forked from lix-project/lix-website
1210 lines
34 KiB
JavaScript
1210 lines
34 KiB
JavaScript
/*! https://mths.be/regenerate v1.4.2 by @mathias | MIT license */
|
||
;(function(root) {
|
||
|
||
// Detect free variables `exports`.
|
||
var freeExports = typeof exports == 'object' && exports;
|
||
|
||
// Detect free variable `module`.
|
||
var freeModule = typeof module == 'object' && module &&
|
||
module.exports == freeExports && module;
|
||
|
||
// Detect free variable `global`, from Node.js/io.js or Browserified code,
|
||
// and use it as `root`.
|
||
var freeGlobal = typeof global == 'object' && global;
|
||
if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
|
||
root = freeGlobal;
|
||
}
|
||
|
||
/*--------------------------------------------------------------------------*/
|
||
|
||
var ERRORS = {
|
||
'rangeOrder': 'A range\u2019s `stop` value must be greater than or equal ' +
|
||
'to the `start` value.',
|
||
'codePointRange': 'Invalid code point value. Code points range from ' +
|
||
'U+000000 to U+10FFFF.'
|
||
};
|
||
|
||
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-pairs
|
||
var HIGH_SURROGATE_MIN = 0xD800;
|
||
var HIGH_SURROGATE_MAX = 0xDBFF;
|
||
var LOW_SURROGATE_MIN = 0xDC00;
|
||
var LOW_SURROGATE_MAX = 0xDFFF;
|
||
|
||
// In Regenerate output, `\0` is never preceded by `\` because we sort by
|
||
// code point value, so let’s keep this regular expression simple.
|
||
var regexNull = /\\x00([^0123456789]|$)/g;
|
||
|
||
var object = {};
|
||
var hasOwnProperty = object.hasOwnProperty;
|
||
var extend = function(destination, source) {
|
||
var key;
|
||
for (key in source) {
|
||
if (hasOwnProperty.call(source, key)) {
|
||
destination[key] = source[key];
|
||
}
|
||
}
|
||
return destination;
|
||
};
|
||
|
||
var forEach = function(array, callback) {
|
||
var index = -1;
|
||
var length = array.length;
|
||
while (++index < length) {
|
||
callback(array[index], index);
|
||
}
|
||
};
|
||
|
||
var toString = object.toString;
|
||
var isArray = function(value) {
|
||
return toString.call(value) == '[object Array]';
|
||
};
|
||
var isNumber = function(value) {
|
||
return typeof value == 'number' ||
|
||
toString.call(value) == '[object Number]';
|
||
};
|
||
|
||
// This assumes that `number` is a positive integer that `toString()`s nicely
|
||
// (which is the case for all code point values).
|
||
var zeroes = '0000';
|
||
var pad = function(number, totalCharacters) {
|
||
var string = String(number);
|
||
return string.length < totalCharacters
|
||
? (zeroes + string).slice(-totalCharacters)
|
||
: string;
|
||
};
|
||
|
||
var hex = function(number) {
|
||
return Number(number).toString(16).toUpperCase();
|
||
};
|
||
|
||
var slice = [].slice;
|
||
|
||
/*--------------------------------------------------------------------------*/
|
||
|
||
var dataFromCodePoints = function(codePoints) {
|
||
var index = -1;
|
||
var length = codePoints.length;
|
||
var max = length - 1;
|
||
var result = [];
|
||
var isStart = true;
|
||
var tmp;
|
||
var previous = 0;
|
||
while (++index < length) {
|
||
tmp = codePoints[index];
|
||
if (isStart) {
|
||
result.push(tmp);
|
||
previous = tmp;
|
||
isStart = false;
|
||
} else {
|
||
if (tmp == previous + 1) {
|
||
if (index != max) {
|
||
previous = tmp;
|
||
continue;
|
||
} else {
|
||
isStart = true;
|
||
result.push(tmp + 1);
|
||
}
|
||
} else {
|
||
// End the previous range and start a new one.
|
||
result.push(previous + 1, tmp);
|
||
previous = tmp;
|
||
}
|
||
}
|
||
}
|
||
if (!isStart) {
|
||
result.push(tmp + 1);
|
||
}
|
||
return result;
|
||
};
|
||
|
||
var dataRemove = function(data, codePoint) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var length = data.length;
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1];
|
||
if (codePoint >= start && codePoint < end) {
|
||
// Modify this pair.
|
||
if (codePoint == start) {
|
||
if (end == start + 1) {
|
||
// Just remove `start` and `end`.
|
||
data.splice(index, 2);
|
||
return data;
|
||
} else {
|
||
// Just replace `start` with a new value.
|
||
data[index] = codePoint + 1;
|
||
return data;
|
||
}
|
||
} else if (codePoint == end - 1) {
|
||
// Just replace `end` with a new value.
|
||
data[index + 1] = codePoint;
|
||
return data;
|
||
} else {
|
||
// Replace `[start, end]` with `[startA, endA, startB, endB]`.
|
||
data.splice(index, 2, start, codePoint, codePoint + 1, end);
|
||
return data;
|
||
}
|
||
}
|
||
index += 2;
|
||
}
|
||
return data;
|
||
};
|
||
|
||
var dataRemoveRange = function(data, rangeStart, rangeEnd) {
|
||
if (rangeEnd < rangeStart) {
|
||
throw Error(ERRORS.rangeOrder);
|
||
}
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
while (index < data.length) {
|
||
start = data[index];
|
||
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
|
||
|
||
// Exit as soon as no more matching pairs can be found.
|
||
if (start > rangeEnd) {
|
||
return data;
|
||
}
|
||
|
||
// Check if this range pair is equal to, or forms a subset of, the range
|
||
// to be removed.
|
||
// E.g. we have `[0, 11, 40, 51]` and want to remove 0-10 → `[40, 51]`.
|
||
// E.g. we have `[40, 51]` and want to remove 0-100 → `[]`.
|
||
if (rangeStart <= start && rangeEnd >= end) {
|
||
// Remove this pair.
|
||
data.splice(index, 2);
|
||
continue;
|
||
}
|
||
|
||
// Check if both `rangeStart` and `rangeEnd` are within the bounds of
|
||
// this pair.
|
||
// E.g. we have `[0, 11]` and want to remove 4-6 → `[0, 4, 7, 11]`.
|
||
if (rangeStart >= start && rangeEnd < end) {
|
||
if (rangeStart == start) {
|
||
// Replace `[start, end]` with `[startB, endB]`.
|
||
data[index] = rangeEnd + 1;
|
||
data[index + 1] = end + 1;
|
||
return data;
|
||
}
|
||
// Replace `[start, end]` with `[startA, endA, startB, endB]`.
|
||
data.splice(index, 2, start, rangeStart, rangeEnd + 1, end + 1);
|
||
return data;
|
||
}
|
||
|
||
// Check if only `rangeStart` is within the bounds of this pair.
|
||
// E.g. we have `[0, 11]` and want to remove 4-20 → `[0, 4]`.
|
||
if (rangeStart >= start && rangeStart <= end) {
|
||
// Replace `end` with `rangeStart`.
|
||
data[index + 1] = rangeStart;
|
||
// Note: we cannot `return` just yet, in case any following pairs still
|
||
// contain matching code points.
|
||
// E.g. we have `[0, 11, 14, 31]` and want to remove 4-20
|
||
// → `[0, 4, 21, 31]`.
|
||
}
|
||
|
||
// Check if only `rangeEnd` is within the bounds of this pair.
|
||
// E.g. we have `[14, 31]` and want to remove 4-20 → `[21, 31]`.
|
||
else if (rangeEnd >= start && rangeEnd <= end) {
|
||
// Just replace `start`.
|
||
data[index] = rangeEnd + 1;
|
||
return data;
|
||
}
|
||
|
||
index += 2;
|
||
}
|
||
return data;
|
||
};
|
||
|
||
var dataAdd = function(data, codePoint) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var lastIndex = null;
|
||
var length = data.length;
|
||
if (codePoint < 0x0 || codePoint > 0x10FFFF) {
|
||
throw RangeError(ERRORS.codePointRange);
|
||
}
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1];
|
||
|
||
// Check if the code point is already in the set.
|
||
if (codePoint >= start && codePoint < end) {
|
||
return data;
|
||
}
|
||
|
||
if (codePoint == start - 1) {
|
||
// Just replace `start` with a new value.
|
||
data[index] = codePoint;
|
||
return data;
|
||
}
|
||
|
||
// At this point, if `start` is `greater` than `codePoint`, insert a new
|
||
// `[start, end]` pair before the current pair, or after the current pair
|
||
// if there is a known `lastIndex`.
|
||
if (start > codePoint) {
|
||
data.splice(
|
||
lastIndex != null ? lastIndex + 2 : 0,
|
||
0,
|
||
codePoint,
|
||
codePoint + 1
|
||
);
|
||
return data;
|
||
}
|
||
|
||
if (codePoint == end) {
|
||
// Check if adding this code point causes two separate ranges to become
|
||
// a single range, e.g. `dataAdd([0, 4, 5, 10], 4)` → `[0, 10]`.
|
||
if (codePoint + 1 == data[index + 2]) {
|
||
data.splice(index, 4, start, data[index + 3]);
|
||
return data;
|
||
}
|
||
// Else, just replace `end` with a new value.
|
||
data[index + 1] = codePoint + 1;
|
||
return data;
|
||
}
|
||
lastIndex = index;
|
||
index += 2;
|
||
}
|
||
// The loop has finished; add the new pair to the end of the data set.
|
||
data.push(codePoint, codePoint + 1);
|
||
return data;
|
||
};
|
||
|
||
var dataAddData = function(dataA, dataB) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var data = dataA.slice();
|
||
var length = dataB.length;
|
||
while (index < length) {
|
||
start = dataB[index];
|
||
end = dataB[index + 1] - 1;
|
||
if (start == end) {
|
||
data = dataAdd(data, start);
|
||
} else {
|
||
data = dataAddRange(data, start, end);
|
||
}
|
||
index += 2;
|
||
}
|
||
return data;
|
||
};
|
||
|
||
var dataRemoveData = function(dataA, dataB) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var data = dataA.slice();
|
||
var length = dataB.length;
|
||
while (index < length) {
|
||
start = dataB[index];
|
||
end = dataB[index + 1] - 1;
|
||
if (start == end) {
|
||
data = dataRemove(data, start);
|
||
} else {
|
||
data = dataRemoveRange(data, start, end);
|
||
}
|
||
index += 2;
|
||
}
|
||
return data;
|
||
};
|
||
|
||
var dataAddRange = function(data, rangeStart, rangeEnd) {
|
||
if (rangeEnd < rangeStart) {
|
||
throw Error(ERRORS.rangeOrder);
|
||
}
|
||
if (
|
||
rangeStart < 0x0 || rangeStart > 0x10FFFF ||
|
||
rangeEnd < 0x0 || rangeEnd > 0x10FFFF
|
||
) {
|
||
throw RangeError(ERRORS.codePointRange);
|
||
}
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var added = false;
|
||
var length = data.length;
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1];
|
||
|
||
if (added) {
|
||
// The range has already been added to the set; at this point, we just
|
||
// need to get rid of the following ranges in case they overlap.
|
||
|
||
// Check if this range can be combined with the previous range.
|
||
if (start == rangeEnd + 1) {
|
||
data.splice(index - 1, 2);
|
||
return data;
|
||
}
|
||
|
||
// Exit as soon as no more possibly overlapping pairs can be found.
|
||
if (start > rangeEnd) {
|
||
return data;
|
||
}
|
||
|
||
// E.g. `[0, 11, 12, 16]` and we’ve added 5-15, so we now have
|
||
// `[0, 16, 12, 16]`. Remove the `12,16` part, as it lies within the
|
||
// `0,16` range that was previously added.
|
||
if (start >= rangeStart && start <= rangeEnd) {
|
||
// `start` lies within the range that was previously added.
|
||
|
||
if (end > rangeStart && end - 1 <= rangeEnd) {
|
||
// `end` lies within the range that was previously added as well,
|
||
// so remove this pair.
|
||
data.splice(index, 2);
|
||
index -= 2;
|
||
// Note: we cannot `return` just yet, as there may still be other
|
||
// overlapping pairs.
|
||
} else {
|
||
// `start` lies within the range that was previously added, but
|
||
// `end` doesn’t. E.g. `[0, 11, 12, 31]` and we’ve added 5-15, so
|
||
// now we have `[0, 16, 12, 31]`. This must be written as `[0, 31]`.
|
||
// Remove the previously added `end` and the current `start`.
|
||
data.splice(index - 1, 2);
|
||
index -= 2;
|
||
}
|
||
|
||
// Note: we cannot return yet.
|
||
}
|
||
|
||
}
|
||
|
||
else if (start == rangeEnd + 1 || start == rangeEnd) {
|
||
data[index] = rangeStart;
|
||
return data;
|
||
}
|
||
|
||
// Check if a new pair must be inserted *before* the current one.
|
||
else if (start > rangeEnd) {
|
||
data.splice(index, 0, rangeStart, rangeEnd + 1);
|
||
return data;
|
||
}
|
||
|
||
else if (rangeStart >= start && rangeStart < end && rangeEnd + 1 <= end) {
|
||
// The new range lies entirely within an existing range pair. No action
|
||
// needed.
|
||
return data;
|
||
}
|
||
|
||
else if (
|
||
// E.g. `[0, 11]` and you add 5-15 → `[0, 16]`.
|
||
(rangeStart >= start && rangeStart < end) ||
|
||
// E.g. `[0, 3]` and you add 3-6 → `[0, 7]`.
|
||
end == rangeStart
|
||
) {
|
||
// Replace `end` with the new value.
|
||
data[index + 1] = rangeEnd + 1;
|
||
// Make sure the next range pair doesn’t overlap, e.g. `[0, 11, 12, 14]`
|
||
// and you add 5-15 → `[0, 16]`, i.e. remove the `12,14` part.
|
||
added = true;
|
||
// Note: we cannot `return` just yet.
|
||
}
|
||
|
||
else if (rangeStart <= start && rangeEnd + 1 >= end) {
|
||
// The new range is a superset of the old range.
|
||
data[index] = rangeStart;
|
||
data[index + 1] = rangeEnd + 1;
|
||
added = true;
|
||
}
|
||
|
||
index += 2;
|
||
}
|
||
// The loop has finished without doing anything; add the new pair to the end
|
||
// of the data set.
|
||
if (!added) {
|
||
data.push(rangeStart, rangeEnd + 1);
|
||
}
|
||
return data;
|
||
};
|
||
|
||
var dataContains = function(data, codePoint) {
|
||
var index = 0;
|
||
var length = data.length;
|
||
// Exit early if `codePoint` is not within `data`’s overall range.
|
||
var start = data[index];
|
||
var end = data[length - 1];
|
||
if (length >= 2) {
|
||
if (codePoint < start || codePoint > end) {
|
||
return false;
|
||
}
|
||
}
|
||
// Iterate over the data per `(start, end)` pair.
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1];
|
||
if (codePoint >= start && codePoint < end) {
|
||
return true;
|
||
}
|
||
index += 2;
|
||
}
|
||
return false;
|
||
};
|
||
|
||
var dataIntersection = function(data, codePoints) {
|
||
var index = 0;
|
||
var length = codePoints.length;
|
||
var codePoint;
|
||
var result = [];
|
||
while (index < length) {
|
||
codePoint = codePoints[index];
|
||
if (dataContains(data, codePoint)) {
|
||
result.push(codePoint);
|
||
}
|
||
++index;
|
||
}
|
||
return dataFromCodePoints(result);
|
||
};
|
||
|
||
var dataIsEmpty = function(data) {
|
||
return !data.length;
|
||
};
|
||
|
||
var dataIsSingleton = function(data) {
|
||
// Check if the set only represents a single code point.
|
||
return data.length == 2 && data[0] + 1 == data[1];
|
||
};
|
||
|
||
var dataToArray = function(data) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var result = [];
|
||
var length = data.length;
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1];
|
||
while (start < end) {
|
||
result.push(start);
|
||
++start;
|
||
}
|
||
index += 2;
|
||
}
|
||
return result;
|
||
};
|
||
|
||
/*--------------------------------------------------------------------------*/
|
||
|
||
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
|
||
var floor = Math.floor;
|
||
var highSurrogate = function(codePoint) {
|
||
return parseInt(
|
||
floor((codePoint - 0x10000) / 0x400) + HIGH_SURROGATE_MIN,
|
||
10
|
||
);
|
||
};
|
||
|
||
var lowSurrogate = function(codePoint) {
|
||
return parseInt(
|
||
(codePoint - 0x10000) % 0x400 + LOW_SURROGATE_MIN,
|
||
10
|
||
);
|
||
};
|
||
|
||
var stringFromCharCode = String.fromCharCode;
|
||
var codePointToString = function(codePoint) {
|
||
var string;
|
||
// https://mathiasbynens.be/notes/javascript-escapes#single
|
||
// Note: the `\b` escape sequence for U+0008 BACKSPACE in strings has a
|
||
// different meaning in regular expressions (word boundary), so it cannot
|
||
// be used here.
|
||
if (codePoint == 0x09) {
|
||
string = '\\t';
|
||
}
|
||
// Note: IE < 9 treats `'\v'` as `'v'`, so avoid using it.
|
||
// else if (codePoint == 0x0B) {
|
||
// string = '\\v';
|
||
// }
|
||
else if (codePoint == 0x0A) {
|
||
string = '\\n';
|
||
}
|
||
else if (codePoint == 0x0C) {
|
||
string = '\\f';
|
||
}
|
||
else if (codePoint == 0x0D) {
|
||
string = '\\r';
|
||
}
|
||
else if (codePoint == 0x2D) {
|
||
// https://mathiasbynens.be/notes/javascript-escapes#hexadecimal
|
||
// Note: `-` (U+002D HYPHEN-MINUS) is escaped in this way rather
|
||
// than by backslash-escaping, in case the output is used outside
|
||
// of a character class in a `u` RegExp. /\-/u throws, but
|
||
// /\x2D/u is fine.
|
||
string = '\\x2D';
|
||
}
|
||
else if (codePoint == 0x5C) {
|
||
string = '\\\\';
|
||
}
|
||
else if (
|
||
codePoint == 0x24 ||
|
||
(codePoint >= 0x28 && codePoint <= 0x2B) ||
|
||
codePoint == 0x2E || codePoint == 0x2F ||
|
||
codePoint == 0x3F ||
|
||
(codePoint >= 0x5B && codePoint <= 0x5E) ||
|
||
(codePoint >= 0x7B && codePoint <= 0x7D)
|
||
) {
|
||
// The code point maps to an unsafe printable ASCII character;
|
||
// backslash-escape it. Here’s the list of those symbols:
|
||
//
|
||
// $()*+./?[\]^{|}
|
||
//
|
||
// This matches SyntaxCharacters as well as `/` (U+002F SOLIDUS).
|
||
// https://tc39.github.io/ecma262/#prod-SyntaxCharacter
|
||
string = '\\' + stringFromCharCode(codePoint);
|
||
}
|
||
else if (codePoint >= 0x20 && codePoint <= 0x7E) {
|
||
// The code point maps to one of these printable ASCII symbols
|
||
// (including the space character):
|
||
//
|
||
// !"#%&',/0123456789:;<=>@ABCDEFGHIJKLMNO
|
||
// PQRSTUVWXYZ_`abcdefghijklmnopqrstuvwxyz~
|
||
//
|
||
// These can safely be used directly.
|
||
string = stringFromCharCode(codePoint);
|
||
}
|
||
else if (codePoint <= 0xFF) {
|
||
string = '\\x' + pad(hex(codePoint), 2);
|
||
}
|
||
else { // `codePoint <= 0xFFFF` holds true.
|
||
// https://mathiasbynens.be/notes/javascript-escapes#unicode
|
||
string = '\\u' + pad(hex(codePoint), 4);
|
||
}
|
||
|
||
// There’s no need to account for astral symbols / surrogate pairs here,
|
||
// since `codePointToString` is private and only used for BMP code points.
|
||
// But if that’s what you need, just add an `else` block with this code:
|
||
//
|
||
// string = '\\u' + pad(hex(highSurrogate(codePoint)), 4)
|
||
// + '\\u' + pad(hex(lowSurrogate(codePoint)), 4);
|
||
|
||
return string;
|
||
};
|
||
|
||
var codePointToStringUnicode = function(codePoint) {
|
||
if (codePoint <= 0xFFFF) {
|
||
return codePointToString(codePoint);
|
||
}
|
||
return '\\u{' + codePoint.toString(16).toUpperCase() + '}';
|
||
};
|
||
|
||
var symbolToCodePoint = function(symbol) {
|
||
var length = symbol.length;
|
||
var first = symbol.charCodeAt(0);
|
||
var second;
|
||
if (
|
||
first >= HIGH_SURROGATE_MIN && first <= HIGH_SURROGATE_MAX &&
|
||
length > 1 // There is a next code unit.
|
||
) {
|
||
// `first` is a high surrogate, and there is a next character. Assume
|
||
// it’s a low surrogate (else it’s invalid usage of Regenerate anyway).
|
||
second = symbol.charCodeAt(1);
|
||
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
|
||
return (first - HIGH_SURROGATE_MIN) * 0x400 +
|
||
second - LOW_SURROGATE_MIN + 0x10000;
|
||
}
|
||
return first;
|
||
};
|
||
|
||
var createBMPCharacterClasses = function(data) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var result = '';
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var length = data.length;
|
||
if (dataIsSingleton(data)) {
|
||
return codePointToString(data[0]);
|
||
}
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
|
||
if (start == end) {
|
||
result += codePointToString(start);
|
||
} else if (start + 1 == end) {
|
||
result += codePointToString(start) + codePointToString(end);
|
||
} else {
|
||
result += codePointToString(start) + '-' + codePointToString(end);
|
||
}
|
||
index += 2;
|
||
}
|
||
return '[' + result + ']';
|
||
};
|
||
|
||
var createUnicodeCharacterClasses = function(data) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var result = '';
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var length = data.length;
|
||
if (dataIsSingleton(data)) {
|
||
return codePointToStringUnicode(data[0]);
|
||
}
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
|
||
if (start == end) {
|
||
result += codePointToStringUnicode(start);
|
||
} else if (start + 1 == end) {
|
||
result += codePointToStringUnicode(start) + codePointToStringUnicode(end);
|
||
} else {
|
||
result += codePointToStringUnicode(start) + '-' + codePointToStringUnicode(end);
|
||
}
|
||
index += 2;
|
||
}
|
||
return '[' + result + ']';
|
||
};
|
||
|
||
var splitAtBMP = function(data) {
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var loneHighSurrogates = [];
|
||
var loneLowSurrogates = [];
|
||
var bmp = [];
|
||
var astral = [];
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var length = data.length;
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
|
||
|
||
if (start < HIGH_SURROGATE_MIN) {
|
||
|
||
// The range starts and ends before the high surrogate range.
|
||
// E.g. (0, 0x10).
|
||
if (end < HIGH_SURROGATE_MIN) {
|
||
bmp.push(start, end + 1);
|
||
}
|
||
|
||
// The range starts before the high surrogate range and ends within it.
|
||
// E.g. (0, 0xD855).
|
||
if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) {
|
||
bmp.push(start, HIGH_SURROGATE_MIN);
|
||
loneHighSurrogates.push(HIGH_SURROGATE_MIN, end + 1);
|
||
}
|
||
|
||
// The range starts before the high surrogate range and ends in the low
|
||
// surrogate range. E.g. (0, 0xDCFF).
|
||
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
|
||
bmp.push(start, HIGH_SURROGATE_MIN);
|
||
loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1);
|
||
loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1);
|
||
}
|
||
|
||
// The range starts before the high surrogate range and ends after the
|
||
// low surrogate range. E.g. (0, 0x10FFFF).
|
||
if (end > LOW_SURROGATE_MAX) {
|
||
bmp.push(start, HIGH_SURROGATE_MIN);
|
||
loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1);
|
||
loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1);
|
||
if (end <= 0xFFFF) {
|
||
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
|
||
} else {
|
||
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
|
||
astral.push(0xFFFF + 1, end + 1);
|
||
}
|
||
}
|
||
|
||
} else if (start >= HIGH_SURROGATE_MIN && start <= HIGH_SURROGATE_MAX) {
|
||
|
||
// The range starts and ends in the high surrogate range.
|
||
// E.g. (0xD855, 0xD866).
|
||
if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) {
|
||
loneHighSurrogates.push(start, end + 1);
|
||
}
|
||
|
||
// The range starts in the high surrogate range and ends in the low
|
||
// surrogate range. E.g. (0xD855, 0xDCFF).
|
||
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
|
||
loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1);
|
||
loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1);
|
||
}
|
||
|
||
// The range starts in the high surrogate range and ends after the low
|
||
// surrogate range. E.g. (0xD855, 0x10FFFF).
|
||
if (end > LOW_SURROGATE_MAX) {
|
||
loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1);
|
||
loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1);
|
||
if (end <= 0xFFFF) {
|
||
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
|
||
} else {
|
||
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
|
||
astral.push(0xFFFF + 1, end + 1);
|
||
}
|
||
}
|
||
|
||
} else if (start >= LOW_SURROGATE_MIN && start <= LOW_SURROGATE_MAX) {
|
||
|
||
// The range starts and ends in the low surrogate range.
|
||
// E.g. (0xDCFF, 0xDDFF).
|
||
if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) {
|
||
loneLowSurrogates.push(start, end + 1);
|
||
}
|
||
|
||
// The range starts in the low surrogate range and ends after the low
|
||
// surrogate range. E.g. (0xDCFF, 0x10FFFF).
|
||
if (end > LOW_SURROGATE_MAX) {
|
||
loneLowSurrogates.push(start, LOW_SURROGATE_MAX + 1);
|
||
if (end <= 0xFFFF) {
|
||
bmp.push(LOW_SURROGATE_MAX + 1, end + 1);
|
||
} else {
|
||
bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1);
|
||
astral.push(0xFFFF + 1, end + 1);
|
||
}
|
||
}
|
||
|
||
} else if (start > LOW_SURROGATE_MAX && start <= 0xFFFF) {
|
||
|
||
// The range starts and ends after the low surrogate range.
|
||
// E.g. (0xFFAA, 0x10FFFF).
|
||
if (end <= 0xFFFF) {
|
||
bmp.push(start, end + 1);
|
||
} else {
|
||
bmp.push(start, 0xFFFF + 1);
|
||
astral.push(0xFFFF + 1, end + 1);
|
||
}
|
||
|
||
} else {
|
||
|
||
// The range starts and ends in the astral range.
|
||
astral.push(start, end + 1);
|
||
|
||
}
|
||
|
||
index += 2;
|
||
}
|
||
return {
|
||
'loneHighSurrogates': loneHighSurrogates,
|
||
'loneLowSurrogates': loneLowSurrogates,
|
||
'bmp': bmp,
|
||
'astral': astral
|
||
};
|
||
};
|
||
|
||
var optimizeSurrogateMappings = function(surrogateMappings) {
|
||
var result = [];
|
||
var tmpLow = [];
|
||
var addLow = false;
|
||
var mapping;
|
||
var nextMapping;
|
||
var highSurrogates;
|
||
var lowSurrogates;
|
||
var nextHighSurrogates;
|
||
var nextLowSurrogates;
|
||
var index = -1;
|
||
var length = surrogateMappings.length;
|
||
while (++index < length) {
|
||
mapping = surrogateMappings[index];
|
||
nextMapping = surrogateMappings[index + 1];
|
||
if (!nextMapping) {
|
||
result.push(mapping);
|
||
continue;
|
||
}
|
||
highSurrogates = mapping[0];
|
||
lowSurrogates = mapping[1];
|
||
nextHighSurrogates = nextMapping[0];
|
||
nextLowSurrogates = nextMapping[1];
|
||
|
||
// Check for identical high surrogate ranges.
|
||
tmpLow = lowSurrogates;
|
||
while (
|
||
nextHighSurrogates &&
|
||
highSurrogates[0] == nextHighSurrogates[0] &&
|
||
highSurrogates[1] == nextHighSurrogates[1]
|
||
) {
|
||
// Merge with the next item.
|
||
if (dataIsSingleton(nextLowSurrogates)) {
|
||
tmpLow = dataAdd(tmpLow, nextLowSurrogates[0]);
|
||
} else {
|
||
tmpLow = dataAddRange(
|
||
tmpLow,
|
||
nextLowSurrogates[0],
|
||
nextLowSurrogates[1] - 1
|
||
);
|
||
}
|
||
++index;
|
||
mapping = surrogateMappings[index];
|
||
highSurrogates = mapping[0];
|
||
lowSurrogates = mapping[1];
|
||
nextMapping = surrogateMappings[index + 1];
|
||
nextHighSurrogates = nextMapping && nextMapping[0];
|
||
nextLowSurrogates = nextMapping && nextMapping[1];
|
||
addLow = true;
|
||
}
|
||
result.push([
|
||
highSurrogates,
|
||
addLow ? tmpLow : lowSurrogates
|
||
]);
|
||
addLow = false;
|
||
}
|
||
return optimizeByLowSurrogates(result);
|
||
};
|
||
|
||
var optimizeByLowSurrogates = function(surrogateMappings) {
|
||
if (surrogateMappings.length == 1) {
|
||
return surrogateMappings;
|
||
}
|
||
var index = -1;
|
||
var innerIndex = -1;
|
||
while (++index < surrogateMappings.length) {
|
||
var mapping = surrogateMappings[index];
|
||
var lowSurrogates = mapping[1];
|
||
var lowSurrogateStart = lowSurrogates[0];
|
||
var lowSurrogateEnd = lowSurrogates[1];
|
||
innerIndex = index; // Note: the loop starts at the next index.
|
||
while (++innerIndex < surrogateMappings.length) {
|
||
var otherMapping = surrogateMappings[innerIndex];
|
||
var otherLowSurrogates = otherMapping[1];
|
||
var otherLowSurrogateStart = otherLowSurrogates[0];
|
||
var otherLowSurrogateEnd = otherLowSurrogates[1];
|
||
if (
|
||
lowSurrogateStart == otherLowSurrogateStart &&
|
||
lowSurrogateEnd == otherLowSurrogateEnd &&
|
||
otherLowSurrogates.length === 2
|
||
) {
|
||
// Add the code points in the other item to this one.
|
||
if (dataIsSingleton(otherMapping[0])) {
|
||
mapping[0] = dataAdd(mapping[0], otherMapping[0][0]);
|
||
} else {
|
||
mapping[0] = dataAddRange(
|
||
mapping[0],
|
||
otherMapping[0][0],
|
||
otherMapping[0][1] - 1
|
||
);
|
||
}
|
||
// Remove the other, now redundant, item.
|
||
surrogateMappings.splice(innerIndex, 1);
|
||
--innerIndex;
|
||
}
|
||
}
|
||
}
|
||
return surrogateMappings;
|
||
};
|
||
|
||
var surrogateSet = function(data) {
|
||
// Exit early if `data` is an empty set.
|
||
if (!data.length) {
|
||
return [];
|
||
}
|
||
|
||
// Iterate over the data per `(start, end)` pair.
|
||
var index = 0;
|
||
var start;
|
||
var end;
|
||
var startHigh;
|
||
var startLow;
|
||
var endHigh;
|
||
var endLow;
|
||
var surrogateMappings = [];
|
||
var length = data.length;
|
||
while (index < length) {
|
||
start = data[index];
|
||
end = data[index + 1] - 1;
|
||
|
||
startHigh = highSurrogate(start);
|
||
startLow = lowSurrogate(start);
|
||
endHigh = highSurrogate(end);
|
||
endLow = lowSurrogate(end);
|
||
|
||
var startsWithLowestLowSurrogate = startLow == LOW_SURROGATE_MIN;
|
||
var endsWithHighestLowSurrogate = endLow == LOW_SURROGATE_MAX;
|
||
var complete = false;
|
||
|
||
// Append the previous high-surrogate-to-low-surrogate mappings.
|
||
// Step 1: `(startHigh, startLow)` to `(startHigh, LOW_SURROGATE_MAX)`.
|
||
if (
|
||
startHigh == endHigh ||
|
||
startsWithLowestLowSurrogate && endsWithHighestLowSurrogate
|
||
) {
|
||
surrogateMappings.push([
|
||
[startHigh, endHigh + 1],
|
||
[startLow, endLow + 1]
|
||
]);
|
||
complete = true;
|
||
} else {
|
||
surrogateMappings.push([
|
||
[startHigh, startHigh + 1],
|
||
[startLow, LOW_SURROGATE_MAX + 1]
|
||
]);
|
||
}
|
||
|
||
// Step 2: `(startHigh + 1, LOW_SURROGATE_MIN)` to
|
||
// `(endHigh - 1, LOW_SURROGATE_MAX)`.
|
||
if (!complete && startHigh + 1 < endHigh) {
|
||
if (endsWithHighestLowSurrogate) {
|
||
// Combine step 2 and step 3.
|
||
surrogateMappings.push([
|
||
[startHigh + 1, endHigh + 1],
|
||
[LOW_SURROGATE_MIN, endLow + 1]
|
||
]);
|
||
complete = true;
|
||
} else {
|
||
surrogateMappings.push([
|
||
[startHigh + 1, endHigh],
|
||
[LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1]
|
||
]);
|
||
}
|
||
}
|
||
|
||
// Step 3. `(endHigh, LOW_SURROGATE_MIN)` to `(endHigh, endLow)`.
|
||
if (!complete) {
|
||
surrogateMappings.push([
|
||
[endHigh, endHigh + 1],
|
||
[LOW_SURROGATE_MIN, endLow + 1]
|
||
]);
|
||
}
|
||
|
||
index += 2;
|
||
}
|
||
|
||
// The format of `surrogateMappings` is as follows:
|
||
//
|
||
// [ surrogateMapping1, surrogateMapping2 ]
|
||
//
|
||
// i.e.:
|
||
//
|
||
// [
|
||
// [ highSurrogates1, lowSurrogates1 ],
|
||
// [ highSurrogates2, lowSurrogates2 ]
|
||
// ]
|
||
return optimizeSurrogateMappings(surrogateMappings);
|
||
};
|
||
|
||
var createSurrogateCharacterClasses = function(surrogateMappings) {
|
||
var result = [];
|
||
forEach(surrogateMappings, function(surrogateMapping) {
|
||
var highSurrogates = surrogateMapping[0];
|
||
var lowSurrogates = surrogateMapping[1];
|
||
result.push(
|
||
createBMPCharacterClasses(highSurrogates) +
|
||
createBMPCharacterClasses(lowSurrogates)
|
||
);
|
||
});
|
||
return result.join('|');
|
||
};
|
||
|
||
var createCharacterClassesFromData = function(data, bmpOnly, hasUnicodeFlag) {
|
||
if (hasUnicodeFlag) {
|
||
return createUnicodeCharacterClasses(data);
|
||
}
|
||
var result = [];
|
||
|
||
var parts = splitAtBMP(data);
|
||
var loneHighSurrogates = parts.loneHighSurrogates;
|
||
var loneLowSurrogates = parts.loneLowSurrogates;
|
||
var bmp = parts.bmp;
|
||
var astral = parts.astral;
|
||
var hasLoneHighSurrogates = !dataIsEmpty(loneHighSurrogates);
|
||
var hasLoneLowSurrogates = !dataIsEmpty(loneLowSurrogates);
|
||
|
||
var surrogateMappings = surrogateSet(astral);
|
||
|
||
if (bmpOnly) {
|
||
bmp = dataAddData(bmp, loneHighSurrogates);
|
||
hasLoneHighSurrogates = false;
|
||
bmp = dataAddData(bmp, loneLowSurrogates);
|
||
hasLoneLowSurrogates = false;
|
||
}
|
||
|
||
if (!dataIsEmpty(bmp)) {
|
||
// The data set contains BMP code points that are not high surrogates
|
||
// needed for astral code points in the set.
|
||
result.push(createBMPCharacterClasses(bmp));
|
||
}
|
||
if (surrogateMappings.length) {
|
||
// The data set contains astral code points; append character classes
|
||
// based on their surrogate pairs.
|
||
result.push(createSurrogateCharacterClasses(surrogateMappings));
|
||
}
|
||
// https://gist.github.com/mathiasbynens/bbe7f870208abcfec860
|
||
if (hasLoneHighSurrogates) {
|
||
result.push(
|
||
createBMPCharacterClasses(loneHighSurrogates) +
|
||
// Make sure the high surrogates aren’t part of a surrogate pair.
|
||
'(?![\\uDC00-\\uDFFF])'
|
||
);
|
||
}
|
||
if (hasLoneLowSurrogates) {
|
||
result.push(
|
||
// It is not possible to accurately assert the low surrogates aren’t
|
||
// part of a surrogate pair, since JavaScript regular expressions do
|
||
// not support lookbehind.
|
||
'(?:[^\\uD800-\\uDBFF]|^)' +
|
||
createBMPCharacterClasses(loneLowSurrogates)
|
||
);
|
||
}
|
||
return result.join('|');
|
||
};
|
||
|
||
/*--------------------------------------------------------------------------*/
|
||
|
||
// `regenerate` can be used as a constructor (and new methods can be added to
|
||
// its prototype) but also as a regular function, the latter of which is the
|
||
// documented and most common usage. For that reason, it’s not capitalized.
|
||
var regenerate = function(value) {
|
||
if (arguments.length > 1) {
|
||
value = slice.call(arguments);
|
||
}
|
||
if (this instanceof regenerate) {
|
||
this.data = [];
|
||
return value ? this.add(value) : this;
|
||
}
|
||
return (new regenerate).add(value);
|
||
};
|
||
|
||
regenerate.version = '1.4.2';
|
||
|
||
var proto = regenerate.prototype;
|
||
extend(proto, {
|
||
'add': function(value) {
|
||
var $this = this;
|
||
if (value == null) {
|
||
return $this;
|
||
}
|
||
if (value instanceof regenerate) {
|
||
// Allow passing other Regenerate instances.
|
||
$this.data = dataAddData($this.data, value.data);
|
||
return $this;
|
||
}
|
||
if (arguments.length > 1) {
|
||
value = slice.call(arguments);
|
||
}
|
||
if (isArray(value)) {
|
||
forEach(value, function(item) {
|
||
$this.add(item);
|
||
});
|
||
return $this;
|
||
}
|
||
$this.data = dataAdd(
|
||
$this.data,
|
||
isNumber(value) ? value : symbolToCodePoint(value)
|
||
);
|
||
return $this;
|
||
},
|
||
'remove': function(value) {
|
||
var $this = this;
|
||
if (value == null) {
|
||
return $this;
|
||
}
|
||
if (value instanceof regenerate) {
|
||
// Allow passing other Regenerate instances.
|
||
$this.data = dataRemoveData($this.data, value.data);
|
||
return $this;
|
||
}
|
||
if (arguments.length > 1) {
|
||
value = slice.call(arguments);
|
||
}
|
||
if (isArray(value)) {
|
||
forEach(value, function(item) {
|
||
$this.remove(item);
|
||
});
|
||
return $this;
|
||
}
|
||
$this.data = dataRemove(
|
||
$this.data,
|
||
isNumber(value) ? value : symbolToCodePoint(value)
|
||
);
|
||
return $this;
|
||
},
|
||
'addRange': function(start, end) {
|
||
var $this = this;
|
||
$this.data = dataAddRange($this.data,
|
||
isNumber(start) ? start : symbolToCodePoint(start),
|
||
isNumber(end) ? end : symbolToCodePoint(end)
|
||
);
|
||
return $this;
|
||
},
|
||
'removeRange': function(start, end) {
|
||
var $this = this;
|
||
var startCodePoint = isNumber(start) ? start : symbolToCodePoint(start);
|
||
var endCodePoint = isNumber(end) ? end : symbolToCodePoint(end);
|
||
$this.data = dataRemoveRange(
|
||
$this.data,
|
||
startCodePoint,
|
||
endCodePoint
|
||
);
|
||
return $this;
|
||
},
|
||
'intersection': function(argument) {
|
||
var $this = this;
|
||
// Allow passing other Regenerate instances.
|
||
// TODO: Optimize this by writing and using `dataIntersectionData()`.
|
||
var array = argument instanceof regenerate ?
|
||
dataToArray(argument.data) :
|
||
argument;
|
||
$this.data = dataIntersection($this.data, array);
|
||
return $this;
|
||
},
|
||
'contains': function(codePoint) {
|
||
return dataContains(
|
||
this.data,
|
||
isNumber(codePoint) ? codePoint : symbolToCodePoint(codePoint)
|
||
);
|
||
},
|
||
'clone': function() {
|
||
var set = new regenerate;
|
||
set.data = this.data.slice(0);
|
||
return set;
|
||
},
|
||
'toString': function(options) {
|
||
var result = createCharacterClassesFromData(
|
||
this.data,
|
||
options ? options.bmpOnly : false,
|
||
options ? options.hasUnicodeFlag : false
|
||
);
|
||
if (!result) {
|
||
// For an empty set, return something that can be inserted `/here/` to
|
||
// form a valid regular expression. Avoid `(?:)` since that matches the
|
||
// empty string.
|
||
return '[]';
|
||
}
|
||
// Use `\0` instead of `\x00` where possible.
|
||
return result.replace(regexNull, '\\0$1');
|
||
},
|
||
'toRegExp': function(flags) {
|
||
var pattern = this.toString(
|
||
flags && flags.indexOf('u') != -1 ?
|
||
{ 'hasUnicodeFlag': true } :
|
||
null
|
||
);
|
||
return RegExp(pattern, flags || '');
|
||
},
|
||
'valueOf': function() { // Note: `valueOf` is aliased as `toArray`.
|
||
return dataToArray(this.data);
|
||
}
|
||
});
|
||
|
||
proto.toArray = proto.valueOf;
|
||
|
||
// Some AMD build optimizers, like r.js, check for specific condition patterns
|
||
// like the following:
|
||
if (
|
||
typeof define == 'function' &&
|
||
typeof define.amd == 'object' &&
|
||
define.amd
|
||
) {
|
||
define(function() {
|
||
return regenerate;
|
||
});
|
||
} else if (freeExports && !freeExports.nodeType) {
|
||
if (freeModule) { // in Node.js, io.js, or RingoJS v0.8.0+
|
||
freeModule.exports = regenerate;
|
||
} else { // in Narwhal or RingoJS v0.7.0-
|
||
freeExports.regenerate = regenerate;
|
||
}
|
||
} else { // in Rhino or a web browser
|
||
root.regenerate = regenerate;
|
||
}
|
||
|
||
}(this));
|