Delete a path; i.e., in the case of a directory, it is deleted
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recursively. Don't use this at home, kids. The second variant
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returns the number of bytes freed. */
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void deletePath(const Path & path);
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void deletePath(const Path & path, unsigned long long & bytesFreed);
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/* Make a path read-only recursively. */
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void makePathReadOnly(const Path & path);
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/* Create a temporary directory. */
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Path createTempDir(const Path & tmpRoot = "");
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/* Create a directory and all its parents, if necessary. */
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void createDirs(const Path & path);
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/* Create a file and write the given text to it. The file is written
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in binary mode (i.e., no end-of-line conversions). The path should
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not already exist. */
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void writeStringToFile(const Path & path, const string & s);
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template<class T, class A>
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T singleton(const A & a)
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{
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T t;
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t.insert(a);
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return t;
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}
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/* Messages. */
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typedef enum {
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ltPretty, /* nice, nested output */
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ltEscapes, /* nesting indicated using escape codes (for log2xml) */
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ltFlat /* no nesting */
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} LogType;
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extern LogType logType;
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extern Verbosity verbosity; /* suppress msgs > this */
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class Nest
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{
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private:
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bool nest;
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public:
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Nest();
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~Nest();
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void open(Verbosity level, const format & f);
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void close();
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};
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void printMsg_(Verbosity level, const format & f);
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#define startNest(varName, level, f) \
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Nest varName; \
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if (level <= verbosity) { \
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varName.open(level, (f)); \
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}
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#define printMsg(level, f) \
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do { \
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if (level <= verbosity) { \
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printMsg_(level, (f)); \
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} \
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} while (0)
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#define debug(f) printMsg(lvlDebug, f)
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void warnOnce(bool & haveWarned, const format & f);
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extern void (*writeToStderr) (const unsigned char * buf, size_t count);
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/* Wrappers arount read()/write() that read/write exactly the
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requested number of bytes. */
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void readFull(int fd, unsigned char * buf, size_t count);
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void writeFull(int fd, const unsigned char * buf, size_t count);
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MakeError(EndOfFile, Error)
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/* Read a file descriptor until EOF occurs. */
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string drainFD(int fd);
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/* Automatic cleanup of resources. */
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template <class T>
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struct AutoDeleteArray
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{
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T * p;
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AutoDeleteArray(T * p) : p(p) { }
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~AutoDeleteArray()
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{
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delete [] p;
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}
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};
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class AutoDelete
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{
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Path path;
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bool del;
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public:
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AutoDelete(const Path & p);
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~AutoDelete();
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void cancel();
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};
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class AutoCloseFD
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{
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int fd;
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public:
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AutoCloseFD();
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AutoCloseFD(int fd);
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AutoCloseFD(const AutoCloseFD & fd);
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~AutoCloseFD();
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void operator =(int fd);
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operator int() const;
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void close();
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bool isOpen();
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int borrow();
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};
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class Pipe
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{
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public:
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AutoCloseFD readSide, writeSide;
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void create();
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};
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class AutoCloseDir
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{
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DIR * dir;
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public:
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AutoCloseDir();
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AutoCloseDir(DIR * dir);
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~AutoCloseDir();
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void operator =(DIR * dir);
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operator DIR *();
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};
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class Pid
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{
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pid_t pid;
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bool separatePG;
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int killSignal;
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public:
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Pid();
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~Pid();
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void operator =(pid_t pid);
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operator pid_t();
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void kill();
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int wait(bool block);
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void setSeparatePG(bool separatePG);
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void setKillSignal(int signal);
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};
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/* Kill all processes running under the specified uid by sending them
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a SIGKILL. */
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void killUser(uid_t uid);
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/* Run a program and return its stdout in a string (i.e., like the
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shell backtick operator). */
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string runProgram(Path program, bool searchPath = false,
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const Strings & args = Strings());
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/* Wrapper around _exit() on Unix and ExitProcess() on Windows. (On
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Cygwin, _exit() doesn't seem to do the right thing.) */
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void quickExit(int status);
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/* Common initialisation for setuid programs: clear the environment,
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sanitize file handles 0, 1 and 2. */
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void setuidCleanup();
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/* User interruption. */
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extern volatile sig_atomic_t _isInterrupted;
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void _interrupted();
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void inline checkInterrupt()
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{
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if (_isInterrupted) _interrupted();
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}
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MakeError(Interrupted, Error)
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/* String packing / unpacking. */
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string packStrings(const Strings & strings);
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Strings unpackStrings(const string & s);
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/* String tokenizer. */
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Strings tokenizeString(const string & s, const string & separators = " \t\n\r");
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/* Convert the exit status of a child as returned by wait() into an
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error string. */
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string statusToString(int status);
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bool statusOk(int status);
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/* Parse a string into an integer. */
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string int2String(int n);
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bool string2Int(const string & s, int & n);
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/* Exception handling in destructors: print an error message, then
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ignore the exception. */
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void ignoreException();
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}
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#endif /* !__UTIL_H */
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