forked from lix-project/lix
Support having /nix/store as a read-only bind mount
It turns out that the immutable bit doesn't work all that well. A better way is to make the entire Nix store a read-only bind mount, i.e. by doing $ mount --bind /nix/store /nix/store $ mount -o remount,ro,bind /nix/store (This would typically done in an early boot script, before anything from /nix/store is used.) Since Nix needs to be able to write to the Nix store, it now detects if /nix/store is a read-only bind mount and then makes it writable in a private mount namespace.
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@ -20,6 +20,11 @@
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#include <stdio.h>
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#include <time.h>
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#if HAVE_UNSHARE
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#include <sched.h>
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#include <sys/mount.h>
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#endif
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#include <sqlite3.h>
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@ -292,6 +297,8 @@ LocalStore::LocalStore(bool reserveSpace)
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}
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else openDB(false);
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makeStoreWritable();
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}
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@ -411,6 +418,38 @@ void LocalStore::openDB(bool create)
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}
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/* To improve purity, users may want to make the Nix store a read-only
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bind mount. So make the Nix store writable for this process. */
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void LocalStore::makeStoreWritable()
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{
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#if HAVE_UNSHARE
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if (getuid() != 0) return;
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if (!pathExists("/proc/self/mountinfo")) return;
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/* Check if /nix/store is a read-only bind mount. */
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bool found = false;
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Strings mounts = tokenizeString<Strings>(readFile("/proc/self/mountinfo", true), "\n");
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foreach (Strings::iterator, i, mounts) {
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vector<string> fields = tokenizeString<vector<string> >(*i, " ");
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if (fields.at(3) == "/" || fields.at(4) != settings.nixStore) continue;
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Strings options = tokenizeString<Strings>(fields.at(5), ",");
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if (std::find(options.begin(), options.end(), "ro") == options.end()) continue;
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found = true;
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break;
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}
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if (!found) return;
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if (unshare(CLONE_NEWNS) == -1)
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throw SysError("setting up a private mount namespace");
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if (mount(0, settings.nixStore.c_str(), 0, MS_REMOUNT | MS_BIND, 0) == -1)
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throw SysError(format("remounting %1% writable") % settings.nixStore);
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#endif
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}
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const time_t mtimeStore = 1; /* 1 second into the epoch */
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@ -228,6 +228,8 @@ private:
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void openDB(bool create);
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void makeStoreWritable();
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unsigned long long queryValidPathId(const Path & path);
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unsigned long long addValidPath(const ValidPathInfo & info, bool checkOutputs = true);
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