Replace Child
with SSHMaster::Connection
Nix defines basically an identical struct for the same purpose, so let's just use that.
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parent
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@ -14,19 +14,13 @@
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#include "util.hh"
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#include "serve-protocol.hh"
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#include "serve-protocol-impl.hh"
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#include "ssh.hh"
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#include "finally.hh"
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#include "url.hh"
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using namespace nix;
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struct Child
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{
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Pid pid;
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AutoCloseFD to, from;
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};
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static void append(Strings & dst, const Strings & src)
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{
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dst.insert(dst.end(), src.begin(), src.end());
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@ -54,7 +48,7 @@ static Strings extraStoreArgs(std::string & machine)
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return result;
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}
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static void openConnection(Machine::ptr machine, Path tmpDir, int stderrFD, Child & child)
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static void openConnection(Machine::ptr machine, Path tmpDir, int stderrFD, SSHMaster::Connection & child)
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{
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std::string pgmName;
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Pipe to, from;
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@ -84,7 +78,7 @@ static void openConnection(Machine::ptr machine, Path tmpDir, int stderrFD, Chil
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append(argv, extraArgs);
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}
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child.pid = startProcess([&]() {
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child.sshPid = startProcess([&]() {
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restoreProcessContext();
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if (dup2(to.readSide.get(), STDIN_FILENO) == -1)
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@ -104,8 +98,8 @@ static void openConnection(Machine::ptr machine, Path tmpDir, int stderrFD, Chil
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to.readSide = -1;
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from.writeSide = -1;
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child.to = to.writeSide.release();
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child.from = from.readSide.release();
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child.in = to.writeSide.release();
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child.out = from.readSide.release();
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}
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@ -488,13 +482,13 @@ void State::buildRemote(ref<Store> destStore,
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updateStep(ssConnecting);
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// FIXME: rewrite to use Store.
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Child child;
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SSHMaster::Connection child;
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build_remote::openConnection(machine, tmpDir, logFD.get(), child);
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{
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auto activeStepState(activeStep->state_.lock());
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if (activeStepState->cancelled) throw Error("step cancelled");
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activeStepState->pid = child.pid;
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activeStepState->pid = child.sshPid;
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}
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Finally clearPid([&]() {
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@ -510,8 +504,8 @@ void State::buildRemote(ref<Store> destStore,
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});
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Machine::Connection conn {
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.from = child.from.get(),
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.to = child.to.get(),
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.from = child.out.get(),
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.to = child.in.get(),
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.machine = machine,
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};
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@ -523,7 +517,7 @@ void State::buildRemote(ref<Store> destStore,
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try {
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build_remote::handshake(conn, buildOptions.repeats);
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} catch (EndOfFile & e) {
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child.pid.wait();
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child.sshPid.wait();
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std::string s = chomp(readFile(result.logFile));
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throw Error("cannot connect to ‘%1%’: %2%", machine->sshName, s);
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}
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@ -617,8 +611,8 @@ void State::buildRemote(ref<Store> destStore,
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}
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/* Shut down the connection. */
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child.to = -1;
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child.pid.wait();
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child.in = -1;
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child.sshPid.wait();
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} catch (Error & e) {
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/* Disable this machine until a certain period of time has
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