forked from lix-project/lix
b6809608cc
This gives a ~18% speedup in NixOS evaluation (after converting most calls to hasAttr/getAttr to dynamic attrs).
333 lines
8 KiB
C++
333 lines
8 KiB
C++
#pragma once
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#include "value.hh"
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#include "symbol-table.hh"
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#include <map>
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namespace nix {
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MakeError(EvalError, Error)
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MakeError(ParseError, Error)
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MakeError(AssertionError, EvalError)
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MakeError(ThrownError, AssertionError)
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MakeError(Abort, EvalError)
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MakeError(TypeError, EvalError)
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MakeError(UndefinedVarError, Error)
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/* Position objects. */
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struct Pos
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{
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Symbol file;
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unsigned int line, column;
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Pos() : line(0), column(0) { };
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Pos(const Symbol & file, unsigned int line, unsigned int column)
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: file(file), line(line), column(column) { };
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operator bool() const
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{
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return line != 0;
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}
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bool operator < (const Pos & p2) const
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{
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if (!line) return p2.line;
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if (!p2.line) return false;
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int d = ((string) file).compare((string) p2.file);
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if (d < 0) return true;
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if (d > 0) return false;
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if (line < p2.line) return true;
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if (line > p2.line) return false;
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return column < p2.column;
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}
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};
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extern Pos noPos;
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std::ostream & operator << (std::ostream & str, const Pos & pos);
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struct Env;
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struct Value;
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class EvalState;
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struct StaticEnv;
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/* An attribute path is a sequence of attribute names. */
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struct AttrName
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{
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Symbol symbol;
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Expr * expr;
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AttrName(const Symbol & s) : symbol(s) {};
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AttrName(Expr * e) : expr(e) {};
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};
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typedef std::vector<AttrName> AttrPath;
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string showAttrPath(const AttrPath & attrPath);
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/* Abstract syntax of Nix expressions. */
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struct Expr
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{
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virtual ~Expr() { };
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virtual void show(std::ostream & str);
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virtual void bindVars(const StaticEnv & env);
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virtual void eval(EvalState & state, Env & env, Value & v);
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virtual Value * maybeThunk(EvalState & state, Env & env);
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virtual void setName(Symbol & name);
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};
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std::ostream & operator << (std::ostream & str, Expr & e);
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#define COMMON_METHODS \
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void show(std::ostream & str); \
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void eval(EvalState & state, Env & env, Value & v); \
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void bindVars(const StaticEnv & env);
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struct ExprInt : Expr
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{
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NixInt n;
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Value v;
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ExprInt(NixInt n) : n(n) { mkInt(v, n); };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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struct ExprString : Expr
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{
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Symbol s;
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Value v;
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ExprString(const Symbol & s) : s(s) { mkString(v, s); };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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/* Temporary class used during parsing of indented strings. */
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struct ExprIndStr : Expr
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{
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string s;
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ExprIndStr(const string & s) : s(s) { };
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};
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struct ExprPath : Expr
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{
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string s;
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Value v;
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ExprPath(const string & s) : s(s) { mkPathNoCopy(v, this->s.c_str()); };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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struct ExprVar : Expr
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{
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Pos pos;
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Symbol name;
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/* Whether the variable comes from an environment (e.g. a rec, let
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or function argument) or from a "with". */
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bool fromWith;
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/* In the former case, the value is obtained by going `level'
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levels up from the current environment and getting the
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`displ'th value in that environment. In the latter case, the
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value is obtained by getting the attribute named `name' from
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the set stored in the environment that is `level' levels up
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from the current one.*/
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unsigned int level;
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unsigned int displ;
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ExprVar(const Symbol & name) : name(name) { };
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ExprVar(const Pos & pos, const Symbol & name) : pos(pos), name(name) { };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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struct ExprSelect : Expr
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{
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Pos pos;
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Expr * e, * def;
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AttrPath attrPath;
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ExprSelect(const Pos & pos, Expr * e, const AttrPath & attrPath, Expr * def) : pos(pos), e(e), def(def), attrPath(attrPath) { };
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ExprSelect(const Pos & pos, Expr * e, const Symbol & name) : pos(pos), e(e), def(0) { attrPath.push_back(AttrName(name)); };
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COMMON_METHODS
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};
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struct ExprOpHasAttr : Expr
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{
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Expr * e;
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AttrPath attrPath;
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ExprOpHasAttr(Expr * e, const AttrPath & attrPath) : e(e), attrPath(attrPath) { };
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COMMON_METHODS
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};
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struct ExprAttrs : Expr
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{
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bool recursive;
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struct AttrDef {
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bool inherited;
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Expr * e;
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Pos pos;
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unsigned int displ; // displacement
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AttrDef(Expr * e, const Pos & pos, bool inherited=false)
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: inherited(inherited), e(e), pos(pos) { };
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AttrDef() { };
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};
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typedef std::map<Symbol, AttrDef> AttrDefs;
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AttrDefs attrs;
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struct DynamicAttrDef {
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Expr * nameExpr, * valueExpr;
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Pos pos;
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DynamicAttrDef(Expr * nameExpr, Expr * valueExpr, const Pos & pos)
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: nameExpr(nameExpr), valueExpr(valueExpr), pos(pos) { };
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};
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typedef std::vector<DynamicAttrDef> DynamicAttrDefs;
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DynamicAttrDefs dynamicAttrs;
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ExprAttrs() : recursive(false) { };
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COMMON_METHODS
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};
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struct ExprList : Expr
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{
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std::vector<Expr *> elems;
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ExprList() { };
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COMMON_METHODS
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};
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struct Formal
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{
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Symbol name;
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Expr * def;
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Formal(const Symbol & name, Expr * def) : name(name), def(def) { };
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};
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struct Formals
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{
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typedef std::list<Formal> Formals_;
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Formals_ formals;
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std::set<Symbol> argNames; // used during parsing
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bool ellipsis;
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};
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struct ExprLambda : Expr
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{
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Pos pos;
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Symbol name;
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Symbol arg;
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bool matchAttrs;
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Formals * formals;
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Expr * body;
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ExprLambda(const Pos & pos, const Symbol & arg, bool matchAttrs, Formals * formals, Expr * body)
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: pos(pos), arg(arg), matchAttrs(matchAttrs), formals(formals), body(body)
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{
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if (!arg.empty() && formals && formals->argNames.find(arg) != formals->argNames.end())
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throw ParseError(format("duplicate formal function argument ‘%1%’ at %2%")
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% arg % pos);
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};
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void setName(Symbol & name);
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string showNamePos() const;
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COMMON_METHODS
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};
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struct ExprLet : Expr
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{
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ExprAttrs * attrs;
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Expr * body;
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ExprLet(ExprAttrs * attrs, Expr * body) : attrs(attrs), body(body) { };
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COMMON_METHODS
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};
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struct ExprWith : Expr
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{
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Pos pos;
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Expr * attrs, * body;
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unsigned int prevWith;
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ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { };
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COMMON_METHODS
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};
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struct ExprIf : Expr
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{
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Expr * cond, * then, * else_;
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ExprIf(Expr * cond, Expr * then, Expr * else_) : cond(cond), then(then), else_(else_) { };
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COMMON_METHODS
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};
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struct ExprAssert : Expr
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{
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Pos pos;
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Expr * cond, * body;
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ExprAssert(const Pos & pos, Expr * cond, Expr * body) : pos(pos), cond(cond), body(body) { };
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COMMON_METHODS
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};
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struct ExprOpNot : Expr
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{
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Expr * e;
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ExprOpNot(Expr * e) : e(e) { };
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COMMON_METHODS
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};
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#define MakeBinOp(name, s) \
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struct Expr##name : Expr \
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{ \
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Pos pos; \
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Expr * e1, * e2; \
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Expr##name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \
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Expr##name(const Pos & pos, Expr * e1, Expr * e2) : pos(pos), e1(e1), e2(e2) { }; \
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void show(std::ostream & str) \
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{ \
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str << *e1 << " " s " " << *e2; \
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} \
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void bindVars(const StaticEnv & env) \
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{ \
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e1->bindVars(env); e2->bindVars(env); \
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} \
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void eval(EvalState & state, Env & env, Value & v); \
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};
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MakeBinOp(App, "")
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MakeBinOp(OpEq, "==")
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MakeBinOp(OpNEq, "!=")
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MakeBinOp(OpAnd, "&&")
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MakeBinOp(OpOr, "||")
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MakeBinOp(OpImpl, "->")
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MakeBinOp(OpUpdate, "//")
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MakeBinOp(OpConcatLists, "++")
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struct ExprConcatStrings : Expr
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{
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Pos pos;
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bool forceString;
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vector<Expr *> * es;
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ExprConcatStrings(const Pos & pos, bool forceString, vector<Expr *> * es)
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: pos(pos), forceString(forceString), es(es) { };
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COMMON_METHODS
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};
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struct ExprPos : Expr
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{
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Pos pos;
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ExprPos(const Pos & pos) : pos(pos) { };
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COMMON_METHODS
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};
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/* Static environments are used to map variable names onto (level,
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displacement) pairs used to obtain the value of the variable at
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runtime. */
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struct StaticEnv
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{
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bool isWith;
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const StaticEnv * up;
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typedef std::map<Symbol, unsigned int> Vars;
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Vars vars;
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StaticEnv(bool isWith, const StaticEnv * up) : isWith(isWith), up(up) { };
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};
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}
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